How might I stop an event sound several scenes after it has started? I'm having it play over 7 scenes, and the 8th scene I have a stopallsounds(); on the first frame, which kills the audio for the rest of the movie.
Instead of using stopallsounds(), add the sound you want stopped to a frame, but from the Event/Start/Stop/Stream drop-box, choose "Stop."
Or maybe there's a scriptier way to do it. I don't know.
Quote from: VCRClock;1313903Instead of using stopallsounds(), add the sound you want stopped to a frame, but from the Event/Start/Stop/Stream drop-box, choose "Stop."
Or maybe there's a scriptier way to do it. I don't know.
Ok well I asked around and you pretty much got it, except you left out that I had to start the sound on "Start", which Burton Clock/Shark Lock helped me out on.
Thanks anyway :3
Thread over.
Quote from: Trevor Moore;1313911Ok well I asked around and you pretty much got it, except you left out that I had to start the sound on "Start", which Burton Clock/Shark Lock helped me out on.
Thanks anyway :3
Thread over.
Actually, I set my sound to start as a regular Event and it worked for me... oh well, whatever works. :D