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my anim thread

Farted by zenhead, April 21, 2017, 08:35:51 PM

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zenhead

i'm moving to full body (i've been animating stick animations before hand)
so i need some cc,here are the tests i've finished:
normal walk
http://www.newgrounds.com/dump/item/bde10cfc19cfa2d53b77aa15221c5a87
and here's a guy doing a happy walk
http://www.newgrounds.com/dump/item/76e3cef97ccd82479a4e1152e91c6184
and here are normal tests i've been making because i'm going back to the basics to improve
http://www.newgrounds.com/dump/item/512860f45376ba669f2015f75053bd6a
http://www.newgrounds.com/dump/item/820d4d655272fc5e23f99ab824a7b3a4
http://www.newgrounds.com/dump/item/6be30f27c35189f5d719c7629a40b5ce
cc is apreciated and needed

BilliardBall10

good stuff, i will leave a review later on.

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

PhantomCatClock

cannot vote five; unsatisfied

GreyClock

these animations have blown my tits clean off

zenhead


BilliardBall10

i really like the moving face expression of the dude in your test, and i also like the use of tweens in your walking sequence.
(or was it FBF?)

good work.

PS: the bouncing ball was really good as well, but the other ones were more complicated+cool in my book

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

PhantomCatClock

That's actually a real compliment. BB10 knows everything there is to know about animating a ball. Comes with the character.

BilliardBall10

Quote from: PhantomCatClock on April 22, 2017, 10:01:59 PM
That's actually a real compliment. BB10 knows everything there is to know about animating a ball. Comes with the character.

i am a billiard baller ;)

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

zenhead

ayy thx,and the only thing that were tweened in the walk tests were the heads,everything else in the walk tests where fbf

BilliardBall10

well, thats great, because i personally prefer FBF sequences than tweens.
(even tho tweens are more efficient+helpful in some occassions, so use both things in any case/animation).

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.


RobClock

#11
Looks pretty good overall, except for maybe the hand. These are obviously rough frame layouts but i would suggest using a reference for the final lines just to kind of get the anatomy of it down.

I noticed as he presses the button you kind of have the final frame drawn and then jerk it over for one frame before bringing it back to the left. You've got a nice sweeping motion as he leans towards the button, if you were to extend that motion by just one keyframe, having him lean into the button fully before leaning back, I think it would make the button press more impactful and just kinda look better.

pour exemple: http://www.newgrounds.com/dump/item/d9e1effcc8b65be794509cda9affe4e6

or maybe an additional quick movement of the arm, in which case you wouldn't even have to draw an entirely new keyframe
pour exemple duex: http://www.newgrounds.com/dump/item/3697ec81be66e9315786be5ecf4e98eb

BilliardBall10

its a good animation, i like the fluid animation (and its speed), but i have some remarks:

the hand needs to be redrawn in a more realistic way:

see pic below:    (my drawing/version is in shown in right side of the pic (in red), check the pic+zoom in if needed).




i hope that i am (even in a tiny bit) helpful.

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

zenhead

thanks for the cc guys,i'll keep that in mind
here's an even rougher sketch,i didn't have much time to make this one,i'll clean up the lines later whenever i have time to do so http://www.newgrounds.com/dump/item/07a5576e1a1105f9c70d725792cf4649 again,cc is much apreciated

BilliardBall10

interesting walking loop.

i really like how his hands+head are moving/tilting as he walks...

this sequence has a nice flow.

was it FBF? i think it was.
perhaps you could make a new sequence that would combine the character's leg movement, along with the hands+head movement/tilting (already designed) sequence.
also, a suggestion: the torso could also move slightly upon movement? (no need to do it, just throwing an idea here).

tl;tr great walking loop, i liked it alot. keep up the GOOD work!

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

zenhead

thanks fam,and yeah it's all fbf
seems so far my transition's going p well :D