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Farted by RomanClock, September 08, 2005, 05:06:06 PM

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WobbuffetClock

OK, I want to make a game where you're flying through space and you have to dodge flying bottlerockets or else you'll explode. And also, the bottlerockets seem to come towards you at random. So how could I go about making that sort of game?
flash rules everything around me, f.r.e.a.m.??? get the fivens, portal portal spam, y\'all

Beret

If I have several frames, a back button and a forward button, how would I make it so that when you click the desired button, it'l goto the next frame, without me having to go into each frame and type
 
on (Release)
    gotoAndPlay (the next frame in the sequence)

The Spoiler

You would put the button on its own layer and put the code
on(Release){
  _root.nextFrame();
}
on it. There's another command for the previous frame, I think prevFrame.

Beret


TequilaClock

Expected to find CS6 stuff. Looks like I am fucked.

miracle fruit

you expected to find cs6 stuff in a thread from 2005 with its latest post being from 2009

you buffoon