Since there's no active topic for TF2 discussion, and we seem to make new threads for every update and every organized game, I thought I'd make this thread so all future update and game discussion can be held here.
So they seem to have just nerfed the Pyro. The Backburner no longer gives a health bonus!
I actually think this is a good thing, and I'm a pyro fan. Having all that extra health made it way too easy to get in, wreak havoc, and get out alive. Plus, it made no one ever want to use the compression blast flamethrower. Now that the health bonus was taken away, both flamethrowers are a great choice to use. I personally am going to use the original now, because rocket and bomb reflection is sweet, and I have no need for critical hits from behind. If I'm about to take someone out from behind, I'll set them ablaze and use the Axtinguisher.
Also, is it me or did the flares in the flare gun get faster since it was introduced? I've taken a liking to the flare gun recently and I used to suck with it.
Was just playing some now. I still play the pyro to get some achievements since I'm pretty awful at most other classes including Heavy so the new achievements don't worry me.
I gave Coal a 1-month trial of TF2 for us to play together but looks like that rude little shit doesn't want to play after thanking me >:
Is there any news on what the next weapon/achievement update is? Meet the ____?
Quote from: MasterClock;1390043Is there any news on what the next weapon/achievement update is? Meet the ____?
I don't think valve have even decided yet
I sure hope it's gonna be Demoman. I love to play as him.
GENTLEMEN.
I take back what I said about not using the backburner anymore. If there's a lot of troublesome demomen and soldiers, I'll use flamethrower. Otherwise, I'll use backburner. If there's a lot of open areas and range, I'll use flare gun. If there's a lot of underwater or closed areas, I'll use shotgun. If I'm using Flaregun, I'll use Fireaxe, so I have something to use underwater. Otherwise I'll use Axtinguisher.
I hope the Soldier is next. I'd like to see him get seeker rockets, an automatic rifle with a slight zoom function, so he can have some range but with less instant damage, a damage boost to spade, and an asp or a riot baton or something that does less damage than the spade but slows targets.
So what do you boys think of Natascha? I think she just sounds badass.
KWRRRRRR-THUM-THUM-THUM-THUM-THUM
Quote from: Wind-up Clock;1390243So what do you boys think of Natascha? I think she just sounds badass.
KWRRRRRR-THUM-THUM-THUM-THUM-THUM
:this:
Also i find these hilarious.
http://hk.youtube.com/watch?v=ioU-5aN_zXg
Sniper is the master race. Your all too ignorant to realize.
Quote from: TropicanaClock;1390654Sniper is the master race. Your all too ignorant to realize.
I did pyro for a bit and then sniper for a long time but then I had a taste of the other classes and it's hard to just be sniper anymore. It's entertaining on 2fort, but many other classes are too.
Demo, soldier, scout and spy are my favourites (I have many favourites.).
I hope spy gets a buff I love spy ;w;
I absolutely suck as the Spy. I like him, but I just can't play him. That's the only class I can't play.
Sniper is tough too because there are a lot of sniper players on the PC that can pull off instant headshots no matter how far away you are. I'm not bad with him, I'm just not quite as fast as a lot of the other snipers out there. Maybe it's because my sensitivity is only at 9.
I don't like Natascha. I can take on Scouts, Medics, and Pyros pretty well without it, and it makes it impossible to fend off another heavy. KGB and Sandvich, on the other hand, are great.
We should organize another cc match. How is Tuesday evening for everyone?
Man I am awesome with Scout...
Quote from: SockPuppetClock;1390829Man I am awesome with Scout...
Got any tips for staying alive with him? I can usually get in and get a kill or two but then I just get gunned down.
My favorites depend on the scenario. Many 2fort scenarios are perfect for the sniper, spy, or scout(my mains). Not all of them overlap, like if there's too many offensive demos, scouts, and soldiers, it's hard to snipe. If there's too much of a presence all around, then spying is almost impossible. Finally, if there's a turret in the main spawn and courtyard, scouting is almost worthless if not for the cheap sniper kills.
Meet the Gentleman
That would be so fucking awesome.
Quote from: TrickyClock;1391297So there's this video made by EvilDeadalus, found it very useful myself and got ofcourse better after it, and now Scout is one of my main-classes.
[u2]jRSW0Y1SgoA[/u2]
Wow. That actually helps me a lot. I think I'm going to be much better at the scout now.
I'm going to check if he has a "How to Play the Spy" video.
Quote from: SoBeClock;1391509Wow. That actually helps me a lot. I think I'm going to be much better at the scout now.
I'm going to check if he has a "How to Play the Spy" video.
He actually has, a HTP The Heavy and Pyro too.
Quote from: SoBeClock;1390881Got any tips for staying alive with him? I can usually get in and get a kill or two but then I just get gunned down.
Some things I don't think the video empasize enough:
- Never attack straight on unless you have no choice, in which case you might not last long. Flank and go unusual paths CONSTANTLY. Use your double jump to get to odd places from weird angles and surprise your enemy.
- If you miss your shots you're gonna be screwed, so you gotta practice aiming and reload even when you don't think you need to, since you will need it.
- Always stay at a good range from pyros no matter what or you will die. By good range I mean the a little bit more than the range of their flamethrower, since it's longer than it appears.
- It's a good idea to get the fuck away from the Heavy when he sees you. Although if you're really risky you can try edging a corner (running out only enough to get a good shot and then INSTANTLY running back) a couple of times until he stops the minigun and runs over to you in which case you shoot him a few times before his minigun spins back up which by then he'll be dead. This tactic of getting your foes to chase you works well against other classes, too.
- It's pretty useless trying to destroy sentries since there's almost always someone that will ambush you while you're distracted shooting at the sentry, and your low health just means that you die faster than really fast. However, if you're 150% certain there's no one near by, you should at least try to destroy the sentry.
- The syringe gun is very annoying, try to avoid getting really close when the medic has it out.
- If you're really close to a Demoman they usually do the annoying thing of planting stickies at their feet and getting you hurt a lot. If you know a Demoman who does this avoid close range combat. And remember to pay attention to the grenades they shoot out, cause they also hurt a lot.
- Never underestimate anything, etc, etc.
I got all the new weapons within like 2 hours except medic because my pc messed up and back then you needed all 36 achievements
Quote from: SockPuppetClock;1391714Some things I don't think the video empasize enough:
Following that video and your advice, I just pulled off an arena win as the only team member left against 5 people.
Awesome, I'm finally getting good with the scout!
I don't really need to watch his "How to Play the Pyro" as Pyro is my best class. His Spy video helped though.
Quote from: SoBeClock;1392073Following that video and your advice, I just pulled off an arena win as the only team member left against 5 people.
Awesome, I'm finally getting good with the scout!
:hi5:
Quote from: SoBeClock;1392073I don't really need to watch his "How to Play the Pyro" as Pyro is my best class. His Spy video helped though.
I'm not much of a pyro player, he moves to slow for my needs and his weapons are too simple, if they come close flamethrower/axe, if they run use the shotgun
I used to be a pyro all the time but Scout is so much fun. I just love his speed. A good tip is:
-Don't go for a head on battle. Attack the enemy a bit, and if he's not dead and has noticed you, use your speed to run away and strike back
Also Coal plays with me now and is actually very, very good at Pyro, better than me. We kick ass :3
Quote from: PowerGloveClock;1392684I'm not much of a pyro player, he moves to slow for my needs and his weapons are too simple, if they come close flamethrower/axe, if they run use the shotgun
There's more to it than that. You have to know how to stay alive which can be very tough.
Quote from: Ivan RAGE!!!11;1393079I used to be a pyro all the time but Scout is so much fun. I just love his speed. A good tip is:
-Don't go for a head on battle. Attack the enemy a bit, and if he's not dead and has noticed you, use your speed to run away and strike back
Also Coal plays with me now and is actually very, very good at Pyro, better than me. We kick ass :3
So Coal finally got it eh? Cool.
so is anybody trying the new update
does it bring back good feelings
Quote from: Zombie Lincoln on July 13, 2016, 11:53:11 AM
so is anybody trying the new update
does it bring back good feelings
im playing TF2 on steam lately...
(im a decent medic & i also play as a soldier at times)
whats your class, ZL?
The new update's alright. I never really saw tf2 as the type of game that needed matchmaking, though.
Who'd you vote for Heavy or Pyro.