Clock Crew

Community => Flash & Flash Accessories => Topic farted by: INoodleClock on April 01, 2008, 08:38:23 AM

Title: Big project getting started
Post by: INoodleClock on April 01, 2008, 08:38:23 AM
Greetings on and all. Working on story-boards now for my next project and need some help with the visuals.

This is going to be a puzzle based point-and-click (think Monkey Island/Loom), set around the Templars, so loads of traps and ancident scripts to work out. Snakes, and dead things, spikes in the floor.. the place you might well bump into Indy or Lara.

Anywho, the look I'm going for is something new to me. Please roll your eyes to bellow:

(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fimages.jakeludington.com%2Fgames%2Fsynapsis%2Fsynapsis_screen.jpg&hash=b7bfa6f9dd62c764296ff73d1ade1d46a346b9d2)

(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fimages.jakeludington.com%2Fgames%2Fsynapsis%2Fsynapsis_contained.jpg&hash=2fad8ad7397d2c17062eb65470551b664e353a5e)

(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fimages.jakeludington.com%2Fgames%2Fsynapsis%2Fbrain_game_synapsis.jpg&hash=8b9320986441434be8e1578bc085803bc7597fa7)

This is from a game called 'Synapsis', these kind of visuals for each screen are what I am after. How do you suppose I go about this in Photoshop? My work is always pencil, Flash, needles or paint - so PS to make whole realistic visuals is new to me.

If anyone can send some resources, ideas; anything really it'd be really appreciated.

Once I'm content with this, the rest will flow easy enough - there will probably be calls for voice actings, Beta testers, help with coding/music/etc. so keep ears open.

Thank you for your time.
Title: Big project getting started
Post by: Munglai on April 01, 2008, 01:52:54 PM
Have you played Broken Sword? It's a Monkey Island style game set around the templars. I just thought you might like to know!

As for how to make art like that in photoshop: Lots and lots of practice, my boy! There's not much more advice I can give than that.
Title: Big project getting started
Post by: frozennn on April 01, 2008, 01:58:27 PM
Thats 3D graphics, so you'll need some sort of 3d program. I'm not really into that though.
Title: Big project getting started
Post by: buttplug on April 01, 2008, 01:58:42 PM
Well I'm not so sure that photoshop would work as well as 3d art, because it would not be as crisp-looking. It could be done though. I will take you a while to get good enough to make scenes like the ones show, like Munglai said.
Quote from: Notoorjus;1269408Thats 3D graphics, so you'll need some sort of 3d program. I'm not really into that though.
He is on't going to use 3d art, he will create the scenes and objects in photoshop.

I just got an idea, maybe you could take real photos of areas and objects, and edit them in photoshop to make the scenes? It would be really cool I think.
Title: Big project getting started
Post by: ChocolateBarClock on April 01, 2008, 08:16:40 PM
Lots of glow effects.
Title: Big project getting started
Post by: frozennn on April 02, 2008, 07:39:45 AM
Quote from: Pappy Drewitt;1269409He is on't going to use 3d art, he will create the scenes and objects in photoshop.
Well he'll need something to EDIT, if he's not going to draw.
Title: Big project getting started
Post by: ChocolateBarClock on April 02, 2008, 11:14:09 AM
Quote from: Notoorjus;1270143Well he'll need something to EDIT, if he's not going to draw.
Photoshop is not only for editing.
Title: Big project getting started
Post by: buttplug on April 02, 2008, 02:41:24 PM
Quote from: ChocolateBarClock;1270266Photoshop is not only for editing.

.
Title: Big project getting started
Post by: ChocolateBarClock on April 03, 2008, 11:01:51 AM
I mean you can also draw and stuff. It's not just for red eye removal!!!
Title: Big project getting started
Post by: buttplug on April 03, 2008, 11:08:23 AM
Quote from: ChocolateBarClock;1271166I mean you can also draw and stuff. Ok fine. It's for editing. sorry. For a 3D program use Blender or 3DS Max (If you have the moola/dinaro/dough/).

I was agreeing with you?
Title: Big project getting started
Post by: ChocolateBarClock on April 03, 2008, 11:35:19 AM
Oh woops sorry. Edited.
Title: Big project getting started
Post by: Slash on April 03, 2008, 11:36:20 AM
My mom played that game some time ago and it seemed pretty fucking boring.
Title: Big project getting started
Post by: PirateClock on April 03, 2008, 11:37:39 AM
i think they used paint and wordart.
Title: Big project getting started
Post by: PirateClock on April 03, 2008, 11:38:55 AM
Quote from: SlashClock;1271186My mom played it some time ago and it seemed pretty fucking boring.

point and click is always boring










































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