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Messages - LynchClock

#2
General Discussion / The Unofficial Party
August 15, 2009, 12:25:27 AM
http://www.newgrounds.com/portal/view/507448

Pretty shitty, didn't have much time to work on it because of my new work schedule. Hopefully next time I'll start earlier...
#3
Clock Day 2009 / The Clock Day Party
August 15, 2009, 12:15:34 AM
Nice job. :fifen:. Mine is called "The Unofficial Party", but isn't nearly as good as yours. Only had a day to make mine...
#4
General Discussion / I'm back
August 05, 2009, 11:42:09 PM
Quote from: ButtplugClock;1639001LynchClock would be better. Be a noose.

Hmm. If I can come up with a cool looking noose, I'll consider it.
#5
General Discussion / I'm back
August 05, 2009, 01:35:49 AM
Quote from: GIANT ROBOT IMPACT;1638991So is your current clock your avatar with a clock slapped on it? Cause I'd support that.

I'll consider it.
#6
General Discussion / I'm back
August 05, 2009, 01:27:20 AM
You probably don't remember me, I used to go by Spartan Clock about 2-3 years ago. A little more then year ago, I came back for a bit and changed my name to Holy Diver Clock. I want to give Flash a shot again, I messed around with it a bit this year in school and now have a better understanding of the program. I have 3 crappy games on Newgrounds and 1 crappy sprite animation. Hopefully, I'll submit something decent sometime soon.
#7
Flash & Flash Accessories / Question for my game
March 08, 2008, 10:23:15 PM
Never mind, I figured it out.
#8
Flash & Flash Accessories / Question for my game
March 08, 2008, 10:12:45 PM
Quote from: ButtplugClock;1247840I think it would be better if he started in C++ or VB or something, just to kind of learn how code works (assuming he knows nothing about it).

I already know vb, I took a class for it.
#9
Flash & Flash Accessories / Question for my game
March 08, 2008, 10:12:20 PM
Thanks for the tutorial, but its exactly like the one I read before I started. If you were making a game that had level codes how would you set it up?
#10
Flash & Flash Accessories / Question for my game
March 08, 2008, 09:55:57 PM
Quote from: TremcladClock;1247810Where do you have this code defined? The IF statement has to be constant in order for it to check if the correct password is entered.

Either attach the IF statement to a button or place it in the enterFrame area of a movieclip. It's not going to work if it's in the LOAD area or placed on a frame.

I'm not going to lie, I'm really confused. Right now I have the input box on the menu screen of my game. I have a button next to it that takes you to a certain frame that has the code. I tried putting the IF statement in a button and had no luck. What should I do?
#11
Flash & Flash Accessories / Question for my game
March 08, 2008, 09:45:35 PM
Whats wrong with this code:

__
stop();
password = inputText
if ( password == "levelone" ){
     _root.gotoAndPlay(18) ;
} else if ( password == "leveltwo" ){
     root.gotoAndPlay(25);
}
__

When I type the "levelone" in the input box it takes me where I want it to, but when I type "leveltwo" it does nothing. What am I doing wrong? Thanks for your time in advance.
#12
General Discussion / Sonicmarionaruto
April 28, 2007, 11:39:45 PM
Yes, more!
#13
General Discussion / Sonicmarionaruto
April 25, 2007, 10:10:09 PM
16 is pretty good, keep it up
#14
General Discussion / Sonicmarionaruto
April 24, 2007, 09:14:20 PM
Nice job lmao
#15
Comedy Goldmine / This is crazy awesome.
April 22, 2007, 01:20:24 AM
lol this is "crazy awesome"
#16
Quote from: strawclock;743690
 

nice
#17
i might give it a try
#18
YouWhore / README.txt
April 14, 2007, 10:23:45 PM
I like ur idea