The company I work for just released a new game on the iPhone today, and I think quite a few clocks would like it, considering all the hand-drawn art and animation in it.
It's about Tim, who's running in the big race, and every time he changes the track on his mp3 player he starts to daydream, and you play those dreams, which might involve kicking chickens in a barn, or blocking attacks from a giant pixelized ship inside a computer, or swimming through a giant aquarium. It's pretty imaginative, and has a lot of variety in gameplay as well as environments.
I was the Lead Programmer, and the game has Game Center support (achievements and leader boards). I'd actually love to compete with some clocks on this game; my Game Center id is SageClock.
Anyway, this game more than any I've worked on in the past deserves some love. Check if out when you get the chance. More info on http://www.tracklapse.com (http://www.tracklapse.com)
Edit: Anyone who hasn't checked it out yet, the free Lite version is now available. You can check out the first two levels of the story mode for free:
Track Lapse (http://itunes.apple.com/us/app/track-lapse/id473701533?mt=8) ::: Track Lapse Lite (http://itunes.apple.com/us/app/track-lapse-lite/id499161861?mt=8)
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Yes, those obstacles are there for you to moonwalk past them. You have to time it right or you'll hit them.
Good to see you too. Good to see Caesar brought back as well. What have you been up to?
Quote from: RibsClock;1895403Cobbling together a pseudo-democratic staff, slogging through an overambitious collab piece,
In other words, nothing's changed. :)
Hey Sage.. long time no see bro. I will mos def check the game out later today. Sounds amazing.
If I had an iPhone I would definitely play it.
Quote from: RibsClock;1895403Clock-Crew wise? Cobbling together a pseudo-democratic staff, slogging through an overambitious collab piece, and hopefully coming out with something for "classic clock week" if I find the time/inspiration/energy.
Otherwise, teaching classes, playing team fortress, stickin' it to the white devil.
Yeah, those white devils, they need plenty of stickin'.
Ooh, classic clock week. I wonder if I have time for that. When is it again?
Quote from: pop-tart clock;1895404In other words, nothing's changed. :)
Hey Sage.. long time no see bro. I will mos def check the game out later today. Sounds amazing.
Thanks pop-tart clock!