Okay, continuation of this (http://clockcrew.cc/talk/showthread.php?t=80642), its about time the CC should dive into an underground art form even greater than the Clock Crew itself. The demoscene, where wowing the general public is the game, and if you can pull it off in small file sizes - even better.
Basically, we'll need an idea, a good "storyboard" of it, a decision on what programming language to use (C? ActionScript?), procedural generation and what not, and music.
So, this is not going to be a "typical" collab, which is why it doesn't have a typical start post.
To begin, state your proposed "occupation" within this project.
I'm an underwater welding expert.
I didn't understand a single word you just said.
Shut up IIDX NO ONE CARES GO AWAY =w=
I always enjoyed those flashes.
I use C# ( Like C++ basically) . C# has a graphics library for drawing on the window. DirectX is also fairly easy on it.
i guess i could get some music for you, it kind of depends on what genre you're looking for.
Okay, we kinda need to storyboard it first before we think of soundtracks.