Clock Crew

Community => General Discussion => Topic farted by: BilliardBall10 on May 08, 2012, 11:13:24 AM

Title: afterlife collab: an old idea revived.
Post by: BilliardBall10 on May 08, 2012, 11:13:24 AM
AFTERLIFE COLLAB: the epic

To start correcly, i should note that i've done this thread quite long ago, and found few candidates, but im trying again.
this collab is epic, and focuses after an idea snake clock at first, and i,  back in 2008.
 
so, after we have seen this:
http://www.newgrounds.com/portal/view/350905

by snake clock, snake clock-and me- had this sort of epic-follow-up idea for this collab, called, AFTERLIFE collab.

i am considering doing it, and getting a guy to organise it if i dont succeed.
tho, the dimensions should be

650 x 500 or something, unlike the original dimensions, which are:

original dimensions: 612 x 372

BUT! i ask you, what the FPS, should be? 30? 12? (my favorite) 20? (a flexible rate). suggest FPS, and dimensions that you would see more fit for this.

each part can be from 30 secs to a full minute. if you make a larger part, show it to me, and to the collaborators, and we will see how we can fit i in. 2 minutes can be OK if the animation/story has interest.

THEME: now this is (relatively) simple.

imagine what happens, AFTER a clock dies. do they get in the B-land? do they meet B itself?
do they talk with SBC?
do they get tormented by josh bedn/wade fulp/banana lock/ki1o?

you decide.

i was thiking of making parts about how the collaborators of the ''death'' collab died, and how do YOU imagine their after life,
with first part, beeing snake-clock's afterlife, eggcup's afterlife, asshat's after life, and so on.

if everyone hates this idea, though, you can animate what YOUR (or other clock's) afterlife will be.
i think this will be amusing, and quite fun, to do, so please take part.
Title: afterlife collab: an old idea revived.
Post by: OvenmittClock on May 08, 2012, 03:20:23 PM
You can't kill a clock.
Title: afterlife collab: an old idea revived.
Post by: BilliardBall10 on May 09, 2012, 10:02:49 PM
then how eements is dead, HUH?
how?

and are you saying that snake clock did a meaningless collab, EY? HUH
then, say it, on his face!

but srs, we should try this collab, you guys
Title: afterlife collab: an old idea revived.
Post by: DickTree on May 10, 2012, 06:36:23 AM
clocks are an immortal subgroup of the old ones
Title: afterlife collab: an old idea revived.
Post by: BilliardBall10 on May 10, 2012, 11:34:32 AM
all clocks can die. except from strawberry clock. and knottberry
Title: afterlife collab: an old idea revived.
Post by: DurianClock on May 10, 2012, 11:54:15 AM
Quote from: OvenmittClock;1906197You can't kill a clock.

I died in a car crash back in 2005 apparently.
Title: afterlife collab: an old idea revived.
Post by: BilliardBall10 on May 10, 2012, 02:40:56 PM
Quote from: DurianClock;1906388I died in a car crash back in 2005 apparently.

you're back!! :)
how's afterlife for you, buddy?
Title: afterlife collab: an old idea revived.
Post by: OvenmittClock on May 10, 2012, 03:10:26 PM
Quote from: DurianClock;1906388I died in a car crash back in 2005 apparently.

Dead men tell no tales.
Title: afterlife collab: an old idea revived.
Post by: Deodorant on May 10, 2012, 07:04:28 PM
i can die, im a damn probie
Title: afterlife collab: an old idea revived.
Post by: BilliardBall10 on May 12, 2012, 11:17:17 AM
Quote from: Deodorant;1906425i can die, im a damn probie

true.

irrelevant, but was you deodorant lock from the 2008 forums? that guy was quite fun.

i was talking to him, while trolling locks.

BTW, silvercherry also died alot. and elements