The company I work for just released a new game on the iPhone today, and I think quite a few clocks would like it, considering all the hand-drawn art and animation in it.
It's about Tim, who's running in the big race, and every time he changes the track on his mp3 player he starts to daydream, and you play those dreams, which might involve kicking chickens in a barn, or blocking attacks from a giant pixelized ship inside a computer, or swimming through a giant aquarium. It's pretty imaginative, and has a lot of variety in gameplay as well as environments.
I was the Lead Programmer, and the game has Game Center support (achievements and leader boards). I'd actually love to compete with some clocks on this game; my Game Center id is SageClock.
Anyway, this game more than any I've worked on in the past deserves some love. Check if out when you get the chance. More info on http://www.tracklapse.com
Edit: Anyone who hasn't checked it out yet, the free Lite version is now available. You can check out the first two levels of the story mode for free:
Track Lapse ::: Track Lapse Lite
[U2]QoZ_wbKS8rc[/U2]
It's about Tim, who's running in the big race, and every time he changes the track on his mp3 player he starts to daydream, and you play those dreams, which might involve kicking chickens in a barn, or blocking attacks from a giant pixelized ship inside a computer, or swimming through a giant aquarium. It's pretty imaginative, and has a lot of variety in gameplay as well as environments.
I was the Lead Programmer, and the game has Game Center support (achievements and leader boards). I'd actually love to compete with some clocks on this game; my Game Center id is SageClock.
Anyway, this game more than any I've worked on in the past deserves some love. Check if out when you get the chance. More info on http://www.tracklapse.com
Edit: Anyone who hasn't checked it out yet, the free Lite version is now available. You can check out the first two levels of the story mode for free:
Track Lapse ::: Track Lapse Lite
[U2]QoZ_wbKS8rc[/U2]


. I'll have to make it up to you guys somehow.