Clock Crew

Arts & Leisure => Pokemon Stadium => Topic farted by: SpinningCubeClock on November 06, 2008, 08:48:18 AM

Title: Digital Painting: Long face man
Post by: SpinningCubeClock on November 06, 2008, 08:48:18 AM
First digital painting in like, 3 years. My old ones were shit and I was bored. I googled and saw Bobby Chiu's charicatures. I made one. Kinda looks like a white Obama.

(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fwww.storage.w4tb.com%2Flongface%2520copy.png&hash=4255b83d1b6fa747221cfe37a4fa0a7cfc8561a2)  (https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fwww.storage.w4tb.com%2Fwooden%2520man%2520copy.png&hash=bfc8602994f5837543791876879553302dc5885f)
Title: Digital Painting: Long face man
Post by: UnrealClock on November 06, 2008, 08:51:26 AM
I'd fuck that nose.
Title: Digital Painting: Long face man
Post by: BoltClock on November 06, 2008, 08:51:29 AM
Quote from: SpinningCubeClock;1442642Kinda looks like a white Obama.

You know what? I agree!
Title: Digital Painting: Long face man
Post by: AstronautClock on November 06, 2008, 02:51:19 PM
try not to use outlines. it helps alot working without outlines
Title: Digital Painting: Long face man
Post by: Bigglesnoots on November 06, 2008, 03:00:08 PM
I disagree with astronaut. I like the outlines very much.
Title: Digital Painting: Long face man
Post by: Asshatclock on November 06, 2008, 05:20:45 PM
Quote from: AstronautClock;1442811try not to use outlines. it helps alot working without outlines

Youre going to have to explain that to me.
Title: Digital Painting: Long face man
Post by: SpinningCubeClock on November 06, 2008, 11:22:47 PM
Quote from: assblockclock;1442902Youre going to have to explain that to me.
Me too.

EDIT: I do however, upon further inspection, see that the lines on the face may be a bit too bold. It was meant to just be a sketch and then I'd go over and do proper lines, except I don't know how to. :( Some people say they ink their paintings in flash which I might try. The lines on the neck and shirt however seem more appropriate and suiting for the style.

EDIT EDIT: Added new painting of model man thang.
Title: Digital Painting: Long face man
Post by: AstronautClock on November 07, 2008, 01:07:56 PM
ok so this guy explains it fairly well for beginners that have no clue.
I hope this helps you

Quote from: bumskeefrom tonight, it's pretty straight forward.
but for the first one..

Sketch, I had one sitting on my desk.. Not too concerned about details or anything but just the overall shape, proportion? placement of the shadows and stuff.


blocking in the colours, just as I see them. Larger brush size and 80~100 opacity. take time to observe and try and pick the colours right


Blending, now I've noticed if u blend too much you will end up muting up ur apple. and do all sort of things to bring it back from death! What I sort of do is just reduce the stroke sizes and just add more colours in between. Like previous step but in smaller blocks.


Blending continues, Should probably say rendering.. checking to see the colours are right, actually always check.. and where it blends and stuff.. I try to leave out really fine details, overall form is more important and can easily add details later.


Refining and adding details! simple huh? :D


will add more soon..
Title: Digital Painting: Long face man
Post by: SpinningCubeClock on November 08, 2008, 02:16:53 AM
That did not help at all.

EDIT: So NOW the pictures came up. I still think you're a bit pretentious however.
Title: Digital Painting: Long face man
Post by: CactusLemon on November 24, 2008, 05:40:48 PM
lol i like it allot!
Title: Digital Painting: Long face man
Post by: AbsintheClock on November 24, 2008, 06:55:37 PM
You ever try doing charactures of actual people? I think you'd do great at that.