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Topics - PineappleClock

#1
Would anyone be interested in joining a CC Minecraft Server? If so, vanilla or modded? We have 2 or 3 people on the discord that want to play and we've done it in the past, let me know if anyone would be interested and I can get one set up.

#2
Policy / The Clockcrew Democracy Dispenser
September 23, 2011, 12:41:17 PM
If you hang out in the policy forum - and who's to blame you, this is the happening place - you will see above the forum view is a new area with "Motions". Allow me to explain what this does.

These are the motions or decisions that are being brought up in the grid by your elected officials (unless you didn't vote, in which case your peer-appointed overlords), including rule changes, ban appeals and what to have for dinner.

Here's the quick walk-through / wall-of-text on how this works:

* sponsoring a motion - any elected official (council members) can sponsor or create a motion for anything. It needs to be seconded by someone to appear as a motion. Once it is a motion, any council member can give it an up or down vote.

* Expiration - the motion has 5 days from when it was sponsored to be co-sponsored and pass or fail. If it does none, it becomes a fart in the wind that never existed.

* Quorum - this is defined as a 50% majority for the time being. A motion is still being considered until 50% of the council have voted on it. Up until that point, they can change their vote if they want. Once "Quorum" is met, their votes are locked in unless it's a tie.

* Finalization - we are still working this bit out. Since we aren't congress where people all vote at once, we can't wait for all of the council to vote on something. A motion is finalized at the moment when quorum is reached (or, for rule changes, when a supermajority is reached as defined in the charter). This does leave in the possibility that some people may come back from their peaceful slumber to vote on something contentious and flip it the other way. We probably will be altering the finalization criterion in the future to rectify the contentious motion contingency.

* Ban appeals - The you got banned screen that appears when you got banned now includes a link to a form where you can appeal the aforementioned ban. You fill out a really simple looking form and hit send. The Clockcrew computer takes your anti-staff tirade and inserts it lovingly into the ClockCrew democracy dispenser, as a automatic ban appeal motion. Only the staff can see your appeal, and it doesn't need to be seconded.

If you have any ideas for the ClockCrew Democracy Dispenser either drop them here in the thread or over in the suggestion box forum.

Thanks!
#3
Gaming & Technology / Old Minecraft Server
September 11, 2011, 07:06:56 AM
DMC was kind enough to get us a Creative server going, and I am admin on there. (It's actually semi-creative)

Let me know if you need whitelist.
2nd edit: I CAN WHITELIST

mc.mysudo.co:25568



What is semi-creative?
Only difference is that you can't place infinite blocks like Pure MC Creative.

This server has:
* No mobs
* Chest protection available
Chest & Sign protection is called "LWC" . When you create a chest it will automatically be protected. To unprotect stuff type /cremove and punch it, then other people can access it.
Type /lwc in chat for more (theres other advanced options)

* Time-dilation (we have a series of 4 days and then 1 night)
* /sethome and /home, /spawn (type /help to see everything)
* /kits

The kits we have are Wool, Wood, Stone, Grinder (all the things mobs would drop and glowstone, but no gunpowder), and Metal (iron and gold bars, for making rails without wearing your mouse out).
Type /kit for more information in-server.

MAPS
I will be running periodic maps, and the huge images will be located here:

http://janitor61.com/minecraftmaps/

If you desperately need anything in-game that you can't get normally (like slime balls, or half-doors) contact me in game.

DERP
You probably can't connect if you're running a prerelease version like 1.8
#4
Policy / ClockCrew Charter revision VI
August 31, 2011, 07:39:31 PM
CLOCK CREW CHARTER, REVISION V.

The Charter proposal has been amended after a public comment period. The underlined portions are added or modified.

I. Administrators.

This is a group of three members: Head developers or artists who will lead the community in activity-related endeavours (crew holidays, publicity stunts, collaborations, weekly activities like the Academy), development activities (planning site features for the coders to implement) and creating site and crew policy. The admins should interact frequently, working together as a group.

These three slots are selected by the people, for the people. Those who want the spot the most probably deserve it the least, so no active campaigning is allowed for any position on the site.

Administrators are there to serve the people, they are not there to enforce the rules they deem appropriate. Only in exceptional circumstances can an administrator overrule or enforce a ClockCrew Site rule. The Admins shall not coerce the supermoderators to enforce rules for them.

II. Superadministrators & Coders

There shall be a permanent, appointed position in addition to the three elected administrators above.
The Superadministrator shall appoint a line of successors as a contingency plan if the superadministrator is not able to continue their duties due to unforseen circumstances, neglect or resignation.

The superadminstrator's only role is to enforce adherance of the charter amongst staff and members, and cannot perform the administrative duties of the Admins, Supermoderators or Mods except in exceptional circumstances and as a last recourse.

Coders are technically proficient and trusted members appointed by the staff to assist in the technical aspect of site development. By their nature, they have access to the entire site with the same powers as Superadministrators, but have no authority to perform administrative duties except if the site is under direct attack.

III. Supermoderators.

This group consists of seven people voted in by the general user base as well.
They are, first and foremost, aids to the administrators. They gather the group, get ready the necessary preparations for projects, and keep a watchful eye over the development of group members.

Only second are they enforcers of rules. They make sure the group doesn't fall apart by taking the necessary decisions based on the moderators ban guide. If they fail to adhere to the rules of the ban guide, they will be removed by administrative staff vote (meaning all admins and the rest of the smods, votes counted equally)

Supermoderators are not there to enforce their own rules. If something isn't found in the rule book, they should send the user off with a warning and appeal to the grid for a rulebook amendment. That is that. Supermoderators shouldn't care whether or not the forum rules suit their world view. If the rules are too lenient in their opinion, then they're fresh out of luck: they are here to serve, not to rule.

If seven supermoderators are not sufficient due to size of membership or individual supermoderator absence, the staff may forward a motion to add positions as needed.

IV. Moderators.

Voted in by the staff (admins + smods), they take care of moderating specific forums. There should probably be one mod to every forum, but there can be one for two if two such forums are not exactly important. In essence, moderators make sure the appropriate discussion takes place in the appropriate forum. Moderators shall have the ability to enact forum-specific bans, but not site-wide bans.

V. Transparency.

The Admins, Mods and Supermods shall communicate in a private forum called ââ,¬Å"The Gridââ,¬Â. Voting record on motions carried out in the grid shall be made public prior to elections. Each voting staff member is required to accompany this with a public statement of at least one sentence explaining each vote. Each policy change shall be publicly announced immediately upon adoption.

VI. Policy Creation.

The formation of new policies for the Site and the ClockCrew should follow this procedure:
1. Propose the policy in the Grid and discuss the viability thereof amongst the staff.
2. No later than 2 weeks, move the discussion to the Policy forum to get public feedback. If the policy is well-received, proceed to step 3:
3. Propose the implementation of the policy considering the public and staff feedback, implement.

VII. Elections & Nominations

The ClockCrew shall hold elections on May 7 and September 11th and of every year. Absentee ballots will be accepted for up to a week prior to election day. The ballot results will be made public the following day and changes enacted no later than 5 days after the election.

Nominations: a special sub-forum will be opened to hold nomination polls. Any person who meets the criteria for voting may vote on any poll.

To be nominated, you must meet the criteria for voting (be a voter), indicate your intention for nomination, and have one voter sponsor your nomination. A voter may only sponsor one candidate. Once this is met, a poll will be created in the Nominations forum, with a yes/no vote. Tallies in this vote will not be shown to the public until after the election.

Nominees need a clear majority of 12 yes votes to be considered for the final ballot. Not every winning nominee will make the final ballot. Only 7 of the nominees with the highest yes to no ratios will be given a spot alongside the 7 super moderator incumbents.

Once the ballot is created, any voter may vote. Multiple winner ballots such as the ballot for the Supermods shall use the STV voting system. All others shall be simple majority.

Timeline: (Election Day = ED)
ED-10: Nomination day: The nomination application is made available. Voters and sponsors can use this app to create a poll for themseleves.
ED-9: Nomination application shuts off and creates polls in the nomination forum. Voters can vote in these polls.
ED-5: Ballot opens. Users are prompted to vote. The ballot will be available for up to 5 days.
ED: Polls close. Winners and results are announced.

Voting criteria: Any site member who is not perma-banned and has been an active member for over three months may be a candidate or sponsor a candidate. No Alt-accounts are allowed. Incumbents are automatically placed on the ballot for the same position, unless they opt-out or are nominated for a different position.


Certain positions are appointed by the staff, such as Treasurer, Election Coordinator and other site jobs, (examples: chat moderators, clockcrew archivist, wiki moderator, etc)

VIII. Amending.

The ClockCrew Charter, ClockCrew Clockification Policy and the ClockCrew site rules can only be amended in the events by a 75% majority vote by the staff.
In each of these events, a notification must be posted to the policy forum with the new changes.

IX. Clockification.

There shall be no automated or voting process for becoming a Clock - we accept any person into the ClockCrew, any person can call themselves a Clock, and their worth shall not be judged by the timestamp of their joindate but by the contents of their .fla
#5
Policy / Interest in TIEM forum?
August 31, 2011, 02:41:48 PM
Bluezombie had expressed an interest in getting TIEM up and running again, so I thought I would gauge what interest there might be in creating a subforum for organizing submissions -

I believe we had one before, but I wasn't directly involved in it - does a project this size warrant an entire subforum, or would a single thread suffice?
#6
YouWhore / even newer [youtube][/youtube] BBCode
August 30, 2011, 02:49:09 PM
Wow! there were some old stuck threads here...

The new [*youtube] code will display a thumbnail of the video, which when clicked will load the video, so you can have threads full of youtube videos without slowing everyone down.

The BBcode will work with the "embed" code generated by youtube, or with the actual ID itself:

EXAMPLES:
[noparse]



and



(same thing)
[/noparse]



If you want to link to a specific time, you can do this:

[noparse]

[/noparse]





Have fun chippies!
(the other one will still be there & work but we'll remove it from the bbcode buttons)
#7
Policy / Rule Changes for August 28 2011
August 27, 2011, 04:32:44 PM
This is a public notice that the rules have been changed:

http://www.clockcrew.cc/wiki/index.php/Rules

Added rule #15:

15. If you are in a ClockCrew spinoff group or other Flash crew, do not actively promote the group on these forums or this site. (Don't Ask, Don't Tell) Actively recruiting or promotion of these groups (including your signature or avatar) will result in a warning, then a ban.

Removed rule suggestions about adding ClockName (due to naming changes implemented yesterday)
#8
Anyone remember the clockopedia? It was a wiki like the one we have now but filled to the brim (some say inundated) with clock facts and information. I had thought about merging it with the Wiki we have now, but after thinking of all the work it would be, then opening up minecraft and wasting a few hours, I decided to instead compile it to HTML and zip it up, and make it available for download:

The Clockopedia - It's a 10Mb compressed archive of HTML files, with probably a bunch of broken links.

Plus: all of the scandalous admin-only content is plainly visible! So hot!!!!

Let me know if you find anything amusing.


Edit: and it's hosted now, too: http://www.clockcrew.cc/fun/clockopedia/
#9
Hello, to further increase the synergy of the family of enterprise ClockCrew solutions we have organized and brought on a new coding staff member, weenie roast.

This makes the list of code people: Me, weenie roast and ClockRadioClock.

He will be primarily integrating his ClockCrew Radio scripts into the site, and all of our roles will be limited to programming for the time being (no banning people or chilling - that's supermod staff only)

Together we will be increasing your daily ClockCrew satisfaction through new and innovative corporate-wide paradigm shifting.

{{ (<) }}
#10
Policy / Your thoughts on Clockification
August 22, 2011, 02:01:57 PM
We've had the Clockification policy / procedure in place for a while now, and while it was automated for a short while, it has mostly always been a manual process. The staff has had a couple of suggestions on what to do with clockification, but we would like to hear your suggestions so that we can put something in the charter regarding it.

The policy is sort of loose right now and needs some formalizing.

The main questions are:

1. Do you think there needs to be a policy in place for granting "Clockhood" to new members?

2. How should that policy work? Should it be based on merit (the ability to create movies) or some sort of democratic vote, or a combination of both?
#11
Initiative Poll

This initiative poll is for the revision of the proposed ClockCrew Charter. It is not the acceptance (ratification) of the charter, the acceptance poll will come later once the new charter is posted.

The current proposed charter (revision 2) can be seen here:

http://www.clockcrew.cc/talk/showthread.php?98082-ClockCrew-Charter

The charter has been open for discussion for six days, and a consensus has come that a permanent appointed position should be created in addition to the four elected administrators.

Initiative Question:

Do you support the creation of a permanent, appointed position, "superadmin", in addition to the 4 elected administrators in the ClockCrew Charter, and do you agree to appoint PineappleClock ( a current administrator ) to this position, with the inclusion of a contingency plan of recourse should the superadmin be unable to continue their duties?

You may not change your vote once cast, and votes are anonymous and will not be seen or used by any staff for any purpose.

IF YOU VOTE YES

If you agree with all of the question, vote yes. The charter will be amended to include the provision, and the charter will be placed on the ballot for ratification.

IF YOU VOTE NO

If you disagree with any part of the question, vote no. The charter will not be amended, and the charter will be placed on the ballot for ratification.

POLL DURATION

This poll will close in seven days.
#12
Bug reports, feedback, suggestions / CC Ideas wanted
August 17, 2011, 12:08:31 AM
HI! Do you have anything you want to be able to do with CC's ?? Any Ideas? Post them here! - Also appreciated are any ideas on how you get to earn CCs. I have a few ideas but I want to see what you come up with.

I should probably mention that CC's are "Clock Credits" and a system we had back in '05 that allowed you to earn and spend virtual credits on fun things throughout the site, and also gamble them at a casino.
#13
My embedded agents in the field report that there are rumors and whispers in dark alleys that BB10 is a Splatter alt, and as far as I can tell this is not true: I checked the IP ranges for the two accounts and there is no overlap.

Post your scandalous rumors here or any entertaining SQL queries I should run on the database.

{{clocks}}
--pine
#14
What a great Clock Day! Thanks everyone!!
#15
... we have a front of the site?

Yeah, the articles thing... Anyways, if you are lazy and want to check them out, go there: http://www.clockcrew.cc

The list is populated by the posts in the ClockDay 2011 Forums in -> REAL <- streaming time! so post there if you have a movie to share with the world.

Also post ClockDay pictures or testimonials and I might put them on the front page - it needs a bit more, I think
#17
Policy / Site Plan & Priorities
August 12, 2011, 04:14:07 PM
Here's the working priorities for the development of the ClockCrew.cc site. This document is not complete and only serves as a guideline.
I am open to a re-prioritizing of site features if there is a consensus, or if there are any ideas this is as good a place as any to add suggestions.

General Plan:
https://docs.google.com/document/d/1b4t2EIQUWkaTGXf0WHK2AA0p7djI_8pwsi0C4PxQHEk/edit?hl=en_US

Priority:
* ClockCrew FLA Library (70% complete)
* Portalgrapher
* "CC" System and bank
* Sitewide Clock/Forum name and name change system
* CC JS Chat system
* Inventory system

Right now it is only me (and possibly CRC if he wants to) doing the code work, but if there's anyone interested in doing site coding, I can open up a Git or Hg repository and assign commit permissions & a cron job for updating the codebase.
#18
Policy / Policy Forum Description & General Discussion
August 12, 2011, 03:31:09 PM
Welcome to the Policy forum, where the staff will post their policy discussions and open them for public comments.

Non-staff cannot start threads in this forum, but can reply to any thread. Please keep your comments limited to productive discussion.

The Initiatives sub-forum allows any member to post poll threads, which can be included in the next election if there's enough support.

Please feel free to post in this thread if you would like to discuss the Policy forum or any of the sub forums, or have questions.

Thanks!



[/HR]
#19
Policy / ClockCrew Charter
August 12, 2011, 03:09:08 PM
The ClockCrew Charter

The ClockCrew charter is basically a constitution that will bring in the new administrative structure. I'm posting this on the new policy forum in order to get your feedback and have a public review before all the members on this site are able to vote it in.

There are two parts to the charter: The first is the general constitution of the ClockCrew site, which describes how elections and staffing works. The second is the actual process of clockification, in which new members to the ClockCrew site become clocks.

We are still in the process of coming to an agreement on the Clockification process, but have made progress - I will add a thread in this forum shortly.


[/HR]

CLOCK CREW CHARTER, REVISION II.

I. Administrators.

This is a group of four members, split into two: One half consists of head developers who will lead the community in development-related endeavours, while the other half consists of head artists of sorts who will lead the community in activity-related endeavours (crew holidays, publicity stunts, collaborations, weekly activities like the Academy). The two halves should interact frequently, working together as a group.

These four slots are selected by the people, for the people. Those who want the spot the most probably deserve it the least, so no active campaigning is allowed for any position on the site.

Administrators are there to serve the people, they are not there to enforce the rules they deem appropriate. Only in exceptional circumstances can an administrator overrule or enforce a ClockCrew Site rule. The Admins shall not coerce the supermoderators to enforce rules for them.

II. Supermoderators.

This group consists of 5 people voted in by the general user base as well.
They are, first and foremost, aids to the administrators. They gather the group, get ready the necessary preparations for projects, and keep a watchful eye over the development of group members.

Only second are they enforcers of rules. They make sure the group doesn't fall apart by taking the necessary decisions based on the moderators ban guide. If they fail to adhere to the rules of the ban guide, they will be removed by administrative staff vote (meaning all admins and the rest of the smods, votes counted equally)

Supermoderators are not there to enforce their own rules. If something isn't found in the rule book, they should send the user off with a warning and appeal to the grid for a rulebook amendment. That is that. Supermoderators shouldn't care whether or not the forum rules suit their world view. If the rules are too lenient in their opinion, then they're fresh out of luck: they are here to serve, not to rule.

III. Moderators.

Voted in by the staff (admins + smods), they take care of moderating specific forums. There should probably be one mod to every forum, but there can be one for two if two such forums are not exactly important. In essence, moderators make sure the appropriate discussion takes place in the appropriate forum. Moderators shall have the ability to enact forum-specific bans, but not site-wide bans.

IV. Transparency.

The Admins, Mods and Supermods shall communicate in a secret forum called ââ,¬Å"The Gridââ,¬Â, and for every policy-related thread made in the grid, a similar thread should be made in the public policy forum within 1 week of the original post OR preferably the thread should be moved or started in the public forum. All aspects of the operation of the site from a policy and technical standpoint should be open to timely public discussion and dissemination.

V. Policy Creation.

The formation of new policies for the Site and the ClockCrew should follow this procedure:
1. Propose the policy in the Grid and discuss the viability thereof amongst the staff.
2. No later than 2 weeks, move the discussion to the Policy forum to get public feedback. If the policy is well-received, proceed to step 3:
3. Propose the implementation of the policy considering the public and staff feedback, implement.

VI. Elections - When and how

The ClockCrew shall hold an election day on September 11th of every year, so that nobody forgets. Absentee ballots will be accepted for up to a week prior to election day. The ballot results will be made public the following day and changes enacted no later than September 17th.

There shall be an Election Coordinator - a supermod volunteer approved by staff vote. This Election Coordinator shall accept candidacy requests for positions on the ballot beginning the previous Clock Day. Each candidacy request should be accompanied by sponsors, a minimum of five sponsors is needed. The Election Coordinator shall provide a complete ballot for programming no later than September 10th.

Any site member who is not perma-banned and has been an active member for over three months may be a candidate or sponsor a candidate. Incumbents are automatically placed on the ballot for the same position, unless they opt-out.

Certain positions are appointed by the staff, such as Treasurer, Election Coordinator and other site jobs, (examples: chat moderators, clockcrew archivist, wiki moderator, etc)

VII. Elections - Initiatives.

Initiatives may be submitted to the Election Coordinator to appear on the ballot. To be added, the initiative must been openly proposed and discussed in the Initiatives sub-forum of the Policy forum using the polling feature, with over 55% approval and at least 20 voters, and been open for polling for more than 3 weeks. If there are a large number of initiatives mid-year, a special election may occur.

Initiatives may modify the ClockCrew charter and/or clockification policy, including the removal of any staff position.

VIII. Amending.

The ClockCrew Charter, ClockCrew Clockification Policy and the ClockCrew site rules can only be amended in the events:
1) that an initiative has passed.
2) by a 75% majority vote by the staff.
In each of these events, a notification must be posted to the policy forum with the new changes.
#20
Hello, As you can see we've updated the skin and forums to the latest 4.1.5 version. We have two new skins, Midskoo (by me) and NuSkoo - a reworking of the classic Leek theme modified by ClockRadio. Some of the features on the site may have disappeared, but these will be brought back in very soon.

Please bear with us as bugs and CSS nastyness pops up. If there's something you find after a couple of days, post a comment in the Suggestions forum.

We will be revamping the forum rules tomorrow, so until then, the old rules are in effect. The moderator and supermod roles will be more akin to jobs, and authority on the board will be counterbalanced with accountability. This will all be explained tomorrow in better detail.

The highest priority updates will be:
* getting the awards system back up in each template (the awards system is not gone, just needs to be modified)
* fixing the many template CSS issues
* finalizing the FLA library
* adding site features

Thanks for your patience in this transitory period!

Edit: 8/4/11 - The rules on the site have been updated: http://www.clockcrew.cc/wiki/index.php/Rules

The rule changes are fairly minor and have been adapted from the previous rules. All moderator actions in enforcing these rules will be internally logged and periodically reviewed, and appeals for unjust bans can be sent to any moderator or administrator and will be reviewed by multiple staff.