I was just thinking about it for some random reason. It really was fun even if we usually had pretty goofy plot progression.
it was pretty fun. I could try DMing a game. I don't think I'll be as good as Corpsgrinder but I can try damn it!
If 4 people agree to play and actually show up, I'll run a game this saturday
i would do it but i dont think saturday would be good for me
here are some logz 4 u 2 enjoy (http://www.newgrounds.com/dump/item/712aab096ee39d5a028f48c07e96bf12)
God, I used to way abuse the poogle emote.
Quote from: DumpsterClock;1942524i would do it but i dont think saturday would be good for me
what about tuesday afternoon?
I give Dumpster the coveted Head of Vecna
I'll watch, but I'm the worst roleplayer on the planet
oh man I would definitely try to sink my teeth into this. it's been ages since I've played, and i'd most definitely be that one guy asking how to do things.
Quote from: Thor;1942536what about tuesday afternoon?
I feel like that would actually work for me.
Man those that shit was fun. Not sure when I'd be able to play though sometimes I work till 9. Saturday afternoon would be best for be because I never have work then.
monday and wendsday nights are out for me. i can do weekends if we need be, but I wouldn't prefer it.
I would love to join if we use skype or something.
oohh i might get in on it this time
I've never played, but I've always been interested in it! I'd love to play with you dudes :D
I'd love to get in on some D&D with you guys. I work weekend mornings, and my Pathfinder group gets together on Wednesdays, but if this gets going at any other time; count me in!
hows about 6 pm clock time on tuesday?
If that's good for you, build a level 1 dnd 3.5 character. Once you build it post your character sheet itt.
Skype sounds like a good idea to me.
http://dndsrd.net/
This'll be a great help for figuring stuff out when making your character.
Cleric sounds cool, although I haven't made one before.
Quote from: Thor;1942585hows about 6 pm clock time on tuesday?
If that's good for you, build a level 1 dnd 3.5 character. Once you build it post your character sheet itt.
Skype sounds like a good idea to me.
What in the heck is clock time?
Quote from: Thor;1942585build a level 1 dnd 3.5 character.
are you balancing e6 or 6-tier partial gestalt?
or rolling forgotten realms or eberron
if i minmaxed a warforged artificer and ruined the game for everybody would you hold it against me
Quote from: Sinister Clock;1942603What in the heck is clock time?
Same as eastern.
Quote from: Slurpee;1942607are you balancing e6 or 6-tier partial gestalt?
or rolling forgotten realms or eberron
if i minmaxed a warforged artificer and ruined the game for everybody would you hold it against me
The DM reserves the right to turn your robo hand into a bunch of dicks, or i suppose dildos to keep in theme.
Quote from: Marlin Clock;1942609The DM reserves the right to turn your robo hand into a bunch of dicks, or i suppose dildos to keep in theme.
sounds like I'll have to multiclass metamorph
or take a couple levels in totemist and manifest an (su) casting item for a shapeshifting chakra bind
I have more d20s than you bitches have teeth somebody get me my motherfucking cape and a copy of magic of incarnum i got some rolling to do
Quote from: Marlin Clock;1942609Same as eastern.
Cool, I'm good for 2PM GMT Tuesday.
How are we doing this? Is there like a DnD program we use? The most I know is from the "Let's Play DnD" thread at something awful.
actually nvm i'm just gonna roll a gnomish bard
I believe 6pm eastern is more 10pm your time isn't it?
The way we used to do it before was kinda loose, we basically did all the actions and talking on a chat client, in this case it looks like it'll be skype. There'd be no board the way we used to do it we just had to keep track of our own abilities and either used the honor system on rolls or had the DM roll for us.
Quote from: Marlin Clock;1942614I believe 6pm eastern is more 10pm your time isn't it?
The way we used to do it before was kinda loose, we basically did all the actions and talking on a chat client, in this case it looks like it'll be skype. There'd be no board the way we used to do it we just had to keep track of our own abilities and either used the honor system on rolls or had the DM roll for us.
You are right. I was subtracting instead of plussing, this is a common problem in mathematics as a whole.
Anyway, why not try something like Virtual Daivve? Which is what they use in the SA LP DnD, but I think it may just be for 4e.
oh sorry I forgot, but characters are 32 point buy for stats
I work until 6 PM EST and will prob get home like 6:25 or something would it be cool if I came in late? I'd post my character before hand.
Quote from: Slurpee;1942607are you balancing e6 or 6-tier partial gestalt?
or rolling forgotten realms or eberron
if i minmaxed a warforged artificer and ruined the game for everybody would you hold it against me
No gestalt characters. Since we're starting at level 1 you won't even be able to multiclass or use a race with a level adjustment yet.
I'm going to run the game in a custom setting that's basically just planescape. Strange races and travel across the planes is normal in this setting.
As far as race and class goes, you can do any class or race that was published in DnD as long as it's level 1.
For the game I'm going to try to run it mostly straight, pretty much a serious, classic DnD game. Given who's playing, it should end up being fucking crazy by itself without me having to throw in dick hands and vampire ambulance drivers too often.
Quote from: Thor;1942624As far as race and class goes, you can do any class or race that was published in DnD as long as it's level 1.
How in-depth will fighting be? Like, will it pay to take dodge as a feat or should I pick something that will help more with roleplaying instead of battle?
This is my character so far, he is a monk from a seaside monastery so he is skilled in fishing and sailing. Also he fight with an oar but we should probably just treat it as a quarterstaff that can do oar things.
Character: Player:
Classes: Level:
Race: Alignment:
Religion: Experience:
Hit Points: Base Attack Bonus:
Strength:16
Dexterity:14
Constitution:14
Intelligence:8
Wisdom:16
Charisma:8
Armor Class:15
Skills:
knowledge religion 2 + -1 = 1
profession 4 + 3 = 7
sleight of hand 2 + 2 = 4
spot 2 + 3 = 5
swim 4 + 3 = 7
use rope 4 + 2 = 6
Feats/Specials:
deft hands
improved initiative
improved unarmed strike
Flurry of blows, unarmed strike
stunning fist
I am a Donkey Master Dwarf MacGyver
Dwarve - Fighter
Items
UNUSUALLY LARGE DONKEY x 4 w/ Riding Saddle
Backpack
Oil x 5
Tent
Soap
Water Skin
Minecraft Mining Minepick
Fishing Net
Flint and steel
Hammer
Grappling Hook
50ft of rope
Arbitrarily large sack o nails
Weapons - 3 Tridents, Lance
Armor Class 16 YO IF I AM ON A MOUNT I CAN RIDE CHECK AND THEN I DON'T GET HIT YAAAAAAH
Armor - Scale Mail (+4)
Armor Check Penalty = -4
HP - 13
Str = 16 [Modifier of +3]
Dex = 14 [Modifier of +2]
Con = 14 + 2 (16) [Modifier of +3]
Int = 12 [Modifier of +1]
Wis = 10
Cha = 12 - 2 (10)
Skill points: 12
Handle Animal 4
Ride 4
Craft [MacGyver] 4
Mounted Combat, Rideby Attack
Base Attack Bonus + 1
Fortitude Save + 5
Reflex Save + 2
Will Save + 0
Languages - Common, Dwarven, Giant
Quote from: Slurpee;1942611I have more d20s than you bitches have teeth
Speaking of, if somebody wants my D&DÃ,® Travel KitÃ,® I've actually been looking for a worthy soul to give it to
Oh god why would you give that away
What kind of character everyone who plans on playing is playing? I'd like to know before I roll something that we've got 3 of?
Quote from: Buttplug;1942635Oh god why would you give that away
Because I'm about to run away and become a nomad with no room for 3.5 pounds of dice
and a D&DÃ,® Travel Kitâ„¢
I think we should form this skype group now just to smooth things along there.
Quote from: Marlin Clock;1942643I think we should form this skype group now just to smooth things along there.
Quote from: RobClock;1942638What kind of character everyone who plans on playing is playing? I'd like to know before I roll something that we've got 3 of?
This. I think I'm going to stick to cleric.
I guess I should join before I regret this the rest of my life. I'll be whatever one of these isn't taken (in order): rogue, sorc, wizard.
Actually I haven't actually played a wizard before so maybe I should do that
Quote from: RobClock;1942638What kind of character everyone who plans on playing is playing? I'd like to know before I roll something that we've got 3 of?
I'm a Fighter-Dwarf.
So what time/days would this be happening each week?
I'm in. Gonna play a Human Barb. You guys should use this (http://www.mad-irishman.net/pubs/MI_DnDCharForm21.pdf).
Will we know any details about the campaign before hand?
An evil sorcerer king, thought to have died in a demon-summoning ritual centuries ago, has returned and is sabotaging all the kingdom's wagon wheels to come off at high speeds.
I lied, gonna be a monk.
Be runepriest
Dedicate life to creating dildo plane
Is there a limit on the money we can spend on starting supplies. I am not gonna do anything crazy, but I was wondering if you had some guidance to what was the extent of our luggage.
Quote from: Lump Clock;1942660Is there a limit on the money we can spend on starting supplies. I am not gonna do anything crazy, but I was wondering if you had some guidance to what was the extent of our luggage.
it depends on your class
table 7-1 in PH come on fellas
How many people we got wanting to do this? It might be better if we split this up into two different parties at this rate.
Does anyone have a list of the gods and their domains and stuff, it's kinda hard to find what im lookin for.
E: I found one guy. (http://en.wikipedia.org/wiki/Obad-Hai) Anything against me taking Earth and Fire as domains?
D&D: Survivor
Quote from: Marlin Clock;1942668How many people we got wanting to do this? It might be better if we split this up into two different parties at this rate.
Does anyone have a list of the gods and their domains and stuff, it's kinda hard to find what im lookin for.
E: I found one guy. Anything against me taking Earth and Fire as domains?
The gods seem kind of lacking. I wanted a sea god for my monk but couldn't find one so I took the god of roads instead. I guess he could be considered the god of commerce and travel too.
Quote from: Lump Clock;1942660Is there a limit on the money we can spend on starting supplies. I am not gonna do anything crazy, but I was wondering if you had some guidance to what was the extent of our luggage.
I rolled 200 gp
Quote from: Buttplug;1942651Will we know any details about the campaign before hand?
The setting is the prime material plane. Basically, it's earthlike, but flat, appears to stretch on infinitely (nobody has found the edge yet). This plane is mostly populated by humans. You are all beginning the game in the town of Cobblestone for whatever reason. Recently, a call has gone out to adventurers in the town for help against a menace; the major of town has been kidnapped and is being held for ransom by a local goblin tribe. Are you a bad enough dude to save the major? That is all the info I will give to start, because that is all the information your characters would have. As for why your character is in this town, I'll let you decide that for yourselves. Just keep in mind that a level 1 character is basically a beginner who has not done anything great or impressive yet in their lives. This is probably the first real adventure you've had.
Gods in this campaign: The power of belief itself, not the power of the Gods is the true source of divine powers, even if the common cleric doesn't know it. So, you're allowed to worship any thing or being you want, even if they don't exist, and you'll still get your divine powers. So, you can worship whatever you want. In this setting we'll just use normal Greyhawk dieties. Greyhawk has enough deities you should be able to find one that suits any character. You can also be an agnostic if you're a non-divine class.
Quote from: Thor;1942624As far as race and class goes, you can do any class or race that was published in DnD as long as it's level 1.
Thor-Sempai!
Does this include d20 system supplementary publishers like Mongoose and Races of Renown, or just official Wizards of Der Coast?
I have always wanted to play DnD but do not know anything about it besides the fact that it involves dice and is totally for neeeerds so is there a way I can watch this?
Quote from: Slurpee;1942815Thor-Sempai!
Does this include d20 system supplementary publishers like Mongoose and Races of Renown, or just official Wizards of Der Coast?
As long as it was endorsed by Wizard of the Coast it should be fine. Any splatbook or exert from Dragon Magazine is fair game.
It HAS To be for DnD 3.5 edition, though. No 3.0 stuff. No d20 modern stuff. No starwars d20 lightsabers.
Quote from: KeyClock;1942830I have always wanted to play DnD but do not know anything about it besides the fact that it involves dice and is totally for neeeerds so is there a way I can watch this?
You can just join the chat and listen without your mic on. At this point we might be getting so many people it would be smarter to use teamspeak, though
tbqh I might not even show
I'm capricious like that
Quote from: Thor;1942845As long as it was endorsed by Wizard of the Coast it should be fine. Any splatbook or exert from Dragon Magazine is fair game.
It HAS To be for DnD 3.5 edition, though. No 3.0 stuff. No d20 modern stuff. No starwars d20 lightsabers.
You can just join the chat and listen without your mic on. At this point we might be getting so many people it would be smarter to use teamspeak, though
Well, I have a guy who could maybe let us use his teamspeak server. Want me to ask?
Oh, well then I might. I planned on just watching if there were too many players.
Also, Polyhedron should be the dice instead of a warrior
you assholes better actually show up.
Also, lets use teamspeak instead. I'll get the server details up later today
So we've got a Wizard, a Fighter, and a Monk.
I feel like we should have a healer of some sorts, but I'm playing a Bard in a Pathfinder campaign right now and i was hoping to do something more damagey.. so I was going to roll up the stats for a rogue. Everybody alright with that?
I said I was gonna do cleric so we'll be fine.
Quote from: Marlin Clock;1943026I said I was gonna do cleric so we'll be fine.
How are you able to afford full plate at level 1? Starting gold for cleric is 5d4 x 10. That is, AT MOST, 200 gold. Full plate alone costs 1,500 gold.
Just so everybody is clear, you have to be able to afford your equipment at character gen. Also, don't forget to lower your Armor Class by 2 because of your negative dex mod! Also your hitpoints should be 9. Max hit dice + con mod. And you need to pick your known languages.
Quote from: Buttplug;1942626stuff
you forgot to list your equipment. Even a monk should be carrying around a backpack with food and water, unless you plan to live off charity.
QuoteLvl. 1 Half-Elf Rogue
Alignment: Chaotic Good
HP:8 AC:13
Charisma: 12, Intelligence:12, Dexterity:17, Constitution:15, Strength: 12, Wisdom: 14
Modifiers: Ch+1, In+1, D+3, Co+2, S+1, W+2
Saves: Fortitude+2, Reflex 5, Will +1
feats: Sneak Attack
Languages: Common, Elvish, Dwarven
Deity: Ehlonna
Skills: Balance 4, Climb 4, Disable Device 4, Hide 4, Listen 4, Move Silently 4, Open Lock 4, Search 4, Spot 4
Equipped: Traveler's Outfit, Leather Armor, Light Crossbow (15 bolts), Short Sword
Based this on Marlin's post. I was under the assumption that the numbers he had by his skills was ranks in that skill, so that's what i went with as well.
Anything that I should revise here?
edit: swapped a point in Charisma to a point in Wisdom, gave myself Dwarven as a language, and after quickly consulting my Player's Handbook, realized I am a jackass and had listed feats as abilities.
Rob, you didn't pick your one feat for being level 1. Also you don't seem to have any bolts for your crossbow.
Otherwise there's nothing wrong with the character. The stat points aren't really optimal (it's smarter to have your stats at round numbers whenever possible. A 14 and a 12 is a lot more useful than two stats at 13). That's not really "wrong" though, if that's how you want your character to be.
EDIT: Also, I just noticed your hit points are wrong (at level 1 it is your max hit dice plus your con mod. That means 8 for you. ) And you didn't pick your known languages (you get Elven and Common by default, plus your int mod other languages. So pick one more language)
Quote from: Thor;1943049The stat points aren't really optimal (it's smarter to have your stats at round numbers whenever possible. A 14 and a 12 is a lot more useful than two stats at 13).
unless you're planning ahead for level 4 and 8, when you bump them up (along with your modifier )
Quote from: Slurpee;1943051unless you're planning ahead for level 4 and 8, when you bump them up (along with your modifier )
There's certainly good reasons to have odd numbered stats, like taking Combat Expertise, but I think Rob just hasn't played the game enough to know about that sort of thing
Yeah, no, just noob mistakes.
I wrote everything down on a character sheet for my own personal reference while i did it, and i got 15 bolts, i just forgot to include it in the post. :o
e: Attempted a fix up in the original post.
That looks fine now rob.
I wonder how many of you guys are going to die to goblins.
Quote from: Thor;1943037How are you able to afford full plate at level 1? Starting gold for cleric is 5d4 x 10. That is, AT MOST, 200 gold. Full plate alone costs 1,500 gold.
Just so everybody is clear, you have to be able to afford your equipment at character gen. Also, don't forget to lower your Armor Class by 2 because of your negative dex mod! Also your hitpoints should be 9. Max hit dice + con mod. And you need to pick your known languages.
Toughness gives +3 hp, so I actually lowballed that one. I think I misjudged how many feats I get anyway. Sorry about the others I didn't know what we were doing for starting gold.
I know I picked a weird alternate language but I think it goes with the character, plus we already have people who know dwarven and elvish so they cover most of our bases.
QuoteLvl. 1 Neutral Good Human Cleric
HP:9 AC:14
Charisma: 16, Intelligence:12, Dexterity:6, Constitution:12, Strength: 14, Wisdom: 16
Modifiers: Ch+3, In+1, D-2, Co+1, S+2, W+3
Saves: Fortitude+3, Reflex -2, Will +5
Feats: Spell Penetration, Self-Sufficient,
Languages: Common, Ignan
Deity: Obad-Hai
Domains: Fire, Plant
Spells: Lvl 0 Cure Minor Wounds, Detect Magic, Guidance; Lvl 1 Cure Light Wounds(x2); Domain Fire Burning Hands
Skills: Heal4, Diplomacy4, Concentration4, Knowledge(nature)4
Equipped: Heavy Mace, Scale Mail, Heavy Wooden Shield
Equipment: Two leather water pouches, leather pouch with two pounds smoked jerky, 2 pounds harvested vegetation(from using knowledge(nature))
oh, that's my mistake then Marlin, I didn't notice you had toughness. You are supposed to have 2 feats as a level 1 human though. Your language is fine too, I didn't notice it. Guess I got brain problems.
What was your spell by the way? you should have 3 level 0s, 2 level 1 spells, and a level 1 domain spell. You can change them in the morning when you pray but still a good idea to have them set up before the game starts.
Ah, I thought I'd just do that when we start, but I guess I'll do that now.
Behold, the greatest character to grace this game.
Mitt Romney Level 1 Human Paladin
14 str (2)
10 dex (0)
12 con (2)
10 int (0)
10 wis (0)
18 cha (4)
Hitpoints: 12
PERKS:
Nimbus of Light: +2 to Diplomacy with Good Alligned Characters.
Daunting Presense: Allows you to use Diplomacy to Scare.
SKILLS:
Diplomacy (Cha) 4
Handle Animal (Cha) 4
Defense:
Passive +10
Scale Mail: +4
Heavy Steel: Shield +2
Saves:
(Con) Fortitude Save: (2 + 2) = 4
(Dex) Reflex Save: (0 + 0) = 0
(Wis) Will Save: (0 + 0) = 0
Attack:
Warhammer - 1d8 - (3x on crit)
Sling 1d4
20 Bullets
Special Abilities:
Aura of Good
Detect Evil
Smite Evil
Inventory:
Bedroll
Wagon
Torches x10
Waterskin
Iron Pot
Backpack
Gold: 40 (Rounded Down)
Quote from: PolyhedronClock;1943093Behold, the greatest character to grace this game.
I thought you were going to be the dice.
Oh, I guess if you're gonna devote to diplomacy maybe I should redistribute those points to a different skill.
Quote from: Marlin Clock;1943098Oh, I guess if you're gonna devote to diplomacy maybe I should redistribute those points to a different skill.
Careful, Romney hates redistribution
By the way, where did you say we were gonna meet up for this?
It isn't looking that big now, so lets just use Skype.
Game is in 3 hours, get your shit ready.
I had equipment but the dumb character generator I had deleted them for some reason.
I'll post my revised character here soon.
But I wanted to know if it would be cool to use a 10 foot oar as a reach weapon? It would work like a Glaive.
http://www.dandwiki.com/wiki/SRD:Glaive
Attack type would be changed to bludgeoning. Also since it only has a wooden blade it would go from 1d10 to 1d8 or 1d6 in damage, and critical down to x2 instead of x3 since it can't sever body parts. You can decide Thor since you are DM.
I'd take martial weapon proficiency for glaive so I can use a glaive later if I end up getting the money for one, or whatever.
I figure a reach weapon would be nice since if the enemy gets close I can still use unarmed while holding on to the weapon.
You're a monk right? I'll let you treat an Oar as a monk weapon (because of the story about Musashi using one). It would be longstaff effectively, as seen in Complete Adventurer. 1d6 damage, x2, bludgeoning, must be used two handed, can be used as a double weapon, and reach 1. That may not seem very good at first glance, but keep in mind that all monk weapons can be used with Flurry of Blows and the Glaive is NOT a monk weapon. Also, remember that while using a two handed weapon you can still use Unarmed Strike by kicking!
Quote from: Thor;1943111all monk weapons can be used with Flurry of Blows
Oh shit that's awesome
Quote from: Buttplug;1943115Oh shit that's awesome
http://www.d20srd.org/srd/classes/monk.htm#flurryofBlowsyou only get 1x strength mod to damage if you use flurry though. For a normal attack you get 1.5x strength mod extra damage for a two handed weapon.
poly will post info on the mumble server shortly
Anyone playing D&D tonight needs to download this.
http://mumble.sourceforge.net/
Server information
mumble.teamspeak.cc
64766
(username)
Sorry to ask this so late, but is there any way we can start at 6:30 instead of 6?
Quote from: Marlin Clock;1943125Sorry to ask this so late, but is there any way we can start at 6:30 instead of 6?
Yeah I don't get home from work until about 6:20 either
you two will just arrive after everybody else in the game. I'll make it work.
here is my monk:
Human Male Monk
Language: Common
14 str (2)
16 dex (3)
14 con (2)
10 int (0)
14 wis (2)
10 cha (0)
Hitpoints: 10
SKILLS:
Swim (str) 4 + 2
Knowledge: Religion (int): 4 + 0
Move Silently (dex) 4 + 3
Sense Motive (Wis) 4 + 2
Profession (Sailing/Fishing) (wis) 2 + 2
FEATS:
Unarmed Strike (monk start)
Stunning Fist (monk bonus)
Power Attack (human bonus)
Improved initiative
Defense:(15)
Passive +10
Dexterity: +3
Monk Wisdom: Shield +2
Saves:
(Con) Fortitude Save: (2 + 2) = 4
(Dex) Reflex Save: (2 + 3) = 5
(Wis) Will Save: (2 + 2) = 4
Attack:
Longstaff, two handed - 1d6 + 3 - x2
attack bonus: 0 + 2(str)
Longstaff, flurry - 1d6 + 2 - x2
flurry bonus: -2 + 2 = 0/ -2 + 2 = 0
Longstaff, double weapon - 1d6 + 2 - x2
flurry bonus: -4 + 2 = -2/ -8 + 2 = -6
Sling 1d4
attack bonus: 0 + 3(dex)
Special Abilities:
Flurry of Blows
Inventory:
carry capacity: [59-117-175]
carrying: 45
quarterstaff 4 lb
torches (3) 3 lb
Bullets (30) 3 lb
Bedroll 5 lb
Hemp rope (50 ft) 10 lb
Waterskin 4 lb
rations (3) 3 lb
Backpack 2 lb
caltrops 2 lb
monk's outfit 2 lb
grappling hook 4 lb
flint/steel
Potion Cure light wounds (2)
tindertwig (5)
Gold: 130g 0sp 0cp
it begins
we have to remember to buy more fodder donkeys
Quote from: Buttplug;1943146we have to remember to buy more fodder donkeys
Hail Shrek, full of swamp rats.
Our Donkey is with you.
Blessed are you among swamp creatures,
and blessed is the layers of your onion,
Holy Shrek, Mother of Shrek Babies,
pray for us warriors,
now and at the hour of our battle.
Amen.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Foi47.tinypic.com%2F3451owj.jpg&hash=f55e0728b7e0bb590ab3964668ccd06c41fd8296)
Oh, I forgot to mention, but everybody in the game gains a level. You're all now level 2.
I take it that it is too late to join in?
I had a really good time :D Can't wait for the next game :)
Quote from: Lump Clock;1943155I take it that it is too late to join in?
sorry dude, we went for like an hour and a half to two hours. I guess it was a pretty short session this time. It was fun though, I'll make it longer next time and write up more stuff to do. mostly i ended because I was hungry
Quote from: Thor;1943168sorry dude, we went for like an hour and a half to two hours. I guess it was a pretty short session this time. It was fun though, I'll make it longer next time and write up more stuff to do. mostly i ended because I was hungry
It's all good, I figured you guys had gone hella long and I missed the party. Could I just jump in next session, and if so when will it be?
Quote from: Lump Clock;1943169It's all good, I figured you guys had gone hella long and I missed the party. Could I just jump in next session, and if so when will it be?
Next tuesday, 6pm EST. Make a level 2 character with 900 gold worth of gear. You can just drop in.
Quote from: Thor;1943199Next tuesday, 6pm EST. Make a level 2 character with 900 gold worth of gear. You can just drop in.
I won't be home till 7-7:15 EST on Tuesdays. I can pop in still, but since this schedule works with everyone but me I guess it doesn't really make a whole lot of sense for me to play.
I'd like to get in on this.
I probably won't be able to join this week or next due to moving, though.
My schedule's unpredictable, so I'll probably be some kind of shifty type with his own agenda so I can flake as I please. Something of a guest star, if you will.
How allowable are evil alignments? Assuming, of course, that they aren't being used as an excuse to dick around and ruin the game for the rest of the party. I've wanted to play a Lawful Evil character for a while now but haven't gotten the chance.
Incidentally(and I know these are a shitload of questions, but I digress), would you allow me to play a Pathfinder class if I removed some features and dialed back the Hit Dice, BAB and saves? I'm thinking of playing an Inquisitor. They're a bit like a cross between a cleric and a rogue, the way a paladin's halfway between a cleric and a fighter and a ranger's halfway between a rogue and a druid.
I think our group is mostly lawful neutral you can be evil but we might end up killing you or something if you get out of line
Quote from: Marlin Clock;1942549I feel like that would actually work for me.
This literally coincides with my work schedule. I would be so down for a tuesday game.
ooh when i get out of this halfway house in may i want to play haha!
Quote from: ScrewdriverClock;1943306This literally coincides with my work schedule. I would be so down for a tuesday game.
Yeah, I'm housesitting this week for my parents so I'll be able to go right at 6. It's weird how well tuesdays work out. That's also usually the only free time people had in college outside the weekend too.
Quote from: Buttplug;1943304I think our group is mostly lawful neutral you can be evil but we might end up killing you or something if you get out of line
I think I'm just gonna be a cleric. Lawful evil priest of the mercenary cult of the murder-god Moch. He loves a good fight, and he loves a good kill even better, but he won't do either unless he's on a contract or he sees the potential for pay in it. He's brutal, and callous, and cruel, and greedy, and on occasion shamelessly exploitative. By any sane standards, he's hideously evil... But he insists on being hideously evil in a socially-positive way that conforms to his personal ethical ideal. This is partly out of a genuine desire to maintain the fabric of law and order in society, partly because he can wring better profits out of his clients by maintaining honest business practices, and partly so he can troll paladins and other lawful good types by rubbing it in their faces that he's technically playing into their goals.
The ethical ideal in question, by the way, is that everyone should receive fair payment for the services they provide. It's the same reason he won't kill unless there's a profit in it; like his old man said, "If you're good at something, never do it for free." This can lead to all kinds of weird situations like him gleefully engaging in mass slaughter and necromancy for fun and profit, and then turning around and offering a fledgling workers' union a deal on his services because he agrees with their cause. He also takes personal offense when his allies turn down rewards. It plays out like some kind of really weird
blue and orange morality that basically amounts to
nice to the waiter on a universal scale.
How does that sound?
Can everybody do the game later then? What about 8 PM est Tuesday?
Quote from: Silly Putty Clock;1943269My schedule's unpredictable, so I'll probably be some kind of shifty type with his own agenda so I can flake as I please. Something of a guest star, if you will.
How allowable are evil alignments? Assuming, of course, that they aren't being used as an excuse to dick around and ruin the game for the rest of the party. I've wanted to play a Lawful Evil character for a while now but haven't gotten the chance.
Incidentally(and I know these are a shitload of questions, but I digress), would you allow me to play a Pathfinder class if I removed some features and dialed back the Hit Dice, BAB and saves? I'm thinking of playing an Inquisitor. They're a bit like a cross between a cleric and a rogue, the way a paladin's halfway between a cleric and a fighter and a ranger's halfway between a rogue and a druid.
You can join in as a side character who gives quests, BUT I don't think evil is a good idea simply because we have a lawful good paladin who casts Detect Evil on everything. By the rules, paladins are not allowed to knowingly work with an evil creature or they lose their powers. I'll allow it if you can find some way to hide your alignment. That's a level 1 bard spell so it's not hard to get, though. Just 300 GP for a potion of undetectable alignment that lasts for 24 hours. Just spend some money on character creation on a few potions. By level 3 you should be able to just buy an amulet of undetectable alignment for 1000 gold very easily. It's a common level 1 spell after all.
Pathfinder is too different for the rules to transfer directly. Like I said before, anything 3.5 is legal, but nothing from other d20 systems. Here are some options for a cleric/rouge combo though:
Cleric with Kobold domain so you get Detect Traps as a class skill
Simply multiclass cleric and rogue
Multiclass Cloistered Cleric with Rogue for extra skill points
shadowbane stalker from Complete Divine (requires you to be lawful good though)
A straight Rogue who uses rods of cure light wounds and divine scrolls and just lies and PRETENDS to be a cleric when he's really not. That would actually be pretty fun to play I think, especially since you'd have to hide your true alignment from Poly or he'd smite you.
Quote from: Thor;1943392Can everybody do the game later then? What about 8 PM est Tuesday?
You can join in as a side character who gives quests, BUT I don't think evil is a good idea simply because we have a lawful good paladin who casts Detect Evil on everything. By the rules, paladins are not allowed to knowingly work with an evil creature or they lose their powers. I'll allow it if you can find some way to hide your alignment. That's a level 1 bard spell so it's not hard to get, though. Just 300 GP for a potion of undetectable alignment that lasts for 24 hours. Just spend some money on character creation on a few potions. By level 3 you should be able to just buy an amulet of undetectable alignment for 1000 gold very easily. It's a common level 1 spell after all.
Pathfinder is too different for the rules to transfer directly. Like I said before, anything 3.5 is legal, but nothing from other d20 systems. Here are some options for a cleric/rouge combo though:
Cleric with Kobold domain so you get Detect Traps as a class skill
Simply multiclass cleric and rogue
Multiclass Cloistered Cleric with Rogue for extra skill points
shadowbane stalker from Complete Divine (requires you to be lawful good though)
A straight Rogue who uses rods of cure light wounds and divine scrolls and just lies and PRETENDS to be a cleric when he's really not. That would actually be pretty fun to play I think, especially since you'd have to hide your true alignment from Poly or he'd smite you.
I don't want to derail the thread with petty quibbling, but I do enjoy a good quibble, so I'll take this into PMs.
EDIT: Never mind, your inbox is full. Is there some other way I can contact you?
Quote from: Silly Putty Clock;1943393I don't want to derail the thread with petty quibbling, but I do enjoy a good quibble, so I'll take this into PMs.
EDIT: Never mind, your inbox is full. Is there some other way I can contact you?
I emptied out my PM box
8PM is a bit late for me :l I could do 7?
Quote from: MightyBooshClock;19434208PM is a bit late for me :l I could do 7?
Same timezone, same issue :wiebel:
i want to play. someone teach me how to play
I guess we're sticking with 6 pm then, since that's the time that works for people.
Quote from: PatriotClock;1943424i want to play. someone teach me how to play
contact me on steam and I'll walk you through making a DnD character. After that you just need to get mumble and show up. It's not exactly complicated.
Quote from: PatriotClock;1943424i want to play. someone teach me how to play
it's pretty easy with thor helping you out :)
edit: also I realized that I never picked a name for my character :o
Quote from: MightyBooshClock;1943438it's pretty easy with thor helping you out :)
edit: also I realized that I never picked a name for my character :o
yeah, I just always referred to you as the donkey hoarder.
Does anyone have a file with all our characters in it? I'd like to know what abilities you guys have.
pathfinder > vanilla dnd, imho ok that's all seeya nerds
how do i play/join/make character?
we should make a flash multiplayer RPG, like that, but with clocks
I'm making progress. At first I thought my guy was mechanically infeasible, but then it occurred to me that I could totally do it and should stop being a bitch about it. I'm making a Cleric/Rogue hybrid now, which helps, since now I don't have to worry about diverting most of my ability score points into Wisdom. You don't need 19 Wis if you won't be casting level 9 spells, and if I focus mainly on buffing, summoning and direct damage my weak save DCs shouldn't matter.
EDIT: Here's the character:
Character:Rev. Darnell Levesque Player: SillyPutty
Level:Cleric 1/Rogue 1
Race:Human Alignment:LE
Religion:Mochian Experience:
Hit Points:16 Base Attack Bonus: +1
Languages: Common, Infernal
Strength:14(+2)
Dexterity:16(+3)
Constitution:14(+2)
Intelligence:12(+1)
Wisdom:14(+2)
Charisma:14(+2)
Armor Class:15
Flat-Footed:12
Touch:13
Saves:
Fort: 2+2=4
Ref: 2+3=5
Will: 2+2=4
Attacks:
Rapier x1 Attack Bonus +5 Damage 1d6+2 Piercing Critical 18-20/x2
Rapier x2 Attack Bonus +1/-3 Damage 1d6+2/1d6+2 Piercing Critical 18-20/x2
Sneak Attack +1d6
Death Touch Attack Bonus +4(touch) 1d6, death effect
Abilities:
Domains: War, Death
Spontaneous Cast: Inflict
Rebuke Undead 5/day
Death Touch 1/day
Sneak Attack +1d6
Trapfinding
Prepared spells:
Level 0(DC 12)
Light
Cure Minor Wounds
Cure Minor Wounds
Level 1(DC 13)
Shield of Faith
Divine Favour
War Domain: Magic Weapon
Skills:
Ro Appraise 1+1=2
Ro Balance 1+3=4
Ro Bluff 2+2=4
Ro Climb 1+2=3
Cl Concentration 1+2=3
Ro Disable Device 3+1=4
Ro Escape Artist 2+3=5
Ro Gather Information 2+2=4
Ro Hide 2+3=5
Ro Intimidate 2+2=4
Ro Jump 2+2=4
Cl Knowledge(religion) 1+1=2
Ro Knowledge(local) 2+1=3
Ro Listen 3+2=5
Ro Move Silently 2+3=5
Ro Open Lock 3+3=6
Ro Search 2+1=3
Ro Sense Motive 2+2=4
Cl Spellcraft 1+1=2
Ro Spot 3+2=5
Ro Tumble 2+3=5
Ro Use Magic Device 2+2=4
Ro Use Rope 2+3=5
Feats:
H: Two-Weapon Fighting
1: Weapon Finesse
B: Martial Weapon Proficiency: Rapier
B: Weapon Focus: Rapier
Equipment:
2SP, 5CP
Backpack
Rapier x2
Leather armor
Potion of Undetectable Alignment x2
Holy symbol, wooden
Flint and steel
Inkpen x10
Ink
Donkey x10
Bit and bridle x10(equipped to all the donkeys)
Pack saddle(equipped to my best donkey, Charlie)
(Pack saddle contents:)
Merchant's scale
Magnifying glass
Waterskin
Trail rations x10
Silk rope, 50'
Grappling hook
Manacles
Ladder, 10'
Bedroll
Crowbar
Hunk of cheese x5
Loaf of bread x5
57/58 lbs
Class skills are denoted by Cl and Ro for Cleric and Rogue skills, respectively. For all skills, the number of ranks is listed first, followed by the ability score bonus. Saves are listed pretty much the same way, but with base saves in place of skill ranks. In both cases, any feats that add bonuses will have their bonuses listed third. I'll edit this post when I'm done the character sheet.
EDIT: I'm done.
How do you get 4 feats and 45 skill points?
Quote from: Marlin Clock;1943496How do you get 4 feats and 45 skill points?
Two of those feats came with the War domain: Martial Weapon Proficiency and Weapon Focus in my god's favored weapon, the rapier. The proficiency's actually rendered redundant by my rogue level, but I figured I'd write it down anyway. As for the other two, one is for starting and the other is for being human.
As for the skill points, I might have fucked up the math. I get (8+Int)4 for starting as a rogue, plus 4 for being human. 8+Int should be 9, which gives me 36+4=40 at first level, and then I get 2+Int+1 for my cleric level. Which means I did fuck up the math, because that gives me 44, not 45. Thanks for catching that.
I forgot rogues get a bajillion skill points. I guess they do need em for all the stealth skills.
Quote from: Marlin Clock;1943509I forgot rogues get a bajillion skill points. I guess they do need em for all the stealth skills.
So did I, until I scanned the SRD. I'm sure you can imagine the maniacal glee in my eyes when I remembered.
Quote from: Buttplug;1943146we have to remember to buy more fodder donkeys
The time of glory is upon us! The Reverend Darnell Levesque comes bearing 10 healthy donkeys!
He's keeping Charlie, though. Charlie's his special donkey pal.
Quote from: Silly Putty Clock;1943530The time of glory is upon us! The Reverend Darnell Levesque comes bearing 10 healthy donkeys!
He's keeping Charlie, though. Charlie's his special donkey pal.
you stay away from donkeys, that's my buisness. I will destroy you.
Quote from: MightyBooshClock;1943545you stay away from donkeys, that's my buisness. I will destroy you.
I had a shitload of gold and no carry weight, so I figured I'd do your wallet a favour. I'm not gonna use all those donkeys.
Isn't there some kind of trade-off for being multiclass? I still dont get how you have so much stuff.
Quote from: Marlin Clock;1943576Isn't there some kind of trade-off for being multiclass? I still dont get how you have so much stuff.
You get an EXP penalty so you get less levels overall
WTF? lets play a videogame guys!
Quote from: Buttplug;1943577You get an EXP penalty so you get less levels overall
Normally I would, but I'm human, so my highest-level class counts as my favoured class and therefore doesn't count towards the number of classes I have. Seriously, the plain old human race is a munchkin's delight. An extra feat, extra skill points, easy crossclassing... Probably the main weaknesses I have are mediocre HP, weak AC, poor save DCs, no ranged attacks, an underwhelming amount of spells per day, and no spontaneous healing due to my alignment. Also, my death touch is pretty weak, and always will be due to my halved cleric level. I don't ever intend to rely on it.
Thor, I just checked my work schedule, and I should be free next Tuesday night. I'll probably show up to that game.
Oh dang you guys ready?
Human Male Monk
Language: Common
14 str (2)
16 dex (3)
14 con (2)
10 int (0)
14 wis (2)
10 cha (0)
Hitpoints: (19)
Initiative (4+3)
SKILLS:
Swim (str) 5 + 2
Knowledge: Religion (int): 4 + 0
Move Silently (dex) 5 + 3
Sense Motive (Wis) 5 + 2
Jump (str) 2 + 2
Profession (Sailing/Fishing) (wis) 2 + 2
FEATS:
Unarmed Strike (monk start)
Stunning Fist (monk bonus)
Power Attack (human bonus)
Improved initiative (+4)
Combat Reflexes
Defense(15)
Passive +10
Dexterity: +3
Monk Wisdom: Shield +2
Saves:
(Con) Fortitude Save: (3 + 2) = 5
(Dex) Reflex Save: (3 + 3) = 6
(Wis) Will Save: (3 + 2) = 5
Attack:
Base attack bonus: +1
Oar, two handed - 1d6 + 3 - x2
attack bonus: 1 + 2(str) = 3
oar, flurry - 1d6 + 2 - x2
flurry bonus: -1 + 2 = 1/ -1 + 2 = 1
Sling 1d4
attack bonus: 1 + 3(dex) = 4
Special Abilities:
Flurry of Blows
Evasion
Inventory:
carry capacity: [59-117-175]
carrying: 45
quarterstaff 4 lb
torches (3) 3 lb
Bullets (30) 3 lb
Bedroll 5 lb
Hemp rope (50 ft) 10 lb
Waterskin 4 lb
rations (3) 3 lb
Backpack 2 lb
caltrops 2 lb
monk's outfit 2 lb
grappling hook 4 lb
flint/steel
Potion Cure light wounds (2)
tindertwig (5)
Gold: 430g 0sp 0cp
I should be good.
Lvl. 2 Neutral Good Human Cleric
HP:16 AC:14 Attack Bonus: +1
Charisma: 16, Intelligence:12, Dexterity:6, Constitution:12, Strength: 14, Wisdom: 16
Modifiers: Ch+3, In+1, D-2, Co+1, S+2, W+3
Saves: Fortitude+4, Reflex -2, Will +6
Feats: Spell Penetration, Self-Sufficient,
Languages: Common, Ignan
Deity: Obad-Hai
Domains: Fire, Plant
Spells: Lvl 0 Cure Minor Wounds, Detect Magic, Guidance, Light; Lvl 1 Cure Light Wounds(x2), Magic Stone; Domain Plant Entangle
Skills: Heal5, Diplomacy4, Concentration5, Knowledge(nature)6
Equipped: Heavy Mace, Scale Mail, Heavy Wooden Shield
Equipment: Two leather water pouches, leather pouch with two pounds smoked jerky, 2 pounds harvested vegetation(from using knowledge(nature)) 300 gold
Dwarve - Fighter Lv.2
--------------------------------------------------------------
UNUSUALLY LARGE DONKEY x 5 (11 hp each)
Backpack
Oil x 5
Tent
Soap
Water Skin
Minecraft Mining Minepick
Fishing Net
Flint and steel
Hammer
Grappling Hook
50ft of rope
Arbitrarily large sack o nails
Scale Mail
Lance
--------------------------------------------------------------
Weapons - 3 Tridents, MASTER WORK Lance (+1 Attack), Composite Short Bow (+2), Arrows (x19)
Armor Class 17 (Ride Check)!
Armor - Half Plate (+7)
Armor Check Penalty = -4
HP - 24
Str = 16 [Modifier of +3]
Dex = 14 [Modifier of +2]
Con = 14 + 2 (16) [Modifier of +3]
Int = 12 [Modifier of +1]
Wis = 10
Cha = 10
---------------------------------------------------------------
Skill points: 12
Handle Animal 5
Ride 5
Craft [MacGyver] 5
Mounted Combat, Rideby Attack, Spirited Charge
Base Attack Bonus + 2
Fortitude Save + 6
Reflex Save + 2
Will Save + 0
---------------------------------------------------------------
DONKEYS
1. Leather Armor, Military Saddle (11 HP)
2. Leather Armor, Riding Saddle (11 HP)
3. Leather Armor (11 HP)
4. Pack (11 HP)
5. Nothing (11 HP)
Guys, I'll most likely be late tonight. Best case scenario I'll be here about 30 mins after we're designated to start.
Sorry :(
So the server with the FAT PRINCESS OMG, GOSSIP LOL, MOTHER FN TORCHLIGHT 2, OMG DIABLO, etc. categories is the right one, right?
So I failed so hard at pushing a bookshelf that i sprained my ankle.
okay game is over, this one lasted a good 2 and a half hours....
no game next week, i'm very busy, but I can run a game again in 2 weeks (april 9th) if anybody is interested
Those dice rolls were terrible this game :( so what happened after I left?
Quote from: MightyBooshClock;1943753Those dice rolls were terrible this game :( so what happened after I left?
they knocked out the necromancer and looted everything. You didn't get anything because you left
Quote from: Thor;1943758they knocked out the necromancer and looted everything. You didn't get anything because you left
Man that's some grade A BS. I was the one who knocked out the necromancer! Come on sugars, who's feeling generous?
Quote from: MightyBooshClock;1943759Man that's some grade A BS. I was the one who knocked out the necromancer! Come on sugars, who's feeling generous?
You can have the helmet.
I took all the gold off the dead goblin king if you want that.
Quote from: Marlin Clock;1943783I took all the gold off the dead goblin king if you want that.
Sillyputty took all the gold and the gem. He's roleplaying a greedy cleric.
Quote from: Marlin Clock;1943783I took all the gold off the dead goblin king if you want that.
Quote from: Silly Putty Clock;1943769You can have the helmet.
<3 What type of helmet is it?
Oh also, did we gain a level or nay?
Quote from: MightyBooshClock;1943858<3 What type of helmet is it?
Oh also, did we gain a level or nay?
We don't know what type of helmet it is, but you should pay 100 gold to identify it it's probably nice.
Quote from: Buttplug;1943859We don't know what type of helmet it is, but you should pay 100 gold to identify it it's probably nice.
To me, preferably.
Hey guys, remember when we also invaded Active Worlds? Good shit.
Quote from: ElementsClock;1944429Hey guys, remember when we also invaded Active Worlds? Good shit.
Was fun until fucking silvercherry kept deleting all my shit.
dnd is on tomorrow, same clock time, same clock channel
I may have forgotten to mention it, but you did all level from beating all those skeletons and rats. Just level up to 3.
If you don't know how to level, do the following:
Go to your class page in your Players Handbook or d20srd.org
check what your hit dice is, roll it and add that + your constitution modifier to your maximum hitpoints
check how many skill points you gain and level up some skills
look at the table for your class and see if your base attack bonus or fort/reflex/will saves have changed. update your character sheet if they have
see if you gained any new class features/special abilities
since it's level 3, you get a new Feat of your choice
and you're done! if you have any questions I'll be on steam shortly, just ask me and I'll help
DnD in 20 minutes you wankbanks.
shit i forgot this was tonight
sorry guys
You can still join.
strangling kindly old men :shrug: (http://www.youtube.com/watch?v=ySkafsRm9po)
Quote from: RobClock;1945082strangling kindly old men :shrug:
you are just awful
used smite evil to bite a zombie.
easily the highlight of the game tonight.
what happened after I left?
we spent 12 combat rounds chasing a zombie
also
Quote from: PolyhedronClock;1945098used smite evil to bite a zombie.
easily the highlight of the game tonight.
hey, if you guys wan't to go scaring zombies and then chasing them around like an episode of scooby doo that's your prerogative. The zombie was just following the rules for turning.
QuoteTurned undead flee from you by the best and fastest means available to them.
I think undead are nice and we should be nice to them
Quote from: Thor;1945148hey, if you guys wan't to go scaring zombies and then chasing them around like an episode of scooby doo that's your prerogative. The zombie was just following the rules for turning.
I thought they were in an alley so they'd like, Idno hit a wall eventually?
I did love that the one time I got a successful nat 20 was my roll to get on a donkey and ride it out to get back into action.
my body is ready
Mine less-so. I don't think I'll be able to make it in time today. I guess for sake of not getting murdered you could use me like a mindless npc so at least you guys get proper healing.
Did we level up or anything?
sure you guys can level up to 4. Honestly I think we'll all get bored of this after 20 games, so lets try to hit level cap before that happens. One level per game.
So then, Polyhedron rode a shark.
So I'm signed up for Astronomy lessons, and they just so happen to be every Tuesday, at the exact same time as Dnd :(
Me and some other it classmates are starting dnd, should be neet
Is there another night we can do it? I was wanting to work next tuesday night.
Quote from: Buttplug;1944451Was fun until fucking silvercherry kept deleting all my shit.
i didnt do that
I cast Barrack Obama on Marlin Clock. This effect will last for 2 terms of office. HAHAHA SUFFER CONSERVATIVE SCUM!
Dude, I changed my party alignment to neutral years ago.
Quote from: Marlin Clock;1946414Dude, I changed my party alignment to neutral years ago.
So did I, but I'll still taunt you.
So... whats happening?
I'm canceling DnD due to lack of interest. Somebody else can be DM if we're only going to have 2 people per game
I can still make it today i guess, but yeah if we're starting to not have enough we might want to take a break. It could pick up once summer starts.
hey, I'm making a character sheet to plau with my friends, but I don't know how I would go about making the stats of a stag beetle as my familiar. any help?