News:

If you need instructions on how to get through the hotels, check out the enclosed instruction book.

Main Menu

u a elf

Farted by PhantomCatClock, June 26, 2016, 09:56:36 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

PhantomCatClock

wat do




obv exits: north, south, door, trapdoor

RobClock


PhantomCatClock

Г¯¯¯¯¯¯¯7
|             |
|         o   |
|              |
|              |
L________|


solid.

RobClock


PhantomCatClock

Г¯|¯¯¯|¯¯7
|  |      |   |
|  |      |   |
|  |      |   |
|  |      |   |
L_|___|__|

the door leads to a metal wall. luckily you are a crass pervert who is obsessed with dwarves and your knowledge of their culture tells you this metal is called 'steel' and is used most often by humans.

why in god's good fuck there was a door on the wall is anyone's guess, even if humans are involved.




obv exits: north, south, door(steel wall), trapdoor

RobClock

>Knock steel

>Look N

>Look S

>Look trapdoor_

PhantomCatClock

>
Г¯|¯¯¯|¯¯7
|  |      |   |
|  |   (  |   |
|  |      |   |
|  |      |   |
L_|___|__|

You hurt your frail elfen hand, but you make a dent in the steel. It's pretty thin.

>
There is another room just like this one. Even from where you are standing, you can see it has another room north of it.

>
There is another room just like this one.

>
Г¯¯¯¯¯¯7
|      o   |
|           |
L______|

There is a trapdoor here. It doesn't match the wood of the floor. It occasionally rattles. Your elf senses are telling you the wood isn't very well processed, and the craftsmanship of this trapdoor is laughable by your standards. They aren't helpful senses, but they are yours.

Slurpee


PhantomCatClock

#8
Done.

Inventory:
+1 Masterwork Bow
Masterwork Quiver
-Fir, iron arrows x 10
-Spruce, mithril arrows x 2
Neon yellow spandex pants
Butcher knife (worn on belt)
Frying pan (worn on belt)
Satchel (worn on belt)
-Delicious Bannock x 4
-Lembas mazapan x 4
Waterskin (worn on belt)
Weapon sheath (worn on back)
-Common longsword
Map of Gijsdanf
Treasure Map
Giraffe bones





Obv exits: North, South, Door (steel wall), Trapdoor

RobClock

>use common longsword on steel

how versatile is the interface in this game?

>pierce steel with common longsword

zl

>craft present with giraffe bones

AbsintheClock

.[u2]inkj4yop5P8[/u2]

BilliardBall10

>equip longsword

>explore south

>explore north

>look map of gijsdanf

>look treasure map

>open trapdoor (slightly)

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

PolyhedronClock


PhantomCatClock

Quote from: RobClock on June 27, 2016, 08:50:46 AM
>use common longsword on steel

how versatile is the interface in this game?

>pierce steel with common longsword
>
How are you supposed to drink Common Longsword?!


>
Done.

Г¯|¯¯¯|¯¯7
|  |      |   |
|  |  █ |   |
|  |      |   |
|  |      |   |
L_|___|__|
Wind rushes in through the new slot in the steel wall with enough force to make your gross pointy ears pop.


Quote from: Zombie Lincoln on June 27, 2016, 09:35:32 AM
>craft present with giraffe bones
>
Done.

Inventory:
+1 Masterwork Bow
Masterwork Quiver
-Fir, iron arrows x 10
-Spruce, mithril arrows x 2
Neon yellow spandex pants
Butcher knife (worn on belt)
Frying pan (worn on belt)
Satchel (worn on belt)
-Delicious Bannock x 4
-Lembas mazapan x 4
Waterskin (worn on belt)
Weapon sheath (worn on back)
-Common longsword
Map of Gijsdanf
Treasure Map
Flea circus
Giraffe skull

Quote from: BilliardBall10 on June 27, 2016, 04:07:48 PM
>equip longsword

>explore south

>explore north

>look map of gijsdanf

>look treasure map

>open trapdoor (slightly)

>(Draw)
Done.

>
Arglebargle, glop-glyf?!

>
Arglebargle, glop-glyf?!

>
                            -  The New City  -
                          --  East Gijsdanf  --

         _______________________________________________________
        |      |                               _  |      |      |
        |Aband |       GUILD  STREET          |_| Garden  Temple|
        |Bldg  |                             Well        |      |
  ______|__  __|__  _____  ____________  __       |______|______|______
#             |House |      |      |      |      |      |      |      |
Gate by       | of   |Warr  |Writin       |      | City | Post |Bakery|
Palisade      |Merch |Guild | Room Library|      |Councl|Office|      |
#__  __       |______|______|______|______|      |__  __|__  __|__  __|
|      |                    |      |      |                           |
|Guard |                    | The  |Travel|                           |
|House |                    | Pool | Shop             MARKET          |
|______|__  _________       |_    _|______|           SQUARE          |
        |      |      |      |Therm.|      |                  _        |
        |Poor  |Olly's    K  | Bath |Grocer|                 |_|       |
        |House |Tavern|   I  |Entran|                       Well       |
        |______|______|   N  |__  __|______|       _    ________       |
               |      |   G                       |      |      |      |
               |Ranger    '   SHORT STREET        | Inn   Dining|      |
               |Guild |   S                       |        Area |      |
               |______|       _____________       |______|______|      |
               |      |   R  |      |      |      |      |      |      |
               |Fights|   O  |Market| Shop        |Armour|Weapon|      |
               |      |   A  |      |      |      |      |      |      |
         ______|_    _|   D  |__  __|______|      |__  __|__  __|      |
        |             |             |      |                           |
        | Pond   Park         Animal Stable|    CRAFTSMAN'S ALLEY      |
        |                     Court |      |                           |
        |     _|_    _|       __  __|______|___________________________|
        |      |      |      |      |      |      |      |      |
        | Park   Park        |Exer. | Entr.   Corridor    Comm. |
        |                    | Yard   Hall               |Office|
        |______________#Gate#|______|______|______|______|______|

                         ||
                        _||_
                        \  /  Road to Jfdgnerf.
                         \/


>
       Treasure Map                 
                 
                 ________Old train track
        ^_______|
        *********
        ***old***
  The   *********
       ***forest***
  Spire  *********
        ****X****
        **********
          *****
           ***

This map is wrinkly as if it was once wet. You should be careful with it.

>(Open Trapdoor)

That explains the rattling. The ground under this room is moving! You see the occasional railroad tie pass you by.

Quote from: PolyhedronClock on June 27, 2016, 05:40:14 PM
elf u
№u

RenegadeClock


PhantomCatClock

>
You can't go that way.

d u m p y

>smoke a phat bowl

RobClock

>look through hole in steel

miracle fruit

>poop in ur hand and eat it