Poll
Question:
gththtio
Option 1: eep it all white stars
votes: 1
Option 2: hange it to this new thing
votes: 0
Option 3: hange it but change it so there arent so many dumb orange stars everywhere
votes: 0
Option 4: hoose this option if youre going to write a long drawn out post about how shitty the forum skin is (if you vote and dont actually post it i will ban you, also quoting a long post doesnt count you have to write it yourself)
votes: 0
Option 5: utt option
votes: 0
the
header
is
pretty
nice,
and
seeing
it
change
a
bit
would
be
pretty
cool.
but
still,
my
main
problem
with
this
skin
right
now
is
the
boring
sides
to
the
left
and
right
of
it.
the
top's
pretty
awesome.
If the butt option wins, will you replace the banner with pictures of butts?
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F_E9gw1wQ6G9Y%2FS9BrGD6PgzI%2FAAAAAAAAAS0%2FEQsFpIwjYWo%2Fs320%2Fmix.jpg&hash=343aded816f3988cb7400d58bbd42121532638ae)
butts
The redesign of the banner you're proposing kinda reminds me of something else (http://ngarchive.aksumka.com/Archive/misc_swfs/portal_title.swf).
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Fimg689.imageshack.us%2Fimg689%2F818%2Fokwiththis.png&hash=582a9247601e915aa99380d79051c5375e9a40ff)
gonna be honest here, that actually sounds really fucking awesome. especially if could somehow make it so recognizable constellations would pass by regularly
Quote from: Thor;1827952gonna be honest here, that actually sounds really fucking awesome. especially if could somehow make it so recognizable constellations would pass by regularly
this
Preemptively voted before I noticed a butts option. I always vote for Butts.
orange stars look legit
Yeah that looks nice.
let whoever made the clock crew skins on leek.net make them because you suck dick at making skins. all black + stars? what kind of gay fucking shit is that
and yeah butts option obviously
Quote from: clammo;1827960alright well fuck the actual star classification percentages because when you look up in the sky you see mostly white stars due to stars being too dim for color vision etc, so i flipped some of the percentages around like so (top is actual distribution, bottom is what i flipped it to)

i feel like this would only really be novel for smaller constellations like the big dipper. trying to fit orion or centaur into that lil header might make me want to destroy the fla forever. i could give it a whirl but im not worried if it doesnt get done
and heres just a lil preview thing
[flash=http://www.clockcrew.cc/clam/flash/starField3.swf]width=550 height=400[/flash]
oh and also just so i can toot my own horn or if anyone acutally cares, heres the code i wrote
(copywrite clamclock 2011)
onClipEvent (load) {
STAR_COUNT = 250;
STAR_PERCENT = [0.03, 0.106, 0.227, 0.9915, 0.9975, 0.9988, 1];
STAR_RADIUS = [0, 0.7, 0.96, 1.15, 1.4, 1.8, 6.6, 7];
for (i = 1; i < STAR_COUNT; i++) {
starClassRand = Math.random();
starClass = 0;
for (j = 0; j < 6; j++) {
if ((starClassRand > STAR_PERCENT[j]) && (starClassRand <= STAR_PERCENT[j+1])) starClass = j+1;
}
radiusScale = STAR_RADIUS[starClass] + 4 + Math.random() * (STAR_RADIUS[starClass+1] - STAR_RADIUS[starClass])
depthScale = 0.3 + Math.random() * 0.6;
this.attachMovie("STAR", "s_"+i, this.getNextHighestDepth());
this["s_"+i]._x = Math.random() * (Stage.width + 15) - 5;
this["s_"+i]._y = Math.random() * Stage.height;
this["s_"+i]._width = radiusScale * depthScale;
this["s_"+i]._height = radiusScale * depthScale;
this["s_"+i].xspeed = depthScale / 2.5;
this["s_"+i].gotoAndStop(starClass+1);
}
}
onClipEvent (enterFrame) {
for (i = 1; i < STAR_COUNT; i++) {
this["s_"+i]._x -= this["s_"+i].xspeed;
if (this["s_"+i]._x < -10) {
starClassRand = Math.random();
starClass = 0;
for (j = 0; j < 6; j++) {
if ((starClassRand > STAR_PERCENT[j]) && (starClassRand <= STAR_PERCENT[j+1])) starClass = j+1;
}
radiusScale = STAR_RADIUS[starClass] + 4 + Math.random() * (STAR_RADIUS[starClass+1] - STAR_RADIUS[starClass])
depthScale = 0.3 + Math.random() * 0.6;
this["s_"+i]._x = Stage.width + 5;
this["s_"+i]._width = radiusScale * depthScale;
this["s_"+i]._height = radiusScale * depthScale;
this["s_"+i].xspeed = depthScale / 2.5;
this["s_"+i].gotoAndStop(starClass+1);
}
}
}
yeah i realize most of the enterFrame shit is just direct copy/paste shut up im not writing a dang function or class file ok
hahaha im pretty surprised at the amount of effort you put into something that looks so damn bland
I would actually use a butt skin.
But I like the orange + blue.
(https://clockcrew.net/talk/proxy.php?request=http%3A%2F%2Ffiles.myfrogbag.com%2Fy10np3%2Fbuttskinpreview.jpg&hash=acec94e97e5f8e48d2d8846bb6207c9ddcafca50)
Quote from: RibsClock;1827983I THINK THAT THE RESOURCES OF THE CLOCK CREW SHOULD BE DEDICATED TOWARDS A TOP QUALITY BUTT TEMPLATE POSTHASTE
YES.
Quote from: Etch A Sketch;1827991
They should be bits of corn rather than stars.
Quote from: clammo;1827943poly: is this not boring enough for you

That actually looks quite cool
But I digress, butt option all the way.
Quote from: Etch A Sketch;1827991
And the clock would be buttcheeks. It's perfect.
dont know how many times i've said this, but cc <--- looks like a butt
Quote from: clockradioclock;1828010cc <--- looks like a butt
:aaa:
butt with a gun
Quote from: clockradioclock;1828016butt with a gun
dass right