Holy shit there's been some news!
Taking this from uesp.net
QuoteThe only important news to come out of QuakeCon so far this year is a statement from Todd Howard that Bethesda has a new project in development (http://www.vg247.com/2010/08/13/bethesda-confirms-new-project-in-development/) and that it has been in development for two years.
Previous rumors had suggested that a new installment of The Elder Scrolls would be announced at QuakeCon, which finishes on Sunday, August 15 this year. The last installment of the series, Oblivion was released over four years ago, so a new game is well overdue.
UPDATE: In a EuroGamer interview (http://www.eurogamer.net/articles/2010-08-16-bethesdas-todd-howard-interview) released on 16 August, Todd Howard gives a few more details. "One thing I can say is that from when you first hear about it to when it's out will be the shortest it's been for us. It's pretty far along. When we show it, we want to show a lot, because there's a lot of game there to play right now.
"You know, if Pete Hines came in and said, "I want you to show it," I'd be like, "Okay, I'm ready to show it." But we've just decided for now not to yet."
ngghhhh i really hope they show it soon, and it better not be an MMO. I'm pumped!
I hope they use a better engine then the one they used for Oblivion. I tried to go back to that game over the summer and the character models are creepy as fuck.
I mean yeah back in 2006 it was amazing, not so much today.
I they don't use a new engine I will mail anthrax to the whole development team. But I know they will so I won't have to worry about how to buy deadly viruses.
Also I hope they bring back the level of complexity i felt in TES III but not in IV.
Also yeah it better not be an MMO
Sounds awesome! I really enjoyed played Morrowind, not as much as I did Oblivion but I'm greatly looking forward to TESV. Also maybe a new TES Construction Set will be released. If so I think I'd be willing to invest some monez into getting it.
Quote from: ROCK ON!;1778728Also maybe a new TES Construction Set will be released
I'm sure they will
Never played morrowind, but I loved Oblivion and I'm usually not that big on RPGs. Can't waaaaaitt!
EDIT: Except for the main quest, that sucked.
FUCK YESSS
Maybe not MMO, but co-op would be nice.
Two things I really want in this game and that I need to really enjoy it
1 player
no leveling content
sadly bethesda has a hardon for leveling content these days for some fucking reason
I dont think Bethesda will take any major steps forward with this one in terms of the core RPG gameplay. It'd be nice if you couldn't survive a certain cave or fortress until you reached a certain level...
Monsters that level up with you is kinda lame.
OMG I love Elder Scrolls alright there bringing it back I personally liked Morrowind the best
I still got to play Oblivion to know what the whole fuss is all about.
i wanna kill that yellow mohawked crazy fan again
Since there doesn't seem to be any more information, probably for a long time, why don't we talk about what we want to see in ESV?
I personally liked the simplified skill system in Oblivion because it meant less grinding and more versatility. You didn't just have to focus on one weapon FOREVER to be competent like Morrowind. I just hope they don't simplify it more. In the last game it was pretty much perfect IMO.
As I said I REALLY hope they back off on the leveling content.
I hope they have a new engine as somebody else already said.
I hope they make quicktravel harder or at least make the scenery interesting enough to make walking worthwhile. The limits of quicktravel in morrowind made me go out and explore more, and that added a lot of fun and immersion to the game and gave a sense of scale.
I hope the game has more topographical variety. Oblivion only had grassy plains, grassy plains with swamp-like features, grassy hills with a bunch of trees, and snowy mountains with nothing on them. They also had the "oblivion realm" but that place is such a piece of shit I prefer to pretend it doesn't exist.
that's all I got for now. I could go on but people won't read my post if it's too long
I want better spell management, more effects and uses, and better conjouration/enchanting. Also I want all the old armor pieces back, I liked having different gloves and vambraces and stuff. More interesting loot. Overhaul archery, make it faster. Let me shoot arrows like an elf not a barbarian that is most familiar with his axe. Needs to be one player, or SMALL (2-4) adventuring parties at most. No MMO crap! Yes more limited quick travel.
I would like to see an absence of load times, and actually show your character and npcs opening doors! And attacking while on horses would be nice, as would more realistic horses (red dead redemption-like horses would be aaaaaaaawesome)
Just streamlining the entire experience would be great so it feels less like a game.
Quote from: Unfinished Zombie Game;1778830I would like to see an absence of load times, and actually show your character and npcs opening doors! .
yeah I thought the whole instanced towns thing was dumb. I would have gladly excepted lower quality graphics in towns if they could be more seamlessly merged with the environment.
Quote from: Bulba;1778828I want better spell management, more effects and uses, and better conjouration/enchanting.
You know you can create your own spells in Oblivion? You have complete freedom. The system let you have pretty much any effect you could want. I always assumed that the vendor spells are just for people doing some "on the side" spellcasting and people who want to make serious wizard characters where assumed to go for spell making at their first chance. Then again it was kind of a pain in the ass to get to the point where you could make spells...
Quote from: dill weed;1778832You know you can create your own spells in Oblivion? You have complete freedom. The system let you have pretty much any effect you could want. I always assumed that the vendor spells are just for people doing some "on the side" spellcasting and people who want to make serious wizard characters where assumed to go for spell making at their first chance. Then again it was kind of a pain in the ass to get to the point where you could make spells...
I beat the mages guild quests and have never made a spell because of the mana costs... I always felt like I didn't have enough
More unique dungeons and fortresses would be nice... Unique areas, characters, and loot seemed to be severely lacking in Oblivion.
Lot of oblivion bashing in this thread, I feel it needs to be pointed out oblivion WAS a very good game. It improved on Morrowind in many ways, especially combat. The physics engine was fun, but underutilized. It had lots of interesting characters and the quests were often very unique and unexpectedly funny at times (the mage quest where you had to get the ring from the bottom of the well was fucking genius). In fact I'd go so far as to say the sidequests in Oblivion are better than Morrowinds.
still though IMO morrowind > oblivion
Morrowind had a lot more stuff, whereas Oblivion had a bigger world with basically nothing in it. Closing an Oblivion gate always felt like a chore, but the memorable side quests are what made the game great.
Yeah, Oblivion's guilds were fantastic, I played through each quest tree.
I feel about the game like I feel about Hitman (of which I've also only played the most recent game). There's a lot of really, really, really good stuff there, and if they just clean it up, polish it, and rework it a little bit, it could be absolutely brilliant.
Quote from: dill weed;1778867Lot of oblivion bashing in this thread, I feel it needs to be pointed out oblivion WAS a very good game. It improved on Morrowind in many ways, especially combat. The physics engine was fun, but underutilized. It had lots of interesting characters and the quests were often very unique and unexpectedly funny at times (the mage quest where you had to get the ring from the bottom of the well was fucking genius). In fact I'd go so far as to say the sidequests in Oblivion are better than Morrowinds.
still though IMO morrowind > oblivion
Oblivion definitely had some awesome quests. The problem is, once you've done every quest and plowed to the top of every guild, there's not much left to do aside from explore cave #394
Oblivion was definitely an amazing game, I found and did just about everything I possibly could with it (300+ hours worth of playtime between 3 different characters).
That being said, Oblivion did some things great and some things just plain awful. The main quest sticks out in my head as the best example.
I loved Oblivion so much. One thing they must improve on: The NPC conversation system. That needs an overhaul.
Also, the fact that if guards are like 100 feet away and they stop you from there, total BS.
Also, make sure there are no infinite cash/duplication bugs. When I find them, I can't help but use them. Then I feel bad about it.
Quote from: torch;1779364I loved Oblivion so much. One thing they must improve on: The NPC conversation system. That needs an overhaul.
Also, the fact that if guards are like 100 feet away and they stop you from there, total BS.
Also, make sure there are no infinite cash/duplication bugs. When I find them, I can't help but use them. Then I feel bad about it.
They're improving NPC conversation system in New Vegas, so hopefully that'll transfer over to the Elder Scrolls
Morrowind was my favorite because I first started on the xbox. I remember walking some distance and some guy come crashing down. Then I'd go on slaughtering rampages and kill everyone.
Quote from: VuvuzelaClock;1779373Morrowind was my favorite because I first started on the xbox. I remember walking some distance and some guy come crashing down. Then I'd go on slaughtering rampages and kill everyone.
That's the guy with the scroll of super jumping and the journal that says he's sure he's figured out how to lang safely right?
lololol
Quote from: dill weed;1779433That's the guy with the scroll of super jumping and the journal that says he's sure he's figured out how to lang safely right?
lololol
That good old falling wizard ;D
You guys are making me want to play morrowind now
For me, playing Morrowind is the following:
1: Start game
2: Call character "Faggot" or something.
3: Glitch through the outside wall before getting my papers stamped so I can't be arrested.
4: Use the colsole to unlock the guard's tower door.
5: Steal a sword and kill the guard, then take everything else.
6: Leave and run straight to Balmora
7: Use the console to get Uber powerful.
8: Kill everyone in Balmora
9: Get bored and quit.
10: Say to myself "I'll actually start a real game this time!" and go back to step 2.
Holy shit, there's more.
QuoteThe Bethesda Blog has been around for ages, but there's now a new podcast too (RSS). The first one includes an interview with id software's Tim Willits and Todd Howard, Executive Producer of Oblivion and several other TES games.
An interesting comment from Howard is that he has been writing "relatively the same type of game for a very long time ... consoles are powerful enough now that we can do some pretty deep, dynamic kind of games", which could be taken to suggest that the previous news that a new game is "ready to show" means the new game is TES V.
Howard also says that he and the Bethesda development team have been working on the game since they finished Fallout 3. He adds that they are "not ready to talk about it yet but we are really excited with how it looks. I mean, if we were forced to show it right now we'd be proud to show it, but we just don't feel the timing's quite right yet to show it." and "It's the game everybody in the team really wants to play."
Hopefully they go back to the better world design that Morrowind had. Oblivion's world was too boring and repetitive.
Also I want more neat little enchanted rings daggers and boots and stuff.
OH MY GOD YOU GUYS
http://kotaku.com/5697047/report-elder-scrolls-v-is-a-direct-sequel-to-oblivion
NEW ENGINE
New engine? Thank god.
Seriously, this might be the first game i camp outside the store for. Oblivion was my favourite game and i love the Elder Scrolls series.
you guys ever read old posts and wonder why the fuck you ever posted that shit?
That's basically what i'm seeing in this thread.
anyway, fantastic news on the new engine. One thing that everybody failed to mention was those damn loading screens. They're all over Oblivion (and FO3/NV) and they're really annoying. It'd be awesome if I could walk into an INN seamlessly rather than having to stare at a load screen.
I at least want cooler/more things to look at when I'm waiting for the game to load. Morrowind had concept art to look at which was fun, Oblivion had boring-as-fuck loading screens.
I've only played Oblivion, but I loved it. This is great news!
Quote from: topcatyo;1792990I at least want cooler/more things to look at when I'm waiting for the game to load. Morrowind had concept art to look at which was fun, Oblivion had boring-as-fuck loading screens.
the fantastic soundtrack helped...
Quote from: Thor;1779371They're improving NPC conversation system in New Vegas, so hopefully that'll transfer over to the Elder Scrolls
The only thing that ended up being different was how clever the things people said were
Quote from: NINTY;1793040the fantastic soundtrack helped...
Eh, the soundtracks from Morrowind - Oblivion - Fallout 3 seemed too similar to me. At times I would swear that the background song I heard in Fallout 3 was taken straight out of Morrowind.
The swing music from Fallout 3 was awesome, though, loved that.
Quote from: topcatyo;1793085Eh, the soundtracks from Morrowind - Oblivion - Fallout 3 seemed too similar to me. At times I would swear that the background song I heard in Fallout 3 was taken straight out of Morrowind.
The swing music from Fallout 3 was awesome, though, loved that.
Well Jeremy Soule does the music for most online games (to be best of my knowledge), including Dark Allience & Guild Wars. So could it be possible that he also does the music for Fallout 3?
Quote from: topcatyo;1793085Eh, the soundtracks from Morrowind - Oblivion - Fallout 3 seemed too similar to me. At times I would swear that the background song I heard in Fallout 3 was taken straight out of Morrowind.
The swing music from Fallout 3 was awesome, though, loved that.
[U2]ZWuNf4gxwuM[/U2]
[U2]V3EOibiVzq4[/U2]
The themes in the Elder Scrolls games are supposed to be rather similar, which works for me. However, gameplay wise, I definitely enjoyed Morrowind a lot more than Oblivion.
I enjoyed the depth of Morrowind, I was disappointed with the omission of certain Morrowind skills/things in oblivion such as polearms, throwing weapons, and unarmored. With that being said, I really enjoyed oblivion and I think the combat in oblivion was much better than morrowind, and overall made the experience more enjoyable. If they improve the combat more, re-add some of the things from morrowind like the stuff I mentioned, and especially if they make a new engine that could support stuff like dual wielding, ladders, and a better conversation system (I hated that persuasion wheel thing) I would buy The Elder Scrolls V in a heartbeat.
Well, as long as it's at least as good or better than Oblivion and Fallout 3, even if they keep using the same engine, I'll buy it anyway.
Hell yeah! I had no clue about this!
Morrowind wasn't my favorite, but the bloodmoon expansion made the whole game better.
As for Oblivion, I loved everything except how dull everything is.
Something about TES is just so unimaginative or dull/colorless, even with the Shivering Isles which was pretty trippy.
It's just like, the color palette or something...
I say the new installment should focus on making more things interactive, like when you're walking around and you see logs it would be pretty cool to cast your fire spell and have a camp fire.
NPC's could use more depth too, NPC's should vary more in age, the NPC's should vary in body shape and even though voice acting is probably really expensive, give the npcs more than 3 voices...
Oh my god a trailer!!!!
It's called The Elder Scrolls V: Skyrim and it's being released 11/11/11
http://www.gametrailers.com/video/vga-10-elder-scrolls/708369
I actually nearly cried a bit, it's fucking epic :(
just saw this, I pooped a little.
Too bad we didn't get to see the engine. I find it extremely hard to believe that they're just now showing us a trailer and expecting to release it in less then a year. This is definitely going to see a delay especially with Uncharted 3, ME3 and a whole slew of other top selling releases to compete with.
still, i'm happy as fuck it was announced. I want to see more!!!
Skyrim huh?
I was hoping to go to where the Khajit and Argonians are always fighting with each other.
FUCK YES.
http://twitter.com/#!/Bethblog/status/14010984884604929
Also, they aren't just using a more updated version of the Gamebryo engine. Fucking brand spanking new. Aww yeaaah.
I just came in my pants
I liked Oblivion more than Morrowind.
Quote from: torch;1796817Also, they aren't just using a more updated version of the Gamebryo engine. Fucking brand spanking new. Aww yeaaah.
Oh
my
god
I... I didn't think it was possible. Finally the curse of Gamebryo has been lifted from the shining halls of Bethesda.
Oh boy oh boy oh boy, info and screens come out next week!
http://twitter.com/#!/DCDeacon/status/22032689108357120
Quote from: UshankaClock;1800423Oh boy oh boy oh boy, info and screens come out next week!
http://twitter.com/#!/DCDeacon/status/22032689108357120
fucking yes
Quote from: torch;1796817FUCK YES.
http://twitter.com/#!/Bethblog/status/14010984884604929
Also, they aren't just using a more updated version of the Gamebryo engine. Fucking brand spanking new. Aww yeaaah.
Looks like the game may actually be playable!
The one thing that will make me buy this game right away when it comes out: If they mention online play.
Or if it looks really really good.
Quote from: topcatyo;1800927The one thing that will make me buy this game right away when it comes out: If they mention online play.
Online arena battles would be pretty nice
I rather this not be online. I'm up for some online arena battles or other online components like a trading system or something similiar to demon's souls but the last thing TES5 needs to be is a MMO.
Quote from: NINTY;1800939I rather this not be online. I'm up for some online arena battles or other online components like a trading system or something similiar to demon's souls but the last thing TES5 needs to be is a MMO.
Not an MMO, but maybe some co-op play would be fun in the same vein as Borderlands.
I think multiplayer would ruin the unique feel of TES series. Open world games were you're in a generic tolken fantasy setting and fight alongside other champions are a dime a dozen, but open world games designed specifically around the player being the ONE and ONLY chosen one, who with proper training more powerful than anyone else on the planet, are relatively rare. If it's a multiplayer you are instantly not the most powerful being, just another hero, only on par with many others in your realm.
At the highest levels of Morrowind you are LITERALLY more powerful than GODS. If there was a multiplayer TES that would mean that there are hundreds of random warriors who are more powerful than gods, and that's just fucking I'm a edgy teen
I am also a purist when it comes to TES being one-player. I think companies believing that EVERY game must have a form of multipayer no matter how slapdash is wrong. Once you introduce multiple players, you also introduce a whole host of new problems like loot sharing and balancing.
Quote from: Thor;1800982I think multiplayer would ruin the unique feel of TES series. Open world games were you're in a generic tolken fantasy setting and fight alongside other champions are a dime a dozen, but open world games designed specifically around the player being the ONE and ONLY chosen one, who with proper training more powerful than anyone else on the planet, are relatively rare. If it's a multiplayer you are instantly not the most powerful being, just another hero, only on par with many others in your realm.
At the highest levels of Morrowind you are LITERALLY more powerful than GODS. If there was a multiplayer TES that would mean that there are hundreds of random warriors who are more powerful than gods, and that's just fucking I'm a edgy teen
In my opinion Oblivion already did (or tried to) do away with the All-Powerful player with the enemies that scaled with your character. Granted, once you get to level 30 or something you can still trounce all the enemies, but even then my character still easily gets his ass whooped by a single ogre.
Yes, in all the Elder Scrolls games your character is The One or the Nerevarine, but I wouldn't mind a change-up to the formula. That's just personal preference though, so don't regard that as an argument.
Quote from: ButtplugClock;1800987I am also a purist when it comes to TES being one-player. I think companies believing that EVERY game must have a form of multipayer no matter how slapdash is wrong. Once you introduce multiple players, you also introduce a whole host of new problems like loot sharing and balancing.
I can understand that, I thought the multiplayer in Metal Gear Solid 4 (or 3, but I never played Subsistence) was completely unnecessary and shoe-horned in.
However, whenever I played Metal Gear Solid I don't play it thinking "Man, I wish I was playing this with friends."
When I play The Elder Scrolls (or Fallout 3), I think that.
This is just preference, though, and I can understand why you wouldn't want it to have multiplayer. If it turns out it's not in the game, I won't think any less of it.
But, if they announce that it's going to have co-op I will grow such a boner, oh man.
You really should just play some Demon's Souls Topcat. I'm tellin you, it's pretty much what you're looking for here.
Albeit a lot more difficult...
Quote from: NINTY;1801050You really should just play some Demon's Souls Topcat. I'm tellin you, it's pretty much what you're looking for here.
Albeit a lot more difficult...
This is the only game in the last 2-3 years that has made me want to buy a console.
It looks like it's from the gaming era where you couldn't always beat the games you bought.
Quote from: NINTY;1801050You really should just play some Demon's Souls Topcat. I'm tellin you, it's pretty much what you're looking for here.
Albeit a lot more difficult...
I've actually been planning on getting it soon...
Paraphrased from the magazine
QuoteMelee combat is very revamped. Expanded move sets including shield bashing and finishing moves. It's heavily based on timing and the offense defense back & forth. Common "Cheap tactics" such as back pedaling have been nerfed. Dual wielding isn't just a nice option, it's integral to the gameplay. You can assign any combination of weapons, shields, or spells to either of the two hands. (e.g. a mage can equip a different spell in each hand and go to town.) You weapon combinations will play a big role to how effective you are and how quickly particular skills increase.
Bows have longer load and fire times, but dramatically increased damage to make it a good weapon for stealth characters.
The class sytem (which specializes your skills) has been replaced with a perk system similar to fallout. You choose which skills to upgrade yourself to specialization is at your own disgretion.
5 schools of magic, mysticism is gone and it's spells are dispersed to the other schools of magic. Spell number is similar or greater than Oblivion.
I'm glad they got rid of mysticism because that school was fucking ass and never worth leveling up
EDIT: Everything in the article summarized nicely
http://www.neogaf.com/forum/showthread.php?t=418068
Quote from: Thor;1801203Paraphrased from the magazine
I'm glad they got rid of mysticism because that school was fucking ass and never worth leveling up
EDIT: Everything in the article summarized nicely
http://www.neogaf.com/forum/showthread.php?t=418068
Conjuration is the best class. Just summon up a Xivilai and have it maul every fucking imperial asshole.
Those recaps have me all excited. Goddammit.
Here are the scans from the magazine, it looks fucking incredible. http://www.gamingeverything.com/2011/1/elder_scrolls_v_scans
I think the stat screen is overwrought
http://www.gamingeverything.com/2011/1/elder_scrolls_v_scans/3653/elder_scolls_v-4.jpg#
Any word on if they will still use the boring armor system from TES4?
Quote from: ButtplugClock;1801277I think the stat screen is overwrought
http://www.gamingeverything.com/2011/1/elder_scrolls_v_scans/3653/elder_scolls_v-4.jpg#
Any word on if they will still use the boring armor system from TES4?
I'm guessing not, pretty much everythings been changed.
The more I look at it the more I'm glad they got rid of Mysticism. I mean, seriously, reflecting damage, telekineses, soultrap, detect, and absorb spells in the same group? What the hell were they thinking? Where's the common thread?
Hell, a good half of Mysticism spells would make far more sense in Alteration
The recap got me excited in some sense but I got the feeling that perhaps they're dumbing it down a little bit...
whatever, still excited. Those screens look pretty damn good.
This game is going to be a piece of fucking shit just like Oblibion don't you stupid fucks fall for the same fucking bullshit PR hype that they're repeating just like Bethesda's last fucking turd just remember that stupid E3 video where the stupid cunt dog shagger sets her dog on fire OH MY GOD RADIANT AI what a terrible game if you disagree you are a twat because you cannot fucking disagree.
Pirate this game. I will personally murder everyone who buys this game but if you pirate it I will (probably not) make a movie about you. It is not even worth pirating also don't you dare call this a fucking roleplaying game Bethesda hasn't made a roleplaying game since Daggerfall although Morrowind is arguable
fuck you
Quote from: BobbyClock;1801406if you pirate it I will (probably not) make a movie about you.
Man now I want to pirate this when it comes out on the off chance you will come through with that movie.
Quote from: BobbyClock;1801406This game is going to be a piece of fucking shit just like Oblibion don't you stupid fucks fall for the same fucking bullshit PR hype that they're repeating just like Bethesda's last fucking turd just remember that stupid E3 video where the stupid cunt dog shagger sets her dog on fire OH MY GOD RADIANT AI what a terrible game if you disagree you are a twat because you cannot fucking disagree.
Pirate this game. I will personally murder everyone who buys this game but if you pirate it I will (probably not) make a movie about you. It is not even worth pirating also don't you dare call this a fucking roleplaying game Bethesda hasn't made a roleplaying game since Daggerfall although Morrowind is arguable
fuck you
Daggerfall was pathetic, as far as I am concerned the last game Bethesda made was TES: Arena.
Quote from: ButtplugClock;1801408Daggerfall was pathetic, as far as I am concerned the last game Bethesda made was TES: Arena.
Pathetic maybe but only 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as pathetic as oblibion and this wiill be just as bad maybe take away one 0
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fwww.igniq.com%2Fimages%2Felder_scrolls_oblivion_troll_190305.jpg&hash=768524b4b4460662939773e219a0fdca873ffe3d)
Found some pages from the GameInformer magazine that were not posted.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fsphotos.ak.fbcdn.net%2Fhphotos-ak-ash1%2Fhs771.ash1%2F166160_183658941664318_179121122118100_565352_8078675_n.jpg&hash=9e53c4395d85d958944e5b8e942781a07c50fcdd)
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fsphotos.ak.fbcdn.net%2Fhphotos-ak-snc6%2Fhs056.snc6%2F168668_183658908330988_179121122118100_565350_7243867_n.jpg&hash=6a2a28fde0ea0eb7e0dc6bac9f08dae0a64214d7)
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fl14.sphotos.l3.fbcdn.net%2Fhphotos-l3-snc4%2Fhs1365.snc4%2F163753_183658918330987_179121122118100_565351_672903_n.jpg&hash=03d256571f8b6153ad27a04666aba2318b2df213)
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fsphotos.ak.fbcdn.net%2Fhphotos-ak-ash1%2Fhs793.ash1%2F168372_183658964997649_179121122118100_565353_2881837_n.jpg&hash=178b55d9f97b58c534d996708ad5f1886f89100d)
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fsphotos.ak.fbcdn.net%2Fhphotos-ak-ash1%2Fhs744.ash1%2F163671_183658981664314_179121122118100_565354_1374550_n.jpg&hash=097d2d1ae457356bc66a11a5c7575ea2c230534c)
Faces are looking a lot better.
EDIT: Holy shit i just read the last one. Thu'um, the ability to kill people with your voice, is mentioned! Oh wow :)
Quote from: UshankaClock;1801748EDIT: Holy shit i just read the last one. Thu'um, the ability to kill people with your voice, is mentioned! Oh wow :)
new ingame screenshot (http://files.myfrogbag.com/iws5jq/newelderscrollsscreenshot.jpg)
Quote from: Thor;1802100new ingame screenshot
They're really doing great things with this new engine
Quote from: Thor;1802100new ingame screenshot
:myretinas:
New spell like ability that every character has, known as "dragon shout". It's collectable powerup attacks that you gain by killing dragons, doing a side questline, or just discover with exploration. They're used as somewhat of a "collection" mechanic.
http://www.gameinformer.com/b/features/archive/2011/01/20/skyrim-s-dragon-shouts.aspx
http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx
ââ,¬Å"One of our goals was 'What if Apple made a fantasy game? How would this look?"
oh my god
Quote from: Thor;1804867http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx
ââ,¬Å"One of our goals was 'What if Apple made a fantasy game? How would this look?"
oh my god
See, it would be marketed to hipsters and douchebags if Apple designed it.
I'm sure the menu will be alright. Also:
Quote* Before Skyrim development started, Bethesda considered to wait for the next generation of consoles. Instead, they chose to reboot the visuals and gameplay and rewrite the engine (now called Creation Engine).
* The province of Skyrim is about the size of Cyrodiil. Thereââ,¬â,,¢s five big cities and at least 130 dungeons and other points of interest. Skyrim is inhabited by Nords and dwarves.
* Your character Dragonborn has a dragon soul, which allows you to use dragon shouts. Dragon shouts can be learned by reading them from walls and consist of up to three words, the shouts will get more powerful when you learn more words. Youââ,¬â,,¢ll meet dragons regularly while playing Skyrim.
* Unlike Oblivion, Skyrimââ,¬â,,¢s main quest isnââ,¬â,,¢t featured by huge hell gates in the landscape. Instead, there is a less obvious division between main and side quests. Thereââ,¬â,,¢s ââ,¬Å"hundreds of hoursââ,¬Â of quests in Skyrim, the main quest is twenty hours.
* Enemies donââ,¬â,,¢t level endlessly with you anymore. The moment you enter a dungeon, the level of the enemies in it is fixed at your level at that time.
* Dungeons feature more puzzles and booby traps than in Oblivion.
* Active blocking means that melee gets more interesting to play. All melee weapons have special perks (Fallout-style).
* Skyrim is still meant to play in first person view, but third person view should now look a lot better.
* The interface shows every inventory item in 3D.
* Thereââ,¬â,,¢s eighteen skills, divided in warrior, thief and mage categories. You can mix and match them in the gameââ,¬â,,¢s nebula skill interface.
Todd Howard interview:
* Every attack can be done from stealth, but some are more effective. Some have special animations too.
* Graphically, Bethesda are trying to minimise popup and to make the graphics look the same across all platforms (apart from the pc versionââ,¬â,,¢s higher resolution and AA settings). Compared to Oblivion, they want to improve the faces and animations.
* No more Speedtree for foliage, but hand made.
* Bethesda looked at Kinect for Xbox 360, but decided it uses too much memory to implement it in Skyrim.
* The pace at which they released dlc for Fallout was too high, so at this point theyââ,¬â,,¢d like to keep the expectations low.
http://planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=86
I always thought dwarves were extinct in Tamriel...
edit: nvm, apparently few exist.
Quote from: NINTY;1804944I always thought dwarves were extinct in Tamriel...
edit: nvm, apparently few exist.
All except ol' Yagrum
Why does that screenshot have such good quality?
Quote from: ButtplugClock;1804978Why does that screenshot have such good quality?
That's about as good as I recall Morrowind looking...
Quote from: NINTY;1804944I always thought dwarves were extinct in Tamriel...
edit: nvm, apparently few exist.
All we know is that everybody THINKS they're extinct and nobody has seen one in a really long time (or at least aren't telling anybody about it if they do see one)
[U2]c9eGtyqz4gY[/U2]
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fimg194.imageshack.us%2Fimg194%2F1337%2Fskyrimyay.jpg&hash=f65edc5326d06e5baf2ee13601c625c15db9879f)
yeah, I'd say that's about right.
I love the animation
I'm so sad they're taking out custom spells. Designing obscenely powerful game breaking spells was the only thing fun about being a wizard in elder scrolls game.
Quote from: Thor;1806018I'm so sad they're taking out custom spells.
WHY THE FUCK WOULD THEY DO THAT
that likely means they are fucking with enchantment as well?
gettin really fucking sick of my games being dumbed down so more 13 year olds will buy it.
Quote from: ButtplugClock;1806023WHY THE FUCK WOULD THEY DO THAT
that likely means they are fucking with enchantment as well?
gettin really fucking sick of my games being dumbed down so more 13 year olds will buy it.
LoL, It does suck, but you'll be able to duel wield spells.
Quote from: ButtplugClock;1806023WHY THE FUCK WOULD THEY DO THAT
that likely means they are fucking with enchantment as well?
gettin really fucking sick of my games being dumbed down so more 13 year olds will buy it.
Enchanting is back as a skill (I think it was in oblivion) along with blacksmithing, so we have that to look forward to. Alchemy is back too but as a stealth skill instead of a magic skill (even though that's I'm a edgy teen because the entire point of elder scrolls alchemy is harnessing and refining magic inherent in plants and animals, not making poison with base chemistry).
Quote from: Thor;1806018I'm so sad they're taking out custom spells. Designing obscenely powerful game breaking spells was the only thing fun about being a wizard in elder scrolls game.
True that.
Sometimes it was fun just adding tiny details to make the spells look cooler like applying chameleon to a shock spell or adding a 1-damage/5 second duration fire spell to yourself while simultaneously summoning a dremora so you look all badass when summoning.
The main reason I'm looking forward to TES5 is doing the daedric shrine quests.
Fuckin' love that shit.
Quote from: MonsterMunch;1808010The main reason I'm looking forward to TES5 is doing the daedric shrine quests.
Fuckin' love that shit.
assuming those are even in there. Oblivion focused heavily on the Daedra as it made sense to the overall plot of the game but Skyrim is taking an entirely different approach. I'd be surprised if we even see Daedra in Skyrim (other then the ones that are Conjured) due to the planes of oblivion being forever sealed with the death of Martin Septim.
Quote from: MonsterMunch;1808009Sometimes it was fun just adding tiny details to make the spells look cooler like applying chameleon to a shock spell or adding a 1-damage/5 second duration fire spell to yourself while simultaneously summoning a dremora so you look all badass when summoning.
I never thought of this. It's brilliant.
Quote from: NINTY;1808037assuming those are even in there. Oblivion focused heavily on the Daedra as it made sense to the overall plot of the game but Skyrim is taking an entirely different approach. I'd be surprised if we even see Daedra in Skyrim (other then the ones that are Conjured) due to the planes of oblivion being forever sealed with the death of Martin Septim.
They've been in every TES since Daggerfall so it would be a shit move to cut them out. If anything there is more reason for shrine quests with the daedra trapped in oblivion. They'll need mortals to do their bidding. I'll even go as far to say that Mehrunes Dagon will probably have a shrine quest in Skyrim.
Quote from: MonsterMunch;1808146They've been in every TES since Daggerfall so it would be a shit move to cut them out. If anything there is more reason for shrine quests with the daedra trapped in oblivion. They'll need mortals to do their bidding. I'll even go as far to say that Mehrunes Dagon will probably have a shrine quest in Skyrim.
I just don't see them focusing on Daedric shrine quests this time around. I'm not saying I don't want to see them but I'm not expecting a whole lot of Daedra in Skyrim. I'm expecting Dragons and their kin.
Quote from: NINTY;1808173I just don't see them focusing on Daedric shrine quests this time around. I'm not saying I don't want to see them but I'm not expecting a whole lot of Daedra in Skyrim. I'm expecting Dragons and their kin.
i don't think he expects them to focus daedra, we can expect there to be some shrines though.
Quote from: ButtplugClock;1808176i don't think he expects them to focus daedra, we can expect there to be some shrines though.
eh that was kinda vague I suppose.
What I meant was that I don't think they'll spend as much time on daedra shrine quests as they did in Oblivion. Cyrodiil is naturally going to have shrines of Daedra as the Ayleids worshiped the Daedra as opposed to the eight divines. When men drove the Ayleids out of Cyrodiil most of their culture, structures, and shrines remained.
Ayleids are not native to Skyrim, though interestingly enough I don't think they were native to the Vvardenfell province of Morrowind yet Azura has a shrine on the southeastern coast of the region...
I dont know. We'll see.
Quote from: NINTY;1808178What I meant was that I don't think they'll spend as much time on daedra shrine quests as they did in Oblivion. Cyrodiil is naturally going to have shrines of Daedra as the Ayleids worshiped the Daedra as opposed to the eight divines. When men drove the Ayleids out of Cyrodiil most of their culture, structures, and shrines remained.
Ayleids are not native to Skyrim, though interestingly enough I don't think they were native to the Vvardenfell province of Morrowind yet Azura has a shrine on the southeastern coast of the region...
[U2]IRuuF-5ZST8[/U2]
New info, ladies.
http://forums.bethsoft.com/index.php?/topic/1167518-official-playstation-magazine/
Quote from: UshankaClock;1808278New info, ladies.
http://forums.bethsoft.com/index.php?/topic/1167518-official-playstation-magazine/
"Magnetism", fancy way to say extreme aim assist
They probably removed friendly fire because bethesda sucks too much at programming to make AI that doesn't blindly run through your line of fire.
The rest of it sounds very nice though. Especially the parts about the vendettas and the towns actually being different (rather than the same town over and over like in Oblivion)
Quote from: Thor;1808302"Magnetism", fancy way to say extreme aim assist
They probably removed friendly fire because bethesda sucks too much at programming to make AI that doesn't blindly run through your line of fire.
The rest of it sounds very nice though. Especially the parts about the vendettas and the towns actually being different (rather than the same town over and over like in Oblivion)
the magentism feature makes sense to me
with a gun you can aim with x,y coordinates to a specific place
with a melee weapon you make a line across the screen, causing damage in a places you might not intend to
I have always been a big fan of Bethesda, I played every single Fallout (Even the shitty and inconsistent Bos and tactics), but I have never played Elder scrolls, my friend wants me to by Skyrim when it comes out. I always thought it would be like some WOW stuff, so I didn't get into it. If I buy skyrim, will I understand anything, or do I have to play through earlier games?
Bethesda has nothing to do with Fallout 1, Fallout 2, or Fallout Tactics: Brotherhood of Steel. They just bought the name and used it to make a mediocre TES clone with guns.
And then Obsidian came along and showed Bethesda that they actually still own Fallout.
I really enjoyed Oblivion, the first and only other TES game i played. I'm sure to like this one
Quote from: ButtplugClock;1808334Bethesda has nothing to do with Fallout 1, Fallout 2, or Fallout Tactics: Brotherhood of Steel. They just bought the name and used it to make a mediocre TES clone with guns.
And then Obsidian came along and showed Bethesda that they actually still own Fallout.
The way I worded that was pretty confusing, im bad at late night and drunk posting. What I meant was I liked all the Fallouts, and I like what Bethesda did with the series when they got their Bethesdian hands on it, and they didn't screw all the time line up. And even if its a TES with guns, at least there are FUCKING LASER BEAMS. I mean looking at the earlier fallouts and the newer ones, were comparing turn based crap to actually fighting (cept Tactics),
Also, if you were trying to name all the Fallout games you missed Fallout: Brotherhood of Steel. Obsidian screwed that game up bad, IMO. I think Obsidian made more mistakes with the series than Bethesda.
Quote from: Fire Extinguisher;1808354The way I worded that was pretty confusing, im bad at late night and drunk posting. What I meant was I liked all the Fallouts, and I like what Bethesda did with the series when they got their Bethesdian hands on it, and they didn't screw all the time line up. And even if its a TES with guns, at least there are FUCKING LASER BEAMS. I mean looking at the earlier fallouts and the newer ones, were comparing turn based crap to actually fighting (cept Tactics),
Also, if you were trying to name all the Fallout games you missed Fallout: Brotherhood of Steel. Obsidian screwed that game up bad, IMO. I think Obsidian made more mistakes with the series than Bethesda.
Obsidian made 1 Fallout game, dammit.
*Edit* Also, Fallout 3 was really broken and filled with pointlessly easy gun-play. At least NV added some challenge and had a story that made sense.
Quote from: Fire Extinguisher;1808354The way I worded that was pretty confusing, im bad at late night and drunk posting. What I meant was I liked all the Fallouts, and I like what Bethesda did with the series when they got their Bethesdian hands on it, and they didn't screw all the time line up. And even if its a TES with guns, at least there are FUCKING LASER BEAMS. I mean looking at the earlier fallouts and the newer ones, were comparing turn based crap to actually fighting (cept Tactics),
Also, if you were trying to name all the Fallout games you missed Fallout: Brotherhood of Steel. Obsidian screwed that game up bad, IMO. I think Obsidian made more mistakes with the series than Bethesda.
fallout tactics IS brotherhood of steel
QuoteIMO. I think Obsidian made more mistakes with the series than Bethesda.
this is what people who don't understand fallout say
Quote from: ButtplugClock;1808357fallout tactics IS brotherhood of steel
this is what people who don't understand fallout say
Fallout Brotherhood of Steel:
http://en.wikipedia.org/wiki/Fallout:_Brotherhood_of_SteelFallout tactics: Brotherhood of Steel:
http://en.wikipedia.org/wiki/Fallout_Tactics:_Brotherhood_of_Steel
Quote from: Fire Extinguisher;1808354I mean looking at the earlier fallouts and the newer ones, were comparing turn based crap to actually fighting (cept Tactics),
Also, if you were trying to name all the Fallout games you missed Fallout: Brotherhood of Steel. Obsidian screwed that game up bad, IMO. I think Obsidian made more mistakes with the series than Bethesda.
You're an idiot.
Black Isle made the only old fallout games that count. The tactics bullshit was just third party crap to cash in on the franchise. Black Isle is the indisputably the best RPG developer ever. Deal with it, nerds.
Obsidian was formed partially from people from Black Isles but for the most part is a new company as the MAJORITY of black isle went off to make some other company that went bankrupt in like a year. Saying Obsidian is just a renamed Black Isle is simply not true.
The only Fallout that Bethesda made was fallout 3, which was full of plot holes, removed all tactics from the game, and made the game obscenely linear for a fallout game. As many people say it's just oblivion with guns. I consider it a spinoff more than a real fallout game. New Vegas is the true successor.
Edit: anyway this is an TES thread, lets stop talking about how stupid Extinguisher is
Quote from: Thor;1808370Black Isle is the indisputably the best RPG developer ever. Deal with it, nerds.
Just gonna say that Planescape: Torment is proof of this. It is the closest I have ever gotten to a true pen-and-paper RPG with a singleplayer videogame. I suggest everyone play it.
Fire Extinguisher should no longer be allowed to post itt.
New wallpaper, and it's counting down for something. What could it be?
http://www.bethsoft.com/elder_council_wallpaper/
Counting down for an in-game look.
WHAT COULD IT BE????
Anyway i think it either means a gameplay trailer or some footage. Whatever it might be, it's revealed in an hour.
Holy shit it was a gameplay trailer (http://www.gameinformer.com/b/news/archive/2011/02/24/mindblowing-new-skyrim-trailer-shows-epic-dragon-action.aspx)
I have to admit i was having my doubts but this destroys them all, it looks incredible.
they finally added wands
....I needs this game
Bethesda did it again. The theme song is Morrowind/Oblivion again with deep choir voices
I like that theme song though
That trailer fucking owned. Holy shit.
The new stealth kills look awesome. Finally some real stealth gameplay!
I spy a nirnroot
(http://myfrogbag.com?view=caum2k/thatfuckingnirnroot.png)
Ok let me be that guy saying, what is so great about The Elder Scrolls that everyone is going crazy about? I am not saying it sucks, I am just ignorant.
EDIT: byyyy looking at the trailer, I will admit, it does look pretty darn cool. So is it pretty much first person sandbox set in a mythologic land?
It's a sick open world RPG series where you basically get to live in fantasy middle ages for a while
Quote from: TequilaClock;1808862Ok let me be that guy saying, what is so great about The Elder Scrolls that everyone is going crazy about? I am not saying it sucks, I am just ignorant.
EDIT: byyyy looking at the trailer, I will admit, it does look pretty darn cool. So is it pretty much first person sandbox set in a mythologic land?
Basically it's a really addictive and immersive first person RPG series that normally takes place in expansive open worlds with nearly limitless quests, npcs, secrets and items to discover. It also has excellent lore that's really easy to get into.
If you're new to the series I would suggest giving Oblivion a try but if you're up to the challenge and can handle last gen graphics definitely give Morrowind a shot as well. Both games have numerous mods on PC but also handle pretty well on consoles. Cheap and easy to find nowadays.
Oh, and the music.. The fucking music..
Oblivion on the PS3 got me into the series. I brought Morrowind a while after and it's just as good, if a little harder.
Quote from: UshankaClock;1808733New wallpaper, and it's counting down for something. What could it be?
http://www.bethsoft.com/elder_council_wallpaper/
The trailer on that site looks awesome, they really refined it from Oblivion's shoddy animation
@ Tequila:
You really get the feeling like no matter how much you do, you're nowhere near done the game, but you never lose that sense of progression, so it's like... Yeah. I played oblivion for almost a whole year and i stopped playing having not even finishing everything
All looks cool, and I like the new theme but... I'm not sure I'm diggin the art filter they have on everything. The whole "sketchy" look. Sort of reminds me of borderlands, and that game always gave me a headache after a while.
Quote from: Thor;1808987All looks cool, and I like the new theme but... I'm not sure I'm diggin the art filter they have on everything. The whole "sketchy" look. Sort of reminds me of borderlands, and that game always gave me a headache after a while.
I don't notice it.
I believe the announcement was for November.
Anyway, I guess I don't have much to say about it, just wanted to let everyone know I was on this sweet-ass bandwagon.
If I can't get to the top of every single faction in this game I am going to be so MAD, bros. SO MAD.
I hope they don't put in any effort to their quests or writing, either. Nothing annoys me more than when a game forces me to stop pretending I'm doing whatever I want. Oblivion was perfect because I could pretend! I don't need the game to confirm any of my choices fuck you fuck games that think I should roleplay their way I roleplay MY way I ROLEPLAY SO THE GAME DOESN'T NEED TO TRY
AUUUUGGGGH DON'T RUIN THIS
Going to roleplay myself as a grandma who got herself into the wrong car and now finds herself on Silverstone, guys. FORZA AS GOOD AN RPG AS OBLIVION, I LOVE IT
Or do it like Fallout New Vegas where you don't have to choose a side with the factions until you decide to beat the game, and then the faction you choose helps determine the ending. And then you can reload an older save and try out the other endings. I'd be cool with that too.
I just watched the trailer again. This has probably been the most giddy I've been about a game coming out.
Quote from: PC GamerCreative director on The Elder Srolls V, Todd Howard, wants to bring Morrowindââ,¬â,,¢s ââ,¬Å"wonder of discoveryââ,¬Â to Skyrim. He admits that Oblivion lacked some of the imagination of its predecessor, but wants to ensure that the world of Skyrim ââ,¬Å"has its own unique culture.ââ,¬Â
Speaking to OXM about the world of Skyrim, Howard said ââ,¬Å"it should feel alien, kind of ââ,¬â,,¢stranger in a strange landââ,¬â,,¢ ââ,¬â€œ with familiar looking elements only rooting you early in the game.ââ,¬Â Howard likens the tone of Morrowind to that of being ââ,¬Å"an outsider.ââ,¬Â
ââ,¬Å"With Oblivion, weââ,¬â,,¢re dealing with the capital province, and we wanted to get back to the more classic Arena and Daggerfall feel of a fantasy world that felt more refined and welcoming, a place that you instantly understood. But in that, we sacrificed some of what made Morrowind special: the wonder of discovery.
ââ,¬Å"With Skyrim, weââ,¬â,,¢re trying to bring some of that back and walk the line between Morrowind and Oblivion. Where itââ,¬â,,¢s at first familiar looking, but has its own unique culture and spin on it.ââ,¬Â
The Elder Scrolls V: Skyrim is due out on November 11 this year. If you havenââ,¬â,,¢t seen it already, itââ,¬â,,¢s well worth checking out the first Skyrim trailer.
I'm so ready for it to be November.
Holy shit E3 demo
http://www.gametrailers.com/video/e3-2011-elder-scrolls/714851
this is horribly off topic, but I went to watch that video you posted, and a advert for Marines come on. At the end, the text was so small it looked like "The Pew The Proud". (im tired)
Anyways, Ima pic this up for 360 because I frankly need more 360 games and the controls are probaly better for it
I want to get it for PC because I'm sure it'll have good mod support but my pc is just a wreck : (
Bethesda says they might be able to add mod support for consoles, á la Unreal Tournament 3
Quote from: UshankaClock;1825319Holy shit E3 demo
http://www.gametrailers.com/video/e3-2011-elder-scrolls/714851
Mmmyep I got a little hard. Those dragon battles are amazing. AND DUAL WIELDING SWORDS/SPELLS? Finally!
Getting this for the PC btw
Can't fucking waaaaaaaaaaaaaaait... I have my doubts about the end moves on that dragon though! It looks so quicktimey. The sneak attacks are cool though fuck I am psyched
Collector's Edition! Gettin' that
(http://bethblog.com/index.php/2011/08/05/quakecon-2011-skyrim-collectors-edition-announced/)
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fcdnstatic.bethsoft.com%2Fbethblog.com%2Fwp-content%2Fuploads%2F2011%2F08%2Fskyrim_ce_items_x360-1024x792.jpg&hash=a474fe3aade1e64b4be18e3cb2026056c09c34cb)
I want it but I don't want to pay 150 dollars for it.
What in the fuck happened to the $80 collector editions. I don't need a damn statue.
Quote from: NINTY;1834445I want it but I don't want to pay 150 dollars for it.
What in the fuck happened to the $80 collector editions. I don't need a damn statue.
Because people actually pay $150 for a game and a piece of plastic.
Quote from: NINTY;1834445I want it but I don't want to pay 150 dollars for it.
What in the fuck happened to the $80 collector editions. I don't need a damn statue.
At best buy the infamous 2 hero edition was 80$, which didn't bother me since it came with a wearable messenger bag.
Fuck 100$+ game editions.
Hey they released a picture of a Dark Elf, he's pretty cool looking.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fa2.sphotos.ak.fbcdn.net%2Fhphotos-ak-snc6%2F198720_10150256300736404_131368351403_7609431_1192925_n.jpg&hash=71766b9524178ef9a7a175e6e07e79f955b14c4c)
Quote from: Flounderbro;1836904Hey they released a picture of a Dark Elf, he's pretty cool looking.

he looks asian
I'd assume he's supposed to, a lot of Morrowind seems to be based on Middle Eastern culture and architecture, just like Cyrodiil is inspired by European culture.
Edit: Most of the provinces in The Elder Scrolls are based on real world cultures and locations. Skyrim = Scandinavia, Cyrodiil = Western Europe, Morrowind = Middle East/Asia, Akavir= Japan
Quote from: VuBawls;1825323this is horribly off topic, but I went to watch that video you posted, and a advert for Marines come on. At the end, the text was so small it looked like "The Pew The Proud". (im tired)
Anyways, Ima pic this up for 360 because I frankly need more 360 games and the controls are probaly better for it
Or you could just get it on PC and plug your 360 controller into your computer (yes, it works) and remap the keys so it's exactly the same controls
Don't most multi-console games natively support using either a controller or keyboard+mouse?
Argonians are looking pretty cool
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fcache.gawker.com%2Fassets%2Fimages%2Fcomment%2F9%2F2011%2F08%2Fdf304b37b15b842f66612e24f47f18c5%2Foriginal.jpg&hash=aefe708e87471f246bfa93d226187f1c651ff796)
I wonder if we'll actually get to meet the Lusty Argonian Maid.
If it's not 100% confirmed that I get to meet her, I'm not buying.
Even though it's like 200 years after that book was written
Argonians look fucking awesome. They are still the coolest race. Now just as long as they don't try to make Khajiit look just as badass and not like furries.
Quote from: NINTY;1837840I wonder if we'll actually get to meet the Lusty Argonian Maid.
If it's not 100% confirmed that I get to meet her, I'm not buying.
What will she polish unless they put spears back in the game?
The best part about Khajiits is their voice
I'm glad that their new engine doesn't look like shit.
Quote from: Flounderbro;1837844Even though it's like 200 years after that book was written
I think if there's anything I've learned playing Elder Scrolls games, it's that anything is possible.
Shit I was worried about the characters lookin shitty.
I was wrong.
Now if only they can make me not want to punch every wood elf in the face it'll be GOTY
http://i.imgur.com/3Qj9n.jpg
oh man the black people are muuuch blacker
Quote from: ButtplugClock;1837861What will she polish unless they put spears back in the game?
She obviously wasn't talking about an actual spear, Buttplug!
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fi.neoseeker.com%2Fn%2F1%2Fvwekb.jpg&hash=e132013a484bf58be7e979e7fd1568f8fa5a488e)
God DAMN.
I found a finished race comparison chart. I'm not too sure about the new Altmer but the rest look pretty awesome.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiBZg9.jpg&hash=f57dccab2838a6436486a42f4171bc93222e50a7)
I love how they gave the races different facial bone structure. The only thing I am worried about is them trying to make all female characters and NPCs look too attractive.
the girls aren't that hot (http://www.bethblog.com/index.php/2011/08/24/the-races-and-faces-of-skyrim/)
why are all the khajiit smiling
:stubborn:
fuck yeah argonians 4 lyfe
Quote from: HyundaiClock;1844070fuck yeah argonians 4 lyfe
Hell yes
Quote from: SatelliteClock;1844023the girls aren't that hot
Girls in the Middle Ages aren't supposed to be hot.
I really like how they did elves this time around. They look pretty different from the regular humans without looking too out there.
Overall I approve. The people look at a lot more people-like this time around. I mean, they all look like they're on edge but that's probably the stock expression they're using or something.
Quote from: Topcatyo;1844206Girls in the Middle Ages aren't supposed to be hot.
Except in high-budget hollywood TV series.
Hey, i found this useful name generator if you want a name to match your character.
http://www.silgrad.com/oblivion/rangen/index.html
Quote from: WrenchClock;1825319Holy shit E3 demo
http://www.gametrailers.com/video/e3-2011-elder-scrolls/714851
Wow it looks like they actually made an effort to blend the gameplay with what's going on on the screen this time. This looks really nice. I just wish it wasn't all so fucking generic. I can't understand why anyone would want to play a game set in a completely standard fantasy world.
Quote from: Munglai;1874017Wow it looks like they actually made an effort to blend the gameplay with what's going on on the screen this time. This looks really nice. I just wish it wasn't all so fucking generic. I can't understand why anyone would want to play a game set in a completely standard fantasy world.
because its standard and popular for a reason.
Quote from: PatriotClock;1874031because its standard and popular for a reason.
what is that reason?
Quote from: Munglai;1874047what is that reason?
everybody likes it
Quote from: AMPEEEM;1874060everybody likes it
Well "everybody" is pushing it. And I'd say history shows that taking something that everybody likes and putting a few innovative ideas into it always gets stronger reactions and creates bigger fan bases than stuff that just plays by the rules and does a decent job of it. I don't see why they couldn't have just been little bit creative with it.
Yeh that's the reason I'm not too interested. Obviously the graphics are better but as far as the actual world is concerned it just looks like oblivion again, and that was dull as shit man, just mountains and trees
I heard that Bethesda has been looking at the most popular mods for Oblivion and have been integrating similar concepts into Skyrim. Apparently there's a magic ring somewhere which gives you infinite magic and life as well as lets you bone an animé cat girl.
Quote from: Munglai;1874087Well "everybody" is pushing it. And I'd say history shows that taking something that everybody likes and putting a few innovative ideas into it always gets stronger reactions and creates bigger fan bases than stuff that just plays by the rules and does a decent job of it. I don't see why they couldn't have just been little bit creative with it.
well you obviously haven't seen the steampunk enemies.
I need this game. I just don't know if I buy at launch so I can play over Thanksgiving break or if I wait till Christmas and save money
If it looks good once my friend gets it I'll get it during christmas break, but no sooner.
Why does the crusty old north full of drunken Nords have better ancient architecture than Cyrodil?
How hard will it be for me to get into elder scrolls if I have never played any other game in the series ?
I tried oblivion back when it was still hot but couldn't get into it, I want to get this but I want to be sure I like it, there's a lot coming out this month and I want everything :(
Quote from: Asshatclock;1874170How hard will it be for me to get into elder scrolls if I have never played any other game in the series ?
I tried oblivion back when it was still hot but couldn't get into it, I want to get this but I want to be sure I like it, there's a lot coming out this month and I want everything :(
youll be fine, the narratives are somewhat separate, and the games are only getting easier to get into.
Quote from: YoYoClock;1874089Yeh that's the reason I'm not too interested. Obviously the graphics are better but as far as the actual world is concerned it just looks like oblivion again, and that was dull as shit man, just mountains and trees
Quote from: Munglai;1874017Wow it looks like they actually made an effort to blend the gameplay with what's going on on the screen this time. This looks really nice. I just wish it wasn't all so fucking generic. I can't understand why anyone would want to play a game set in a completely standard fantasy world.
I always liked the "standard" because I could get in there and get creative, do something funny. There are countless memories of doing as many different combinations of actions, abilities, and item types to make my experiences unique each restart within the same exact universe. I expect only more of this, with at least twice as many new areas to explore. I guess it takes a little bit of creative thinking for games that give you lots of options for them to be really fun.
Quote from: Munglai;1874087Well "everybody" is pushing it. And I'd say history shows that taking something that everybody likes and putting a few innovative ideas into it always gets stronger reactions and creates bigger fan bases than stuff that just plays by the rules and does a decent job of it. I don't see why they couldn't have just been little bit creative with it.
Yeah like Dragon Age 2.
It was a bold step turning a game with strong RPG mechanics and a large variety of locales into a bad fucking sitcom with three corridors and a smug cunt for a protagonist.
Quote from: SatelliteClock;1874128well you obviously haven't seen the steampunk enemies.
I hope you're joking. A couple of those abandoned cities looked nice but steampunk can get fucked forever.
Quote from: Lump Clock;1874181I always liked the "standard" because I could get in there and get creative, do something funny. There are countless memories of doing as many different combinations of actions, abilities, and item types to make my experiences unique each restart within the same exact universe. I expect only more of this, with at least twice as many new areas to explore. I guess it takes a little bit of creative thinking for games that give you lots of options for them to be really fun.
The fact that you're free to play out the story you want is something that I really like about these games, the problem is there's no way I would ever come up with a story set in a watered-down version of Middle Earth otherwise. I just don't see how you can be excited to discover stuff if you've seen it all in a hundred games and movies already.
Quote from: MonsterMunch;1874232Yeah like Dragon Age 2.
It was a bold step turning a game with strong RPG mechanics and a large variety of locales into a bad fucking sitcom with three corridors and a smug cunt for a protagonist.
That doesn't sound too innovative.
Quote from: MonsterMunch;1874232Yeah like Dragon Age 2.
It was a bold step turning a game with strong RPG mechanics and a large variety of locales into a bad fucking sitcom with three corridors and a smug cunt for a protagonist.
Not to mention taking out tactical view. That alone guarantees I will never play it.
Quote from: MonsterMunch;1874232Yeah like Dragon Age 2.
It was a bold step turning a game with strong RPG mechanics and a large variety of locales into a bad fucking sitcom with three corridors and a smug cunt for a protagonist.
Bioware really dropped the ball on that one. Actually, they threw the ball against the wall and tried to make a new one out of macaroni and tears.
Quote from: Munglai;1874245I hope you're joking. A couple of those abandoned cities looked nice but steampunk can get fucked forever.
Nope

To be fair they were in Morrowind too
ahh I can't wait for the steampunk parts. Also for you Munglai: While the Elder Scrolls appears to be very "eastern fantasy", the lore definitely has it's own twists on the genre (Wood elves are cannibalistic, "Dwarves" were actually just a different technologically advanced race of elves that left behind huge steampunk ruins and haven't been seen again, the whole continent was colonized by Nords and Imperials I believe, and is a huge source of tension, and racism abounds.) Of course, most of this is subtext and not brought up in most of your conversations, but that's basically what our history is like anyway. And if THAT doesn't satisfy you I don't know what will.
[u2]lsqiSknjHK8[/u2]
not quite so memorable as the first, but still awesome.
Jim Sterling gave it a 10/10 and makes Oblivion sound like a piece of shit.
http://www.destructoid.com/review-the-elder-scrolls-v-skyrim-215507.phtml
I really want this game...
I didn't plan on getting this til christmas, but now that I can't drink, exercise or play sports for 6 weeks, I might have to pick it up to keep me from going insane. God damn mono/spleen.
Friend of mine got his copy early from play.com, disappointed I ordered it on Amazon. Also there was a demo in HMV so I spent half an hour playing it in my lunch break.
Guess how good it is.
It's fucking awesome.
Quote from: WrenchClock;1874742Friend of mine got his copy early from play.com, disappointed I ordered it on Amazon. Also there was a demo in HMV so I spent half an hour playing it in my lunch break.
Guess how good it is.
It's fucking awesome.
what is HMV so I can get it to try out
Quote from: Buttplug;1874759what is HMV so I can get it to try out
A chain of stores in the UK, get a flight and play it a few hours before release!!!
Quote from: WrenchClock;1874760A chain of stores in the UK, get a flight and play it a few hours before release!!!
Does the combat feel more different than it did in oblivion? It got pretty repetitive for me in TES4
Quote from: Buttplug;1874761Does the combat feel more different than it did in oblivion? It got pretty repetitive for me in TES4
It's a lot more exciting, the finishing moves and stealth attacks make it way more interesting.
goin to the midnight release here in a few hours. Pretty stoked.
i forget if i get paid tomorrow or not. if i do ill almost def buy this like an idiot and have 0 money left
Heading over to the midnight release with some bros soon. First time I've been out of the house since monday.
I'm serious, I'm getting this and I have no idea how to enjoy it...
Got this and just did my first quest (which took about an hour, long ass dungeon)
Combat feels pretty satisfying. Finishing moves, critical attacks, sneak attacks, blood splatters are all awesome. The first dungeon I went into (Golden Claw quest) was amazing! Hope the rest of the game is like this.
The game looks pretty damn good aside from the plantlife which still looks pretty oblivionish. I hear a lot of people complaining about textures but they haven't been bothering me any. Wish I had more time to play but I gotta get some sleep :/
Quote from: WrenchClock;1874399Nope
To be fair they were in Morrowind too
Man steampunk is the most overplayed concept. I wish nerds wouldn't latch on to stuff so fucking hard, even the best ideas can only stand up to so much repetition.
Quote from: SatelliteClock;1874401Also for you Munglai: While the Elder Scrolls appears to be very "eastern fantasy", the lore definitely has it's own twists on the genre (Wood elves are cannibalistic, "Dwarves" were actually just a different technologically advanced race of elves that left behind huge steampunk ruins and haven't been seen again, the whole continent was colonized by Nords and Imperials I believe, and is a huge source of tension, and racism abounds.) Of course, most of this is subtext and not brought up in most of your conversations, but that's basically what our history is like anyway. And if THAT doesn't satisfy you I don't know what will.
See that sounds interesting. They should bring stuff like that into the foreground instead of just going BATTLE MAGE YONDER FROST DRAGON INTIMIDATING SHOUT all the time. Fantasy and sci-fi are interesting because they raise questions that don't show up in realistic storytelling. It's a shame to see that side of it drowned out by cliched cool shit.
I'll probably still give this game a shot though. It's got my attention gameplaywise at least.
[U2]K27GuSSha0s[/U2]
Quote from: Munglai;1874875Fantasy and sci-fi are interesting because they raise questions that don't show up in realistic storytelling. It's a shame to see that side of it drowned out by cliched cool shit.
Yeah that's why I liked the colonial aspect so much. Apparently that was really prevalent in Morrowind's story, I'm hoping it is in Skyrim's as well.
[U2]sTgUm8VEWiU[/U2]
So I tried this thing where you put buckets over peoples heads and it becomes easier to steal things, and kill people undetected. Instead of what was supposed to happen (I kill somebody undetected with another in the room, and loot their shit) something else completely different happened. I killed the brother shopkeep, then the girl who has the bucket on her head somehow detected me. Here's where it gets weird. After I kill her, the brother comes back from the dead, attacks me, and then stops attacking me acting like nothing happened.
my copy's not coming till monday aggg why did I do delivery.
Quote from: TequilaClock;1874951[U2]sTgUm8VEWiU[/U2]
This should be the advertising campaign.
Quote from: AbsintheClock;1874981So I tried this thing where you put buckets over peoples heads and it becomes easier to steal things, and kill people undetected. Instead of what was supposed to happen (I kill somebody undetected with another in the room, and loot their shit) something else completely different happened. I killed the brother shopkeep, then the girl who has the bucket on her head somehow detected me. Here's where it gets weird. After I kill her, the brother comes back from the dead, attacks me, and then stops attacking me acting like nothing happened.
honestly sounds like another day in cyrodil
Man, my housecarl bitch keeps getting caught and not wanting to move. Dumb hoe.
got it at walmart instead, holy shit this game is awesome
fuckiwannaplaythisgamesobadwhyisschoolathing
Havn't been doing much missions, but I was running around catching butterflies and chasing deer until I ran into a giant camp and got chased into a nearby cave. It's really fun.
I bought this for my computer because I can run it on high it is gorgeous
I'm still on the intro part and it's pretty cool. Is it actually possible to kill the guy leading you around or what? He keeps regenerating health too fast, and he doesn't seem to get aggressive at me. He's really good for improving my two handed sword skill though.
So what race did you guys choose for (what I'm assuming/hoping) your first character?
I'm a Redguard with badass dreads.
My roommates convinced me to get SKYRIMJOB.
Good reward for a good day I guess. These Morrowind games really that good?
Quote from: SwirlberryClock;1875076So what race did you guys choose for (what I'm assuming/hoping) your first character?
I'm a Redguard with badass dreads.
Normally I'm the lizard guys but this time I chose to be an orc because I thought the preset guy looked a bit like Wayne Rooney.
Quote from: ScrewdriverClock;1875079These Morrowind games really that good?
The Elder Scrolls is a good fantasy RPG series, yes. If you like that genre they're the best available.
Quote from: SwirlberryClock;1875076So what race did you guys choose for (what I'm assuming/hoping) your first character?
I'm a Redguard with badass dreads.
A Khajiit with those high ears and and rings in his ears and hair. His name is Anansi.
I'm playing a khajiit called Butthaniel.
He's a young petty thief with parental abandonment issues. He has plans to rise up the ranks in as many positions as possible, to become the corrupt kingpin of skyrim
My Imperial is named Rakdos and he is a loose canon cop who lives on the edge, doesn't play by the rules, and doesn't take shit from anybody... except maybe giants and mammoths.
So are giants harder to kill than dragons? That seems kind of stupid
Quote from: Thor;1875111So are giants harder to kill than dragons? That seems kind of stupid
I've only killed the first dragon so far, which had assistance from town guards and some random lady-head-guard. IT was pretty easy, but the giants have lots of health and do ridiculous damage. So far they seem stronger than the first dragon, but IDK about the rest.
I keep my distance from giants. I don't wanna fuck with them just yet. But the dragon was easy as hell, but I could see it being really hard solo.
Quote from: Thor;1875111So are giants harder to kill than dragons? That seems kind of stupid
dragons are a little bit harder, plus I assume they get harder as you level
edit: also dragons can fuck giants up
Quote from: Thor;1875111So are giants harder to kill than dragons? That seems kind of stupid
Giants are easy as long as you kite them, if they get up close they'll just one shot you.
My brother bought this and its amazing. I just haven't had a chance to play it. :(
goddamn archery is so fun in this game. And so is hand to hand. There's nothing like finishing off a dragon by punching it in the face.
Quote from: SatelliteClock;1875138goddamn archery is so fun in this game. And so is hand to hand. There's nothing like finishing off a dragon by punching it in the face.
Glad to hear they improved both of these.
Quote from: Lump Clock;1875110My Imperial is named Rakdos and he is a loose canon cop who lives on the edge, doesn't play by the rules, and doesn't take shit from anybody... except maybe giants and mammoths.
Quote from: DWARFINATORclock;1875149
:3
Aaaaag just came across my first bullshit quest, went in totally unprepared and got trapped in a stupid place with a ton of high level enemies. This is why you always make multiple save files.
Honestly they've improved so much since oblivion. Archery, Magic, Aesthetics, Weapons combat, Blocking, alchemy, enchanting, smithing, quests, forts, caves, locations, UI, etc etc etc..
The cynics are really missing out. I'm damn impressed.
See, here's where we're going wrong. We can't hack it playing COD.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTbnMz.png&hash=efff4107d7d6d511a150eef11c9af77224b5ce43)
Quote from: NintendoClock;1875161Honestly they've improved so much since oblivion. Archery, Magic, Aesthetics, Weapons combat, Blocking, alchemy, enchanting, smithing, quests, forts, caves, locations, UI, etc etc etc..
The cynics are really missing out. I'm damn impressed.
And the quests! The quests are (for the most part) so good! And talking to people is so different and so much better! The whole atmosphere is amazing too!
Quote from: SatelliteClock;1875163And the quests! The quests are (for the most part) so good! And talking to people is so different and so much better! The whole atmosphere is amazing too!
From Oblivion to Skyrim is really night and day, I have to agree completely. Even after playing Skyrim for a few hours I can already see how silly and cartoony and clunky Oblivion was. God, it is refreshing.
I've still just been taking my time killing, looting, breaking into peoples homes, and testing ingredients. I really like the animations they put up when you kill stuff with the duel war axes. I also really like the river.
Quote from: SatelliteClock;1875163And the quests! The quests are (for the most part) so good! And talking to people is so different and so much better! The whole atmosphere is amazing too!
Compared to oblivion, I actually want to listen to npcs now.
Are the controls shit or is it me?
Ive got no problems with the controls. I'm playing on xbox.
I'm on a ps3 and the controls are fine.
hey this is actually fun!
Oh yeah, PC.
Quote from: GreyClock;1875180Oh yeah, PC.
yeah I heard PC ui was kind of a bad port (I be on PS3). If it's too bothersome, I'd search around for some early fixes. I'd also look into setting mouse acceleration to one, that's supposed to improve it a lot.
Quote from: GreyClock;1875180Oh yeah, PC.
They're not that bad. I had to tweak with a few things such as mouse sensitivity. I reassigned a few keys here and there.
I haven't had too many problems.
Textures on the PS3 go a bit lo-res at times, hopefully a patch will fix that.
So I just got that Golden Claw or whatever from the theft, can I keep going down that path and still make it outside?
Quote from: VuBawlsClock;1875200So I just got that Golden Claw or whatever from the theft, can I keep going down that path and still make it outside?
Yeah man, you may as well.
Quote from: VuBawlsClock;1875200So I just got that Golden Claw or whatever from the theft, can I keep going down that path and still make it outside?
You pretty much have to keep going. Or else you'll miss out on a dragon shout.
Quote from: VuBawlsClock;1875200So I just got that Golden Claw or whatever from the theft, can I keep going down that path and still make it outside?
pretty much every dungeon has a secret exit at the end
Quote from: NintendoClock;1875191They're not that bad. I had to tweak with a few things such as mouse sensitivity. I reassigned a few keys here and there.
I haven't had too many problems.
:this: I mean it just felt like basic WASD controls with a couple extra stuff. The controls just kind of fell into memory for me.
holy shit i just shout at a cow, goty
Quote from: Lump Clock;1875229:this: I mean it just felt like basic WASD controls with a couple extra stuff. The controls just kind of fell into memory for me.
I don't think they would even be able to change it from what it was like in Oblivion and Morrowind. There really isn't enough room on the keyboard or reason to change it.
Man this thing is addictive. I'm trying to be a paladin/cleric type character with heavy armor, one-handed and restoration magic, but I'm hoping restoration has some more anti-Undead spells. So far it doesn't really help me that much that the undead will run away from me for a while. I may have to start focusing on destructive magic too.
Undead are weak to fire so destruction is always good for that. Especially if you're a mage type.
Quote from: F U Clock;1875304Man this thing is addictive. I'm trying to be a paladin/cleric type character with heavy armor, one-handed and restoration magic, but I'm hoping restoration has some more anti-Undead spells. So far it doesn't really help me that much that the undead will run away from me for a while. I may have to start focusing on destructive magic too.
That's exactly what I'm going for with my character build too my man. I find it actually works pretty well. I usually just have heal in one hand, and hold that down while attacking. Works pretty well.
Quote from: SwirlberryClock;1875325That's exactly what I'm going for with my character build too my man. I find it actually works pretty well. I usually just have heal in one hand, and hold that down while attacking. Works pretty well.
Yeah I do that too. I use archery for long range and then healing or warding and unarmed for close range. I'm also learning enchanting and conjuration because unarmed is kind of hard now that I've leveled up a lot. And also I sneak around and pick locks.
I really like being able to have skills in magic, fighting, and theif without any penalties.
At this moment, I'm a level 4 Orc Warrior. It's the first Elder Scrolls game I've ever played. Just got done learning new shouts from High Hrothgar and have to go get something from a grave now.
awewosme game
Is that one hit kill thing a melee or low level specific type thing, because I kind of want to make a sneaky bow hunting dude, but I tried a bow with my warrior and I had to shoot wolves like three times, which is lame.
Quote from: GreyClock;1875343Is that one hit kill thing a melee or low level specific type thing, because I kind of want to make a sneaky bow hunting dude, but I tried a bow with my warrior and I had to shoot wolves like three times, which is lame.
Try hunting those elk, and you should be able to get leveled up pretty quick at first. Thief classes are the best at bow and arrow.
Quote from: GreyClock;1875343Is that one hit kill thing a melee or low level specific type thing, because I kind of want to make a sneaky bow hunting dude, but I tried a bow with my warrior and I had to shoot wolves like three times, which is lame.
Bows don't have the special kills, but they can get some serious boosts with sneak attacks and perks. My bowhunting khajiit can destroy people at far distances with a bow, and then when they get close I just do some conjuration
Finally got it installed and running! Unfortunately, to get it to work somewhat smoothly I've had to put the settings through the bloody floor. Oh well. I just hit a massive bear in the face with a big axe and killed it instantly. This game fucking rocks.
Quote from: VuBawlsClock;1875253holy shit i just shout at a cow, goty
This should be used in any context.
Right now, level 16 Wood Elf, playing thief style. Yeah, this shit IS addictive.
Also, I love how some of the guys have slight Danish accents, and the cat people have a slight accent, but everyone else just talks like a well spoken American, even the Redguards, who to me look like Muslim / north african influenced.
I don't know which faction to join. I was thinking of joining the StormCloaks, because I love a good rebellion. But then I hear them talking about sacking Whiterun and replacing the Jarl there. I love that guy, but I want to join something. This game has me torn in two!
Quote from: AMPEEEM;1875376Right now, level 16 Wood Elf, playing thief style. Yeah, this shit IS addictive.
Also, I love how some of the guys have slight Danish accents, and the cat people have a slight accent, but everyone else just talks like a well spoken American, even the Redguards, who to me look like Muslim / north african influenced.
There are definitely some british accents in there too. I like the American accents though, it separates the Elder Scrolls from the generic Tolkein stuff.
Building Deadpool here.
Red Argonian with black war paint. Sneaking, dual-wielding, and restoration magic. Fuck yeah. Might branch out into Destruction to fuel my pyromaniacal urges.
Quote from: AMPEEEM;1875376Right now, level 16 Wood Elf, playing thief style. Yeah, this shit IS addictive.
Also, I love how some of the guys have slight Danish accents, and the cat people have a slight accent, but everyone else just talks like a well spoken American, even the Redguards, who to me look like Muslim / north african influenced.
Dark elves are based on middle eastern or asian cultures but have regional english accents.
Quote from: WrenchClock;1875421Dark elves are based on middle eastern or asian cultures but have regional english accents.
Redguards definitely have the Eastern swords however.
can i start playing another character or will it erase the one i have now lol
Quote from: weenie roast;1875382I joined the imperial legion (whom are against the stormcloaks) and the quests are OK. They're all pretty much about retaking holds and forts from the stormcloaks, also defending a city
isn't that just the first two quests? I'm sure they'll get more involved laterAlso Wii, you can make as many characters as you want
Quote from: SatelliteClock;1875422Redguards definitely have the Eastern swords however.
Redguard also have eastern armor designs and eastern archetecture. I really dont see where he's getting the "dunmer are asian" thing. Dark elves are more like native americans than anything, especially the Ashlanders
Quote from: SatelliteClock;1875362Bows don't have the special kills, but they can get some serious boosts with sneak attacks and perks. My bowhunting khajiit can destroy people at far distances with a bow, and then when they get close I just do some conjuration
Good, because they are annoying.
I haven't had as much time as I initially wanted to play this however I managed to hit level 15 tonight and became a werewolf thanks to the companions in whiterun. Playing as a werewolf is shit balls of fun.
How many of you have lowered your difficulty levels? I've kept mine at Adept the entire time. 15 or so hours in.
Quote from: NintendoClock;1875428I haven't had as much time as I initially wanted to play this however I managed to hit level 15 tonight and became a werewolf thanks to the companions in whiterun. Playing as a werewolf is shit balls of fun.
How many of you have lowered your difficulty levels? I've kept mine at Adept the entire time. 15 or so hours in.
still an adept at level 14 I believe. It's a pretty perfect difficulty so far.
I bought the game, got home, started it up... apparently theres a region lock. FML.
This game just keeps getting orsimer
Quote from: WrenchClock;1875445This game just keeps getting orsimer
lol.
So I basically played all day yesterday, got up to level 17, my friend comes over and starts a new game, whoops, looks like he saved over all my auto saves and I'm back to level 13! Thank god I have so many choices on what to do, I fucking hate doing shit over again.
Tryin to find a hot elf chick to marry
Quote from: AMPEEEM;1875464lol.
So I basically played all day yesterday, got up to level 17, my friend comes over and starts a new game, whoops, looks like he saved over all my auto saves and I'm back to level 13! Thank god I have so many choices on what to do, I fucking hate doing shit over again.
I wouldn't mind starting a new character to join the stormcloaks instead of imperials and do a totally different build, but I'll be damned if I'm not terrified of saving over my character somehow. I've heard it's bugged to do so, but it could just be people accidentally overwriting their main saves like your friend.
I just use multiple saves, and if anyone wants to play they have to set their own account on my system.
I've been playing this very little since my brother owns it but I got to level 7. It's a very beautiful and detailed game and much better than Oblivion.
I'm gonna go out later and buy the game for myself.
argonians ftw
Quote from: F U Clock;1875468I wouldn't mind starting a new character to join the stormcloaks instead of imperials and do a totally different build, but I'll be damned if I'm not terrified of saving over my character somehow. I've heard it's bugged to do so, but it could just be people accidentally overwriting their main saves like your friend.
Yeah, i like starting new games over in games like this, i played through Fallout 3 a few times, but I never started a new game until the character I had been playing was a god.
Quote from: HyundaiClock;1875482I've been playing this very little since my brother owns it but I got to level 7. It's a very beautiful and detailed game and much better than Oblivion.
I'm gonna go out later and buy the game for myself.
argonians ftw
They have all the lustiest maids.
I'm just gonna go ahead and say the waber jack is the most awesome weapon in the game, even if it takes a lot of gem to power it.
Also noting
Riften is sooo fucking cool
Quote from: AMPEEEM;1875554Also noting
Riften is sooo fucking cool
Oh yeah. Fucking beautiful. Also just found my first
daedric heart!
Dragons are pretty easy now I have dragonrend, also i'm duel wielding dragonbane and mace of molag bal.
so I've got this wierd thing going on with my wizard where none of my spells use up any magicka at all. Wtf is going on? is it a glitch? It's kind of making the game too easy because I can just spam destruction spells forever
edit: nm turns out it's supposed to happen, it's some stupidly overpowered buff you get for completing an incredibly easy quest.
Quote from: Thor;1875604so I've got this wierd thing going on with my wizard where none of my spells use up any magicka at all. Wtf is going on? is it a glitch? It's kind of making the game too easy because I can just spam destruction spells forever
edit: nm turns out it's supposed to happen, it's some stupidly overpowered buff you get for completing an incredibly easy quest.
Where is this quest I must have it.
Quote from: F U Clock;1875611Where is this quest I must have it.
magic college. ask the illusionist mage guy if he needs help and do his 30 second fetch quest. Then you get like 3 hours of infinite magicka. That's IRL hours, not ingame hours. That's why I thought it was a glitch, I did like 4 questlines and killed 2 dragons while I had that buff
edit: Magic college is next to a town called whitesomething (forgot exact name) in the north east of skyrim and has a shitton of magic trainers. It's basically mages guild
Hired thugs attacked me outside Whiterun. They were hired by that kid with the dog (http://elderscrolls.wikia.com/wiki/Frodnar) from Riverwood. I didn't even steal anything from him. Now I will though.
I killed your dumb dog how do you like that kid.
but you cant kill kids in skyrim
Quote from: Thor;1875622but you cant kill kids in skyrim
Yeah?
There's so much shit to do in Skyrim I almost get overwhelmed with it all. Like I want to just do smithing for like two hours when I get home, but I know I'll probably run into some new dungeon which will lead to a new quest which will lead to two new quests ffffffffff.
hey uh guys, I can run fallout new vegas fairly well, would I be able to run dis? :C
edit: nvm I meet minimum reqs :D
Quote from: F U Clock;1875625There's so much shit to do in Skyrim I almost get overwhelmed with it all. Like I want to just do smithing for like two hours when I get home, but I know I'll probably run into some new dungeon which will lead to a new quest which will lead to two new quests ffffffffff.
fu clock has fallen to the void
Does this game have more content than Fallout 3 or New Vegas? It certainly seems like, I feel like I'm just consistently seeing and doing way more interesting stuff than in the last two Fallout games.
Also I was playing this game with LotusClock over skype share screen, and he made a funny observation about how rocks aren't supposed to be as shiny as they are in a lot of the caves in the game. "What is this, a shit cave?"
How the fuck do you smelt ore into bars in this game? I had a ton of gold ore I had to vendor because it was weighing me down and I could have made that shit into gold rings and made LODS OF EMENY
also, tip for everybody: give your followers staffs. They're like the wrath of fucking god with that shit. Duel wielding with perfect accuracy and fire rate. They make dragons your bitch. Just make sure to recharge them with soul gems every once in a while and you're unstoppable.
Those quests when you have to escort people are pretty annoying. They're all like "HEY LOOK A DRAGON I'M JUST GOING TO PUNCH IT COMPLETELY UNARMED AND UNDEFENDED AND GET KILLED SO THE QUEST WILL BE FAILED". But the game itself is pretty good aside from some bugs, but that's expected from Bethesda
Quote from: Thor;1875691How the fuck do you smelt ore into bars in this game? I had a ton of gold ore I had to vendor because it was weighing me down and I could have made that shit into gold rings and made LODS OF EMENY
I know there's an alteration spell for it. Not sure if that's the only way.
There's a smelter next to the war maiden in Whiterun.
so I kinda scoffed at the idea of 300 hours of gameplay in skyrim...
guess I was wrong.
Guys I think I broke the main quest
Quote from: WrenchClock;1875763Guys I think I broke the main quest
me and my friend did too, luckily I had a backup save.... he's starting a new game
Too late for me, i'm just gonna do sidequests and start again when I feel like it. Been wanting to play a Redguard anyway.
How is the gamesaving thing on the ps3, I heard people had lots of trouble with it, and it would probably be the version I'd buy.
I made a new character with a rule that I'm only allowed to wear or wield items that I made myself (excluding arrows, which I dont think can be made). So far it's been pretty awesome, and I've also always had a tier higher armor than would otherwise be available to me.
Fucking bullshit. Skyrim came 5 days earlier than I expected. I was hooked on Battlefield 3, but I couldn't resist popping Skyrim in.
I beat the game.
final boss went down like a bitch
Is there a way to universally turn off the "essential" attribute that keeps enemies from dieing if they're plot related? It pisses me off that I can walk right up to that faggot earl of windhelm and I cant just slap his shit
I don't think so. There's also no way to turn of those annoying and repetitive finishing moves, right?
Quote from: GreyClock;1876020I don't think so. There's also no way to turn of those annoying and repetitive finishing moves, right?
Ka-blam
Quote from: Sinister Clock;1876024Ka-blam
Thanks bro, you saved me a lot of grief.
Quote from: Thor;1876012Is there a way to universally turn off the "essential" attribute that keeps enemies from dieing if they're plot related? It pisses me off that I can walk right up to that horse thief earl of windhelm and I cant just slap his shit
I like how in Morrowind it let you kill them but let you know they were essential to the main quest.
It seems lame to complain about this game at all since I am enjoying it so much BUT-
I was walking around yesterday and ran into Talsgar (I think?) the wanderering Bard dude being attacked by a troll. Looked like he was on his last legs, I ran in there and smacked that bitch up. Thinking he might befriend me and give me something/unlock a quest, I blasted him with heal others. Next thing I know, he's drawing his sword and attacking me. Because he... interpreted my healing as an attack? Anyways, couldn't get him to calm down, ended up loading an old save because I'm trying to play role-play this character right. People should not get pissed off at you when you save their life and then heal them mmm'kay.
EDIT: Oh and this made me re-load my save too - I fast traveled to a little mining town I forget the name of that immediately gets attacked by a dragon. It's one of those annoying-ass ones that refuses to land on the ground. It finally does and I'm running around bashing it to bits - all of a sudden the owner of the town runs right in front of me and takes a mace to the back of the skull. Now he and the rest of the town are pissed at me, trying to kill me, meanwhile there's a FUCKING DRAGON behind them blowing fire at their stupid backs. Re-load saaave.
I didn't like it :( Don't get me wrong, the game has a ton of shit to do, it fits the world just fine, but meh.. its almost like they mixed GTA meets WoW meets Oblivion meets APB(by which you could mess up your game very easily).
I also am very picky about the animations. I don't like how 90% of the animations are choppy as dogshit, and just completely unaligned with the actions. Its almost like there is no middle tween between animation steps, reminds me of Madden
Hopefully someone can help me with this as well: long load times. Especially loading the outside world can take up to two maybe three minutes. I hear it's supposed to load a lot faster? I can run the game on high settings no sweat, so I'm not sure what's wrong?
the fighting mechanics for dual wielding are wonky as all fuck.
Quote from: GreyClock;1876123Hopefully someone can help me with this as well: long load times. Especially loading the outside world can take up to two maybe three minutes. I hear it's supposed to load a lot faster? I can run the game on high settings no sweat, so I'm not sure what's wrong?
I have no loading time problems at all.
The game did bug out at the season unending quest and Now it bugs out when i try to enter sovngarde.
So like ALL bethesda games, it's a decent game with lots of content and amazing mod support but its full of bugs and bad design choices
Luckily all the problems well be addressed by modders eventually, but it may take a while. We'll probably be getting 50 naked body mods before we get one that lets you kill the earl of windhelm
Quote from: BoomStick Clock;1876127the fighting mechanics for dual wielding are wonky as all fuck.
Dual wielding is entirely pointless unless you use the double attack every single time (both attack buttons at the same time). Power attack with two weapons should kill anything in the game in two hits unless your gear sucks
Quote from: CranberryClock;1876120I also am very picky about the animations. I don't like how 90% of the animations are choppy as dogshit, and just completely unaligned with the actions. Its almost like there is no middle tween between animation steps, reminds me of Madden
I was blowing my mind at how good the animation switching between the 8 directional
running is, but then I tried it with walking and... ugg. The walking animations seriously look horrible. It was also really annoying to me how if you stand on stairs one of your feet just floats in the air and the other sinks through the stone of the steps. Dark souls could model standing on slopes and stairs correctly, why can't bethsda do it with 20 times their budget?
I hate to be biased, but I really wish gaming companies would follow the steps of Blizzard and Infinity Ward. The reason I say this is if you look at the model animation ID's they dont do full model animations. They do regional action animations for different meshed limbs.
Example:
Grab a copy of WoW model Viewer, and then rip into the game files for WoW, you can view almost all the animations for a single skeleton rig. Mind you there are still a crap ton of animations that are not in there because they are sub-compacted in .ani files, or deep deep in the MPQ file and the ripped wont fully pull it all.
The animation sequences are built in doing IF, OR, XOR, WHILE at the same time, thus you can dance and jump and it will transition. Having this adds to the game.. where when you have something like Madden or Skyrim, an action happens it means jump to Keyframe X and it attempts to do a basic motion tween using a Shaped Distortion, thus making them look like retards.
Its because they're still using that piece of shit engine Gamebryo. Ever notice that there are no ladders in Elder Scrolls OR fallout games? It's because gamebryo is such a piece of shit that they're impossible. They should switch over to ID Tech 5 already, they have the license to use it
Quote from: Thor;1876227Its because they're still using that piece of shit engine Gamebryo. Ever notice that there are no ladders in Elder Scrolls OR fallout games? It's because gamebryo is such a piece of shit that they're impossible. They should switch over to ID Tech 5 already, they have the license to use it
Swapping engines isn't as easy as it sounds, you dont just drop a new engine into the game and it upgrades everything.
Most games, commercial that is, take 1-3 years to make from start to finish. Because of rapid prototyping and using premade engines, they are able to come out in about 1.3-1.5 as a standard release. But when they make sequels, you want to use alot of the same assets you used prior without having to reinvent the wheel, so your stuck on the same engine.
Its the same reason why CoD looks good but still feels the same, its not because it has tight controls, its because its on the same engine that the 1st one was. It was easier to rapidly develop and make the game using less money because of the fact that most of the assets were already generated.
Swapping over to iDtech5 from GameBroyo is equivalent to making a movie in flash, making awesome models, next after you did it I want you to make a sequal in 3dSM, but obviously I want it to have the same feel. I also want everything to be 2D not 3D so make sure you light it correctly.
It may not sound the same, but you have to look at now they are starting from scratch, building new tools, new custom scripts, going through the training, developing new modules, and they still have to pay out of pocket for the engine, where the Broyo engine is easier and can import the old assets and they can modify what they need. Sounds like $$$ which is what it almost always boils down to.
But they've been using the same broken engine for 10 years now. Sticking to what you know is one thing, but this is ridiculous. Even SOURCE isn't as old
edit: I suppose on the other hand Gamebryo has the advantage of being very easy to mod, so that way the fans can fix some of bethesdas constant fuckups.
Quote from: Thor;1876229But they've been using the same broken engine for 10 years now. Sticking to what you know is one thing, but this is ridiculous. Even SOURCE isn't as old
edit: I suppose on the other hand Gamebryo has the advantage of being very easy to mod, so that way the fans can fix some of bethesdas constant fuckups.
The engine is far from broken, and the Source engine is a re-invention of an older engine, they just upped it. Valve created there own engine where Besthesda is still locked in to most likely a contract to continue using Gamebroyo until the lease is up.
Its a design choice, training choice and workflow choice. Simple things that are not included in GameBroyo for example would be jumping. The lack of physics engine forcing the flow of the HavoK or another engine to be used is a 'choice' by the developer. You have to look at alot of factors for people making decisions on games, if it worked once it will work again and don't fix what isn't broke.
They knew they could use the same old engine, they knew the engine was still worthy and could hold up to its name. If I am not mistaken RIFT used the Gamebroyo engine at one point... it might still and look how tight that game works. Mind you its major flaw is the .x factor of animation fractures. I already pointed out that animations in that engine is horrid but thats because of the way that .ani's are started and loaded, they are on fly vs preload like many other games. Thats a design choice, because loading other modules takes precedance over loading ani/cache's.
Theres always going to be issues with engines, heres an example. Duke Nukem Forever took FOREVER to come out. Most people hated it because the game ran on such an old ass graphics engine. That means the engine couldn't do alot. Not going to lie, I was impressed. I was salty about the game, but if you know anything about gaming engines and learn that, that game, runs off the same engine as Unreal 2, you will shit bricks! The amount of modifications needed to make that engine do 90% of what was done is nothing short of amazing. Althought the engine could not handle more than 3 baddies on screen at one time, or that smoke caused graphic lag, or animation's were hardlock repeats of key frames.... thats still impressive considering the old system was a 2D psuedo 3D doom style flat panel engine and they turned it into a qausi 3D voxel engine.
Honestly, considering how old gamebryo is, bethesda has done a lot with the current engine. Shit textures and wonky animations aside, Skyrim is their best looking game yet. The weather effects, faces, magic, third person perspective, and dragons/enemies all look pretty fantastic compared to both Obliv. and Fallout 3.
and anyway, who really cares about ladders and footprints in the snow? I don't.
This should help address a few small problems. (http://www.pcgamer.com/2011/11/14/the-10-best-skyrim-mods-so-far/)
I'm not going to pretend I'm an expert on making video games, especially compared to Cranberry who works in the industry, but the way I see it there are two possibilities:
either Gamebryo is a shit engine that they should stop using or bethesda is terrible at programming. Every game they ever release is full of an absurd amount of bugs and glitches, no ladders, clipping everywhere, bad animations, unrealistic physics, bad AI, pathing issues, and stupid restrictions like requiring every city to be enclosed in a wall.
About duke nukem, people dont hate that game because the engine is bad. They hate it because everything about it is bad.
they still don't have ladders in Skyrim?
Im head of like all the guilds and i beat alduin and helped the stromcloaks my destruction is at like 95 skyrim is my bitch
Quote from: Thor;1876725I'm not going to pretend I'm an expert on making video games, especially compared to Cranberry who works in the industry, but the way I see it there are two possibilities:
either Gamebryo is a shit engine that they should stop using or bethesda is terrible at programming. Every game they ever release is full of an absurd amount of bugs and glitches, no ladders, clipping everywhere, bad animations, unrealistic physics, bad AI, pathing issues, and stupid restrictions like requiring every city to be enclosed in a wall.
About duke nukem, people dont hate that game because the engine is bad. They hate it because everything about it is bad.
Most of that stuff falls under the should have been beta tested theory of players. Its a funny concept when you have people that say "They should have beta tested this crap" and "They obviously didn't beta test this."
Most companies have a controlled group of beta testers for 2 reasons.
1. they know what they are looking for, are experianced with games, and beat the game fast so they can ensure that it hits the mark.
2. they are most of the time trusted so they don't leak plots/tips/games etc, ala GoW3.
When a paid beta tester plays the game, they usually have some sort of orientation and back fill as to whats going on with the controlled testing group. That being said they are expected to think like the developers that made the game and test that certain mechanic, not the entire game. A dry run of a level, a boss fight, fine tuning of spells and controls and mechanics.
Most if not always the game ships with bugs on purpose, some bugs just don't fix themselves, or the last build you had before it went gold was perfect and you changed a minute item which then some how gave you god powers in the game even though all you did was add a period at the end of sentance. The compiler was set up straight, the installer added some overhead when it installed, the compression format changed that value of 0 to a 1... simple dumb little tiny things that wont be caught. It happens. What alot of companies have started doing now is selective beta tests that are free and you are doing an NDA.
This takes me back to the controlled testing of Burning Crusade for WoW. During the development time frame of that while I was an MVP the Alpha of the game shifted enormously when it was in pre-beta. Everything you saw in the Beta of WoWBC was generated so late into the game that the F&F alpha we all had was no where near the beta. They decided because of this to have a controlled beta test group of 30,000 players. The idea which turned out to be correct is that not everyone plays the same. Not everyone gets it. Not everyone is going to follow the rules. Not everyone is going to obey the laws, and some people are just complete idiots and come up with some of the most idiotic ideas ever which become huge ground breaking things.
Heres a couple of my favorites *These are pulled from the Blizzard MVP boards under the Beta testing of Burning Crusade*
Quote-Critical
*Players can drink a mana potion of any type while facing the camera straight up and jump off a cliff creating the ability to walk on a clipped plane. (EXPLOITIVE) = FIXED 4/3/2005
-Critical
*Players are able to repair items log out and log back in with money being restored due to 5 minute rule. (EXPLOITIVE) = FIXED 4/19/2005
-Minor
*Players are able to wall walk still. (TERRAIN) = FIXED FUTURE PATCH 2.1
-IMMEDIATE
*Players are able to mind control other players and use the macro /debug pickupSpellByID(8291); allowing the creation of gold.
The reason I bring this up is that these were all controlled, by the controlled group. People figuring out simple errors. When they decided to have the OPEN beta test for WoTLK some of the most random set of bugs that players came up with happened. Some of the large ones:
Quote[DK]
Apparently players have gotten smart and figured out something we did not. It appears that players are going to graveyards to summon the ghoul as the spell takes a dead body and reanimates it. Something we did not think of was that when a player dies the body is auto transported to the graveyard. Players are spawning up to 255 ghouls (max units) on screen due to dead bodies.
[PRIEST]
Players are using Levitate to jump from Dalaran to IceCrown before its open.
As you can see, players think of shit beyond what the game developer inteded. This is why you cannot control test everything. Sometimes bugs are bugs are bugs and will happen no matter what you do.
WHAT THE FUHHHHHHHHK. MORE COUNTRIES IN THE GAME!?
http://www.gameinformer.com/b/news/archive/2011/11/23/skyrim-mystery-why-are-other-countries-built-into-the-game.aspx
I just figured out that every guild questline is the same shit, the guildmaster always dies somehow and then they make you the guildmaster
i became the archmage but then i was sad because his suit is so gay.
Quote from: SpongeClock SquarePants;1876915i became the archmage but then i was sad because his suit is so gay.
How dare you call the archmage poncho gay
Quote from: CranberryClock;1876762words words words
This post is pretty excessively long. I mean, I read it and it was sort of interesting but thats well into "tl;dr" territory. You could have just said "It's impossible to properly beta test a game of this size and scope" and it would have gotten the same point across.
Anyway, to properly reply: the problems with bethesda games go above and beyond normal problems and glitches. Some of them, like dragons flying through mountains or the player getting killed by standing on a bucket, are so apparent and common that there's no way that it could have been missed by even a single beta tester playing through the game once. There's also the missing animations when changing walking directions, and being able to walk up nearly vertical cliff faces by walking sideways. Many quest lines also break seemingly at random. Do you know of any other game company which requires fan made patches on every one of their products in order for them to function properly? How do you explain them using the same engine for 10 years and STILL having basic problems like being able to walk on 90% angle cliffs?
Quote from: SpongeClock SquarePants;1876915i became the archmage but then i was sad because his suit is so gay.
That shit helps you a lot tho.
My destruction is at 100 so i fuckin kill errbody with a lightning storm anyway :-]
so i just found out you are forced to play werewolf in 3rd person
yeah. fuck werewolves
Quote from: MiracleFruitClock;1877213so i just found out you are forced to play werewolf in 3rd person
yeah. fuck werewolves
yeah I was a bit disappointed by this as well. I don't really mind it though.
Quote from: NintendoClock;1877226yeah I was a bit disappointed by this as well. I don't really mind it though.
yeah i dont know. all the animations for the running and the transformation look really nice so i can see why they want to show it off a bit, but to completely restrict the gameplay to only 3rd person? noob move
3rd person attacking in the elder scrolls has always looked like shit/felt like shit and this game is no exception. i cant believe they would completely remove first person in an elder scrolls game. it baffles me
Yeah i hate being a werewolf you cant fucking use potions and i dont have that much health just magicka but its way better than being a vampire thats the worst
just got the
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fecx.images-amazon.com%2Fimages%2FI%2F61OvtKlQe4L._SL500_AA300_.jpg&hash=7a5a1c6d5861944cc372bb52b704e74be3c48138)
haha i got top comment on this skyrim glitch vid (http://www.youtube.com/watch?v=BXMYdVSfO0Q)
i deserve a harmony award
Well Skyrim is crashing on me about thirty minutes into gameplay and every time I restart my PS3 I get a scary ass error message that says my hard drive might be corrupted. In response I have decided to not play this game until a year or two when I buy a computer and the bugs can get fixed. If they don't, fuck that shit.
Ok so I have never played any Elder Scrolls game yet and Oblivion is on sale right now. Is it worth getting it? I've read that Skyrim is obviously way way way better, but yeah...
oblivion is pretty good I got it a few months ago and have been playing it lately I spent the money I had to blow. should have saved a stash for skyrim cause im sure its rad but ill be patient because Im sure they will find a flaw and then I can buy the later version that isnt fucked up when I get more cash
Quote from: TequilaClock;1879476Ok so I have never played any Elder Scrolls game yet and Oblivion is on sale right now. Is it worth getting it? I've read that Skyrim is obviously way way way better, but yeah...
For 5 bucks? Yeah.
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So as someone who is so sick of Oblivion that they can't really play it anymore, is this game different enough that I will enjoy it?
Quote from: Buttplug;1879942So as someone who is so sick of Oblivion that they can't really play it anymore, is this game different enough that I will enjoy it?
I'd wait a little bit. It definitely has its Oblivion moments. In fact besides the graphics and aesthetic adjustments, it feels very similar imo.
so i cant start Blood on Ice since I finished the Imperial Legion questline. didnt even know about this quest until yesterday. bethesda's official response: "load a previous save"
FUCK YOU BETHESDA
i dont have a save from fucking 30 hours ago when I beat the damn questline nor would i be willing to do all the shit over again for one quest. fucking make it so an imperial legion guy will also give you the quest. fix your fucking shit god damn
Quote from: PatriotClock;1882371so i cant start Blood on Ice since I finished the Imperial Legion questline. didnt even know about this quest until yesterday. bethesda's official response: "load a previous save"
FUCK YOU BETHESDA
i dont have a save from fucking 30 hours ago when I beat the damn questline nor would i be willing to do all the shit over again for one quest. fucking make it so an imperial legion guy will also give you the quest. fix your fucking shit god damn
If you're playin it on a pc try to enter setstage MS11 00 into the console
Quote from: Slash;1882382If you're playin it on a pc try to enter setstage MS11 00 into the console
XBOX >: (
lololoo
It was really disappointing how bad the faction missions were after the awesome ones in New Vegas. The faction missions in Skyrim felt like Dynasty Warrior with way crappier combat.
so for no reason i started swimming north of dawnstar just to see whats at the edge of the map
there is a surprising amount of glacier water, floating ice and nothingness which i enjoyed exploring. i thought this big ass glacier in the water was the edge of the map but then i swam around it and kept going. there was other glaciers and i managed to climb one for a decent view. i found nothing. it was pretty cool
Quote from: MiracleFruitClock;1884573so for no reason i started swimming north of dawnstar just to see whats at the edge of the map
there is a surprising amount of glacier water, floating ice and nothingness which i enjoyed exploring. i thought this big ass glacier in the water was the edge of the map but then i swam around it and kept going. there was other glaciers and i managed to climb one for a decent view. i found nothing. it was pretty cool
I've done this. I always pray for some kind of mind boggling discovery when I reach the edge, like they work in the edge of the world or there are giant sea monsters waiting to eat you, etc. There never is, but at least Skyrim is still beautiful throughout.
The actual full map for the game (viewable only via console commands) includes the entire continent of Tamriel, although in very minor detail. So hypothetically you could go south and reach Elsweyr, although it would require noclip and is probably super buggy. Going north just has nothing though. All the terrain up there is just randomly generated.
So I'm pretty intrigued by Skyrim from a gameplay perspective but I'm put off because I didn't like the other Elder Scrolls games and I think really generic fantasy kind of sucks. Is there anyone here with similar tastes who found Skyrim to be good anyway?
Quote from: Munglai;1884593So I'm pretty intrigued by Skyrim from a gameplay perspective but I'm put off because I didn't like the other Elder Scrolls games and I think really generic fantasy kind of sucks. Is there anyone here with similar tastes who found Skyrim to be good anyway?
I also disliked the other elder scrolls but I got skyrim as a xmas gift so I shall let you know what I think once I start.
Quote from: EnglishClock;1884609I also disliked the other elder scrolls but I got skyrim as a xmas gift so I shall let you know what I think once I start.
good
Quote from: Munglai;1884593So I'm pretty intrigued by Skyrim from a gameplay perspective but I'm put off because I didn't like the other Elder Scrolls games and I think really generic fantasy kind of sucks. Is there anyone here with similar tastes who found Skyrim to be good anyway?
I am really really not into fantasy at all. I thought Skyrim was an amazing game because the fighting is fun, there's tons of cool areas to explore and only one or two quests sucked, though not terribly. The best thing about it you get to do everything however you want and the game doesn't ever force you to do something.
Ditto with heineken here.
I really hate medieval/fantasy stuff because I can never get into the ridiculous stories, the weird english and dragons and orcs an all.
However, despite my hate for medieval fantasy, Skyrim shines alone for the adventuring/leveling of your character.
fuck all fantasy media except for elder scrolls
& game of thrones
Elder Scrolls is pretty much the most generic fantasy ever. The farthest they ever got from generic was with Morrowind with their focus on the Tribunal Temple and the mystery of the dwemer (which IMO is one of the most interesting bits of backstory in videogame history). Skyrim is just Lord of the Rings with some norse stuff thrown in (which I dig, but it's still generic) plus lots and lots of dragons.
There's Orcs, there's elves, there's humans, there's giant spiders, trolls, giants, and wizards. There's even have Ainur and Maiar, renamed as Aedra and Daedra. Elder Scrolls is as Tolkien as you can get without getting sued by his estate. The only big difference is that ES is a higher magic setting.
EDIT: It occurs to me how nerdy it is that I know what both Ainur and Aedra are. Fuck.
Quote from: MiracleFruitClock;1884664& game of thrones
Fuck yeah!!!!!
You all should watch the series then read all the books because fucking do it
Ok well that sounds pretty promising. It's probably worth mentioning that I thought the gameplay in all the other Elder Scrolls games was absolutely awful. What I've seen of Skyrim looks better but I don't trust videos.
I wish there was a demo so I could be sure. Maybe I'll legally acquire it and try it out.
The combat in Skyrim is vastly superior to other elder scrolls games. The only thing thats worse is that there's no magic customization, but only nerds used that anyway.
You could always "acquire" a free copy of the game and try out the game first before buying it. By, you know.... borrowing it from a friend
Quote from: Thor;1884697The combat in Skyrim is vastly superior to other elder scrolls games. The only thing thats worse is that there's no magic customization, but only nerds used that anyway.
You could always "acquire" a free copy of the game and try out the game first before buying it. By, you know.... borrowing it from a friend
I don't have any friends who play stuff like Skyrim. Well I have a few but they don't live nearby.
idk thor man it is pretty generic but its also kind of not
ive read a lot of lore (http://www.uesp.net/wiki/Lore:Main_Page) & history (http://www.uesp.net/wiki/Lore:History) on uesp.net in the weeks anticipating oblivion/skyrim and there is a fucking ridiculous amount of backstory that dates back thousands of years before the first game and serves no purpose other than to be the history of tamriel. well i shouldnt say tamriel because it covers Nirn (the planet) and the entire elder scrolls physical universe and planes of oblivion and whatnot. it makes tolkien look lazy
its really easy to say "oh look magic elves and orcs how typical" rather than understand them for what they are in this particular game. im not going to get into it but all orcs and elves are from the same bloodline yadda yadda natural selection and daedric curses and magicka stuff
also theres that unique racial and political tension in the elder scrolls games which i really ahvent seen in any other fantasy setting
Quote from: MiracleFruitClock;1884703idk thor man it is pretty generic but its also kind of not
ive read a lot of lore & history on uesp.net in the weeks anticipating oblivion/skyrim and there is a fucking ridiculous amount of backstory that dates back thousands of years before the first game and serves no purpose other than to be the history of tamriel. well i shouldnt say tamriel because it covers Nirn (the planet) and the entire elder scrolls physical universe and planes of oblivion and whatnot. it makes tolkien look lazy
its really easy to say "oh look magic elves and orcs how typical" rather than understand them for what they are in this particular game. im not going to get into it but all orcs and elves are from the same bloodline yadda yadda natural selection and daedric curses and magicka stuff
also theres that unique racial and political tension in the elder scrolls games which i really ahvent seen in any other fantasy setting
My problem with it is that none of it means anything. In sci-fi, world building always starts from the same point - reality. It's always going to have some kind of meaning to it because it's speculating about the world we all live in. With fantasy, pretty much everything starts from the world Tolkein invented decades ago and every bit of backstory they layer on top of it just takes it further away from reality. It pisses me off to see people spending so much time jizzing out lore when it doesn't have any purpose other than to sound kind of cool.
Yes there is a lot of backstory, but most of it is just copy pasted from Tolkien. For example, the origin of the Orcs in Elder Scrolls is that they are corrupted elves because their god got eaten by another god. Sounds like a unique spin on things right? Only it's not, because in LotR the origin of the first Orcs is that they're corrupted elves. Also like LotR the elves are timeless and magical and predate humans by a large amount of time. The only thing ES changed was splitting elves down the middle to make "magical elves" and "woodsy elves". They then did the unprecedented and copied Dungeons and Dragons instead of LotR and added Dark Elves, Catmen and Lizardmen.
Onto the next point: the geography of ES. You claim that there is a huge world compared to Middle Earth but really it's not. There is effectively only one continent in Nirn; the ones that aren't actually shown ingame have virtually no details given and exist only in name, similar to how the Undying Lands worked in LotR. Like Lord of the Rings everything is focused on one very small continent with very little information about everywhere else. Detail is so sketchy that nobody IRL even knows what lives on Akavir because the lore is inconsistent and alternates between claiming there's snake monsters that ate every man, vampires, or a race of men. Virtually nothing is known about Atmora and the other continent doesn't even exist any more. So effectively all of Nirn is one continent, so the "history of Nirn" is really just "the history of tamriel".
But what of the creation myth of Nirn? How the evil god Lorkhan tricked the Aedra into creating earth, and then being "killed" by them? Sounds an awful lot like when the evil god Melkor inspired the creation of Middle Earth by the Ainur and later became the enemy of all the gods. The multiple plains of existence which are home to gods idea is not from Tolkien, I'll give you that; instead it's from Dungeons and Dragons. However the idea of gods representing one aspect of reality and that being the source of their power IS from Tolkien.
In conclusion, the Elder Scrolls backstory is entirely unoriginal and mostly stolen from Tolkien and D&D
its a vidya game son. they werent going for revolutionary
obviously its going to be inspired by the classic fantasy mumbo jumbo
okay so first you're saying it's pretty original and then when I ram your shit in with my nerd powers you're all like "it's okay that it's not original!"
nice backpedalin there magicfruit
:shrug:
i was just casually discussing elder scrolls when you jumped on me and did your best angry screaming video game nerd impression like you usually do
At least we can both agree I'm right.
Quote from: Thor;1884732okay so first you're saying it's pretty original and then when I ram your shit in with my nerd powers you're all like "it's okay that it's not original!"
Quote from: MiracleFruitClock;1884703idk thor man it is pretty generic but its also kind of not
:confused:
"its also kind of not"
You also went into specifics as to how it's original and I then specifically refuted them.
you blew up my poor lil post and viciously attacked me. plus you just ignored a good part of my post uhg stop trying to troll me idiot
and now you are saying that i said elves and orcs and magic is original when i said the exact opposite. i dont know wat youre talking about
Your poor little post was dumb and deserved to be put down. It's called euthanasia.
you are just the worst troll in the clock crew maybe besides babsinthe
Quote from: Thor;1884726Yes there is a lot of backstory, but most of it is just copy pasted from Tolkien. For example, the origin of the Orcs in Elder Scrolls is that they are corrupted elves because their god got eaten by another god. Sounds like a unique spin on things right? Only it's not, because in LotR the origin of the first Orcs is that they're corrupted elves. Also like LotR the elves are timeless and magical and predate humans by a large amount of time. The only thing ES changed was splitting elves down the middle to make "magical elves" and "woodsy elves". They then did the unprecedented and copied Dungeons and Dragons instead of LotR and added Dark Elves, Catmen and Lizardmen.
Onto the next point: the geography of ES. You claim that there is a huge world compared to Middle Earth but really it's not. There is effectively only one continent in Nirn; the ones that aren't actually shown ingame have virtually no details given and exist only in name, similar to how the Undying Lands worked in LotR. Like Lord of the Rings everything is focused on one very small continent with very little information about everywhere else. Detail is so sketchy that nobody IRL even knows what lives on Akavir because the lore is inconsistent and alternates between claiming there's snake monsters that ate every man, vampires, or a race of men. Virtually nothing is known about Atmora and the other continent doesn't even exist any more. So effectively all of Nirn is one continent, so the "history of Nirn" is really just "the history of tamriel".
But what of the creation myth of Nirn? How the evil god Lorkhan tricked the Aedra into creating earth, and then being "killed" by them? Sounds an awful lot like when the evil god Melkor inspired the creation of Middle Earth by the Ainur and later became the enemy of all the gods. The multiple plains of existence which are home to gods idea is not from Tolkien, I'll give you that; instead it's from Dungeons and Dragons. However the idea of gods representing one aspect of reality and that being the source of their power IS from Tolkien.
In conclusion, the Elder Scrolls backstory is entirely unoriginal and mostly stolen from Tolkien and D&D
Pretty much every fantasy thing is lifted from Tolkien because he defined the genre. It's like saying every shooter is ripping off Doom.
Quote from: WrenchClock;1884755Pretty much every fantasy thing is lifted from Tolkien because he defined the genre. It's like saying every shooter is ripping off Doom.
That's beside the point. I'm saying that The Elder Scrolls backstory is incredibly generic and thus probably wouldn't be liked by Munglai. Whether or not it's a bad thing that it's generic wasn't what I was talking about. Although in the specific case of Munglai it obviously is.
Quote from: WrenchClock;1884755Pretty much every fantasy thing is lifted from Tolkien because he defined the genre. It's like saying every shooter is ripping off Doom.
That's different. New games build upon what Doom had and made it better. Games that rip off the Middle Earth setting invariably make it worse.
Quote from: Thor;1884787That's different. New games build upon what Doom had and made it better. Games that rip off the Middle Earth setting invariably make it worse.
really because middle earth is stupid and elder scrolls owns imho
Quote from: WrenchClock;1884755Pretty much every fantasy thing is lifted from Tolkien because he defined the genre. It's like saying every shooter is ripping off Doom.
It's not though. Lots of tropes come from him but it is all actually rooted in folklore and religions.
Quote from: Buttplug;1884865It's not though. Lots of tropes come from him but it is all actually rooted in folklore and religions.
The difference is that Tolkein read the folklore and religion and developed it into Middle Earth whereas 90% of modern fantasy writers read Tolkein and develop it into their own version.
Whether anybody likes the story or not, who cares?
I fucking love this game and I skipped through every conversation anyway.
Can the fantasy video game genre as a whole just stop jacking off to Tolkien and start stealing from the Gor novels. I want a game with the depth of Elder Scrolls where I can spend weeks leveling up my ability to mercilessly subjugate women. And instead of using Dungeons and Dragons for the RPG mechanics like every other fantasy game does they can adapt the 900 page F.A.T.A.L. rulebook.
Quote from: FloundermanClock;1884910And instead of using Dungeons and Dragons for the RPG mechanics like every other fantasy game does they can adapt the 900 page F.A.T.A.L. rulebook.
There already is an RPG like that. It's called Monster Girl Quest.
Quote from: Thor;1884921There already is an RPG like that. It's called Monster Girl Quest.
so many kinds of slimes to fuck I don't know where to start
Quote from: BluezombieClock;1884905Whether anybody likes the story or not, who cares?
I fucking love this game and I skipped through every conversation anyway.
I care. Because if I play it and it's shit I'm gonna care.
What the heck kind of a question is this?
Quote from: Munglai;1884958I care. Because if I play it and it's shit I'm gonna care.
What the heck kind of a question is this?
Well, to be honest I'm one of the people who loved Earth defence force (which is a ridiculously low-budget cheesy pos according to many others). That game had nothing going for it except for the feel. Shitty story, shitty graphics, shitty animation but was amazingly fun through simplicity.
Skyrim isn't simple for sure, but at least for me, I can admire it for select aspects.
Just my opinion, anyway. If a bad story is enough to keep you away and you dislike general folklore, then I'd suggest you pass. It's really up to you, I say at least try it, it's the only way to find out by yourself.
Can you get banned for suggesting people pirate games?
Yes.
Munglai, if you are planning on playing PC, send me a PM and I'll just share my Steam with you. It doesn't get much use anyhow.
Quote from: ScrewdriverClock;1885049Munglai, if you are planning on playing PC, send me a PM and I'll just share my Steam with you. It doesn't get much use anyhow.
Supes.
Quote from: Thor;1884726Yes there is a lot of backstory, but most of it is just copy pasted from Tolkien. For example, the origin of the Orcs in Elder Scrolls is that they are corrupted elves because their god got eaten by another god. Sounds like a unique spin on things right? Only it's not, because in LotR the origin of the first Orcs is that they're corrupted elves. Also like LotR the elves are timeless and magical and predate humans by a large amount of time. The only thing ES changed was splitting elves down the middle to make "magical elves" and "woodsy elves". They then did the unprecedented and copied Dungeons and Dragons instead of LotR and added Dark Elves, Catmen and Lizardmen.
Onto the next point: the geography of ES. You claim that there is a huge world compared to Middle Earth but really it's not. There is effectively only one continent in Nirn; the ones that aren't actually shown ingame have virtually no details given and exist only in name, similar to how the Undying Lands worked in LotR. Like Lord of the Rings everything is focused on one very small continent with very little information about everywhere else. Detail is so sketchy that nobody IRL even knows what lives on Akavir because the lore is inconsistent and alternates between claiming there's snake monsters that ate every man, vampires, or a race of men. Virtually nothing is known about Atmora and the other continent doesn't even exist any more. So effectively all of Nirn is one continent, so the "history of Nirn" is really just "the history of tamriel".
But what of the creation myth of Nirn? How the evil god Lorkhan tricked the Aedra into creating earth, and then being "killed" by them? Sounds an awful lot like when the evil god Melkor inspired the creation of Middle Earth by the Ainur and later became the enemy of all the gods. The multiple plains of existence which are home to gods idea is not from Tolkien, I'll give you that; instead it's from Dungeons and Dragons. However the idea of gods representing one aspect of reality and that being the source of their power IS from Tolkien.
In conclusion, the Elder Scrolls backstory is entirely unoriginal and mostly stolen from Tolkien and D&D
hey dweeb dont troll video games.
i ALMOST like your anger. only ALMOST
Quote from: ScrewdriverClock;1885049Munglai, if you are planning on playing PC, send me a PM and I'll just share my Steam with you. It doesn't get much use anyhow.
Hey I can't send a PM for some reason, if you could send me one with your steam info or whatever that'd be swell.
Quote from: Munglai;1885067Hey I can't send a PM for some reason, if you could send me one with your steam info or whatever that'd be swell.
Hey it turns out I can't receive PMs anymore either, I don't know what the hell is wrong with my account. Try emailing me: tmgran@gmail.com
Thanks!
[U2]GkpbZzs7a94[/U2]
Quote from: Thor;1885369[video]
I have to say, that's a damn good troll video. Adding Linkin Park was a nice touch.
Some of the comments are pretty funny.
QuoteAnyone that puts Linkin Park as the music to their video obviously doesnt know what the fuck they're talking about. Faggot.
Luis965 1 hour ago
Quoteum crysis was made after oblivion and on oblivion you could kill mudcrabs and crysis was made 2011 oblivion was made 2008
JDUBB2399 1 hour ago
Yes guys, Crysis was made in 2011 not 2007, and Oblivion was made in 2008, not 2006.
Quote from: Thor;1885369[U2]GkpbZzs7a94[/U2]
This is ridiculous and over-dramatic. Top shelf troll comedy. d--(OuO)--b
Quote from: Thor;1885369vid
u
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fcdnstatic.bethsoft.com%2Fbethblog.com%2Fwp-content%2Fuploads%2F2012%2F05%2FDawnguard.jpg&hash=d8537b1edf1140bbaae0dd6d80db5e468b000458) (http://www.bethblog.com/2012/05/01/dawnguard/)
Finally bought skyrim
Quote from: Buttplug;1906666Finally bought skyrim
lol look at dis looser
I like this game a lot.
I use the voice command mods and say the dragon words into my microphone.
Quote from: AnimeClock;1906777I like this game a lot.
I use the voice command mods and say the dragon words into my microphone.
They basically improved everything. The only thing I still think it is missing is polearms. The quick menu is great, although I wish it let you map weapon and.or armor configurations to the number keys.
Quote from: Buttplug;1906783They basically improved everything. The only thing I still think it is missing is polearms. The quick menu is great, although I wish it let you map weapon and.or armor configurations to the number keys.
Over the previous elder scroll games? Pretty much the ONLY thing they improved was combat and graphics. Everything else is worse. No spellmaking AT ALL, gimped enchanting, less kinds of armor, less kinds of weapons, less spells, less skills, less attributes, speech craft is now worthless, quests are more generic and samey, same shitty game engine they've been using since 2002, no Jump or Levitate, the fighters guild is now furries, ect. Game is worse than Morrowind and Oblivion IMO
Honestly I'm sick of Oblivion and Morrowind I have played them so much. Enchanting is kind of annoying but I personally never got into spellmaking. Other than that I like it, I found this group called the companions who I assume are like the fighters guild. They are way more interesting that the FG ever was.
Quote from: Buttplug;1906787Honestly I'm sick of Oblivion and Morrowind I have played them so much. Enchanting is kind of annoying but I personally never got into spellmaking. Other than that I like it, I found this group called the companions who I assume are like the fighters guild. They are way more interesting that the FG ever was.
They are furries.
Also I was mad that there was no way to kill them all and purge the heretics when I found out, which is what I wanted to do. Game needed a Silver Sword questline BADLY. The best you can do is cure them all of furryitus but then they get mad at you and you still can't kill them.
vampires dont suck
anymore as much
are those vampires? It was never worth it to me to not be able to walk around in the daytime
Quote from: AnimeClock;1908847are those vampires? It was never worth it to me to not be able to walk around in the daytime
Also the whole only getting god awful stats and abilities made this a pretty poor trade off
[video=youtube;A4rBkV-vRpY]http://www.youtube.com/watch?v=A4rBkV-vRpY&hd=1[/video]
[video=youtube;-4Yu2l2TSn4]http://www.youtube.com/watch?v=-4Yu2l2TSn4[/video]