Clock Crew

Community => General Discussion => Topic farted by: BlackberryClock on April 01, 2016, 03:20:34 PM

Title: Hotel California
Post by: BlackberryClock on April 01, 2016, 03:20:34 PM
Hello again, friends. I haven't posted in about 4 years, but what's a few years now anyway? BB10 has been messaging me on Skype, asking for the .fla files for the Hotel California collaboration. I just searched around on the forums to see if anyone else has been talking about this, and it looks like no, no one is talking about it. There has been some confusion about this project over the years. I would just like to put some of the details out there for the record.

I was the project aggregator/organizer for the HC collab. I also made all the menus and personally made 2 entries. It was active around 2004 - 2005. It had a new feature in which there would be multiple parts per audio clip which would change randomly with actionscript, producing a different viewing each time. Despite a lot of interest, I believe about 40 - 50% of contributors didn't finish their work. There was also some issues with the complicated AS menus that cableshaft was coding. Some of the parts had only 1 poor-quality entry, but there is at least one per open slot. It's not that it could never be submitted, but that I held on for some of our high-level animators to finish their parts, something that never happened. I tried to revive the project years later, maybe 2007 - 2008, not sure. Things didn't pan out again, but I did release a swf of what we had around that time.

I'd be happy to produce another swf file for everyone to see if there is interest and if someone has a suggestion of where to upload it. And to answer BB10's question, yes, I have all of the original .fla files and everything associated with the project.

EDIT: added link to upload
http://www.newgrounds.com/dump/item/a4c9ffb5d0453ca69843ecadc51c19ef
A few bugs. A little too many suicides. Some parts really stand out. FU's, SpriteRemix. Sinister and Blackmagic's are pretty interesting.
Title: Re: Hotel California
Post by: Topcatyo on April 01, 2016, 06:06:27 PM
We banned BB10 for being annoying.

Glad to see you're alive and well though.
My part for that collaboration was pretty shite if I recall
Title: Re: Hotel California
Post by: VCRClock on April 01, 2016, 06:10:35 PM
Quote from: BlackberryClock on April 01, 2016, 03:20:34 PM
Hello again, friends. I haven't posted in about 4 years, but what's a few years now anyway? BB10 has been messaging me on Skype, asking for the .fla files for the Hotel California collaboration.

hi blackberryclock

it is for exactly this kind of behavior that bb10 recently merited a monthlong ban, and seeing as he hasn't stopped I predict a permaban in his future
I'm not surprised to hear about bb10 using any means of communication he can to bug otherwise inactive members about (presumably) dead Flash projects, but it is nice to see you stop by

if you'd like to upload .swf/.fla files somewhere, pineappleclock's clockcrew library being in the deepfreeze (http://clockcrew.net/talk/index.php?topic=104762.0), I recommend MEGA (http://www.mega.nz)
Title: Re: Hotel California
Post by: Slurpee on April 01, 2016, 11:46:28 PM
I think Newgrounds has file hosting in your user control panel now.
If you post what you got I will finish a part. (It won't be impressive or make sense but it might be funny)
Title: Re: Hotel California
Post by: Topcatyo on April 02, 2016, 12:32:21 AM
You guys if this actually leads to people finishing this collab that means BB will have been productive and we'll have to let him back
Title: Re: Hotel California
Post by: PhantomCatClock on April 02, 2016, 02:08:03 AM
It will mean BB10 is more productive working from the shadows so we should keep him there
Title: Re: Hotel California
Post by: Topcatyo on April 02, 2016, 04:44:21 AM
Quote from: PhantomCatClock on April 02, 2016, 02:08:03 AM
It will mean BB10 is more productive working from the shadows so we should keep him there
:thumbs:
Title: Re: Hotel California
Post by: Slurpee on April 02, 2016, 07:32:51 AM
broken clocks, twice a day.
Title: Re: Hotel California
Post by: PhantomCatClock on April 02, 2016, 07:42:24 AM
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ff6fBEfA.gif&hash=a0e2e5d5e9ce7aac2163e244769e923e251b5dce)
Title: Re: Hotel California
Post by: miracle fruit on April 02, 2016, 02:51:31 PM
Quote from: Topcatyo on April 02, 2016, 04:44:21 AM
Quote from: PhantomCatClock on April 02, 2016, 02:08:03 AM
It will mean BB10 is more productive working from the shadows so we should keep him there
:thumbs:
:thumbs:
Title: Re: Hotel California
Post by: BlackberryClock on April 02, 2016, 06:48:12 PM
Quote from: Slurpee on April 01, 2016, 11:46:28 PM
I think Newgrounds has file hosting in your user control panel now.
If you post what you got I will finish a part. (It won't be impressive or make sense but it might be funny)
Thanks, that worked great. Link added.

Quote from: Topcatyo on April 01, 2016, 06:06:27 PM
We banned BB10 for being annoying.

Glad to see you're alive and well though.
My part for that collaboration was pretty shite if I recall
OIC.
Thanks. Good to hear from you.
Well now you get to find out.

Quote from: VCRClock on April 01, 2016, 06:10:35 PM
hi blackberryclock

it is for exactly this kind of behavior that bb10 recently merited a monthlong ban, and seeing as he hasn't stopped I predict a permaban in his future
I'm not surprised to hear about bb10 using any means of communication he can to bug otherwise inactive members about (presumably) dead Flash projects, but it is nice to see you stop by

if you'd like to upload .swf/.fla files somewhere, pineappleclock's clockcrew library being in the deepfreeze (http://clockcrew.net/talk/index.php?topic=104762.0), I recommend MEGA (http://www.mega.nz)
I don't really mind that he messaged me. Hey, I'm here. That's not so bad.

Title: Re: Hotel California
Post by: patriotclock on April 02, 2016, 06:54:17 PM
I remember watching a version of this collab on the forum. I remember it never being released. Thought it was done tho but not released because of a LL Hotel California collab or something
Title: Re: Hotel California
Post by: VuBawlsClock on April 03, 2016, 01:41:24 AM
wow this almost made me want to make a clock movie
nice try
Title: Re: Hotel California
Post by: miracle fruit on April 03, 2016, 01:46:36 AM
Quote from: VuBawlsClock on April 03, 2016, 01:41:24 AM
wow this almost made me want to make a clock movie
nice try
lmao
Title: Re: Hotel California
Post by: Slurpee on April 03, 2016, 03:06:43 AM
Quote from: BlackberryClock on April 01, 2016, 03:20:34 PMA little too many suicides.
so it needs some instrument playing parts and some dbz fights, and it'll officially be a music collab
Title: Re: Hotel California
Post by: Slurpee on April 03, 2016, 04:50:27 AM
dang i had no idea it was this close to completion. safety dance had maybe 4 parts out of like 20 done.
even doing the multiple-parts-in-one-slot thing stairway to heaven did.

curious little window to the past. i bet if it got finished on time, it'd be less well-known. :P it'd be next to the other well-received but ultimately low-impact cc music video collabs like Let it B, Blood On the Motorway, and Never B Your Woman.

idk now that i'm looking at it, though, it has all the problems typical of music video collabs that led to their replacement by the pass-the-flash format. inconsistent tone, no central theme, a few time-filling parts by zealous newbies who hadn't developed enough of a creative identity to leave a decent impression.
there's some interesting consistencies with bgryder being the caretaker, and it kind of has a loose "isolated events connected by their relationship to a single sinister location" feel, but otoh some of the better done parts are also the most thematically dissonant.

yeah i guess "curious" is my final take. it's an interesting little artifact, it is.
Quote from: PatriotClock on April 02, 2016, 06:54:17 PM
I remember watching a version of this collab on the forum. I remember it never being released. Thought it was done tho but not released because of a LL Hotel California collab or something
there was all kinds of website drama around this period id bet it got lost in the shuffle

iirc the lock legion thing was just, we were both making a bunch of music video collabs that never got finished, and when we started a hotel california collab, they resurrected a hotel california collab they'd abandoned earlier and finished it, because they're the jim belushi of people
Title: Re: Hotel California
Post by: RobClock on April 03, 2016, 05:50:12 PM
Watching that was like opening up a time capsule.

I should think it would be nice to submit to newgrounds on the CC account. Maybe with an introduction of an aged StrawberryClock blowing the dust off a VHS tape before putting it in the VHS and turning on the TV.

But there goes my mouth writing cheques my total lack of productivity can't cash.
Title: Re: Hotel California
Post by: PhantomCatClock on April 03, 2016, 07:27:17 PM
Dang, both of your post counts end in -00

Also, maybe finishing this would be a good clock day collab? It's not like we've started one and, hate to be the one to say it, it sounds like this would be less effort, which is what we need to motivate ourselves to do a dang thing this late in the year. That being said, I haven't watched it yet, so I will feel like a butt if it's amazing. Downloading but I MUST AWAY TO WORK
Title: Re: Hotel California
Post by: HoochClock on April 04, 2016, 03:28:06 AM
How do I animate/
Title: Re: Hotel California
Post by: PhantomCatClock on April 04, 2016, 07:42:56 AM
take like three levels in necromancer
Title: Re: Hotel California
Post by: TomatoClock on April 10, 2016, 12:24:57 PM
I'll take part in the collaboration
Title: Re: Hotel California
Post by: NintendrCkolc on April 24, 2016, 06:56:08 PM
I think it's time we all admit that bb10 definitely has some sort of learning disorder, social disorder, or autistic spectrum disorder.

Title: Re: Hotel California
Post by: BilliardBall10 on April 25, 2016, 09:56:22 AM
can i take part in this collab?

what are the specs?
Title: Re: Hotel California
Post by: Sinister Clock on April 26, 2016, 06:10:15 AM
I'm watching it right now and I don't ever remember making a part for this so it'll be interesting when I get to mine.

EDIT: Oh my god, I remember making that, it's p bad.
Title: Re: Hotel California
Post by: SpriteRemixClock on April 28, 2016, 02:11:29 AM
wow that's crazy. i can't believe it's been a decade since i made that little piece for this collab. if it weren't for blackberry clock mentioning my name in the original post i don't think i would have even remembered i participated. time flies.

looking back at the art style i was carrying in my flash videos then, i remember i was obsessed with accomplishing a realistic look. every background i worked on took a painstakingly long time. i even remember trying to draw power outlets on the "sets". and that paris hilton reference is so dated! i like that it puts my contribution in a very specific time and place.

but enough kissing my own ass. i'm probably not going to post in any more threads so i'll just do all my waxing poetic right in this post, if no one minds. you do mind? well go fuck yourself.

i honestly think about the clock crew probably once or twice a year, if that. thinking about what the clock crew was back then gives me this warm fuzzy feeling. YouTube wasn't yet a big thing, Instagram wasn't a thing at all (probably, I don't care enough to go to the Wikipedia page to find out) and social media hadn't quite kicked into full swing. as content creators, we weren't animating for a high number of views to get a cut of profits from Google, nor were we trying to pimp ourselves to get exposure and acclaim as artists. the inherent anonymity behind the clock avatars guaranteed it.

it was for the love, fam. we were teenagers (and probably a lot of pre-teens too) with pirated copies of Macromedia Flash and too much time on our hands. it was so pure, and fun. there were no real constraints other than our imaginations and the sky was the limit.

but the lack of constraint has its drawbacks too. now that i'm in my late twenties and getting involved in the film industry i feel like we could have standardized a lot of things (or is that the Hollywood in me talking?).

for instance. what if the Clock Crew had had a character bible? laid out the backgrounds and personalities of the more popular and central Clocks in a concrete canon, ie. Orange Clock is ALWAYS a can't-lose Bugs Bunny type hero? Banana Clock is ALWAYS a wealthy young egomaniac who spends large sums of money purposely to annoy others?

actually i think that's an accurate description of who bananaclock is/was.

or let's say, an established look for what Strawberry Clock's throne room would look like? not just for canon but for brevity? i would have gotten behind someone defining iconic looks and locations in Clocktopia.

i've rambled on enough. forgive me if someone has brought up these ideas before, i didn't exactly check to see if someone had. i'm baked and up way too late. good to see you guys. especially my man Slurpee right there.
Title: Re: Hotel California
Post by: NintendrCkolc on April 30, 2016, 07:08:16 PM
Quote from: SpriteRemixClock on April 28, 2016, 02:11:29 AM

but the lack of constraint has its drawbacks too. now that i'm in my late twenties and getting involved in the film industry i feel like we could have standardized a lot of things (or is that the Hollywood in me talking?).



I had similar thoughts about this recently. So many of us poured countless hours into creating content, not just for the casual viewer, but just to entertain those within this community. It's a shame that a lot of it will be lost or forgotten as time goes on considering, and it would've been interesting if this dumb little fad would've evolved into something bigger.

Personally, I'd be happy to just see some kind of big archive for anything and everything involving a clock. A nifty database where we could search or use keywords to find specific things (threads, flashes, specific days) that we remembered from what is now a bygone era. I guess we can still do this to some extent with a little digging but I doubt this website and possibly even newgrounds, for that matter, will be around forever. 

We're all getting older, true, but I'd still like to look back on some of this stuff later on and relive old memories if nothing else.
Title: Re: Hotel California
Post by: Sinister Clock on May 01, 2016, 10:14:46 AM
The Clock Crew was really an amazing abnormality that completely influenced my and decided huge paths of my life. I regret taking it for granted and being a shitty teenager during most of it. The Clock Crew is unique, and I don't think anything will ever be quite like it, though I'm sure the members are going to bring their experiences from interacting with everyone here into their lives wherever they are.

Archival is important, this Collab is good proof of that, it was like looking into a portal into 10 years ago. It's easy to forget the details.

Dunno if standardizing stuff would have been better. Part of the CC's charm was everyone had their unique take on the loosely defined world and characters within. Even though we shared so much, it still felt like every movie belonged to the creator, and organising is a bitch. Maybe we could've made something cool with strong leadership, but I don't know if that was ever what the CC was, it was really just a loose assembly of people who wanted to make stuff for each other for various reasons.

I've been wondering what the next CC is, what the next generation of kids wanting to make stuff is. It's probably tumblr communities now, which feels a bit vaster and colder to me than the CC was, but maybe that's just because I'm not super involved with it.

It's always strange bringing up CC to someone who's outside it, but I'm always proud to be part of it.


e: wasn't there a thing with archive.org archiving CC movies or something?