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HOW I DO RECOVER A CORRUPT FLASH FILE

Farted by SockpuppetClock, October 24, 2011, 11:29:18 AM

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SockpuppetClock

HOW DO I RECOVER A CORRUPT FLASH FILE

I HAVE A RECENT SWF IF ALL ELSE FAILS BUT FUCK IF I NEED TO RECOVER THIS FLASH

I'M LIKE HONEST TO GOD FUCKING HYPERVENTILATING WHAT THE FUCK

HELP

IT WAS ALL LIKE "FLASH IS OUT OF MEMORY FUCK YOU" AND THEN AUTOSAVED BUT SPAMMED "CANNOT FIND FLA" AND THEN I QUIT IT AND TRIED TO REOPEN IT AND IT'S ALL "CANNOT PARSE THE FLASH FILE YOU SHITDICK FUCKFACE" AND I'M LIKE "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" and "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"

YoYoClock


by Thor + Satellite

Quote from: pop-tart clock;1905428I think yoyo is the best one.

SockpuppetClock

flash is a locust-infested dickhead of a program

AstronautClock

you can turn the .swf into a .fla with a converter

Slurpee

yeeeeeep
there is no known way to recover a corrupted .fla document
your best bet would be decompiling the most recent .swf

surprised this hasn't happened to you earlier

on big projects I save in alternating .flas for just this reason

condolences.

DWARFINATORclock

Quote from: Slurpee;1870793yeeeeeep
there is no known way to recover a corrupted .fla document
your best bet would be decompiling the most recent .swf

surprised this hasn't happened to you earlier

on big projects I save in alternating .flas for just this reason

condolences.

i also do this for the same reason

Sinister Clock

Definitely make multiples .flas in the future. My mate apparently opened up his fla in a text editor and nearly manually fixed it or something but anyway he eventually just decompiled his swf. Also CS5.5's autosave feature is a glitchy fuck fest and does not even save everything even though it takes longer than a normal ctrl s save.

Just decompile your swf, try to fix up as much as possible and work from it. In the future disable Flash's autosave, develop a ctrl s twitch and make sure to save into a new fla file whenever you've put in a couple hours work, then the worst which can happen is you lose a few hours work instead of a few months or whatever.

Flash is terrible.

AmberArachnidClock

Quote from: Slurpee;1870793yeeeeeep
there is no known way to recover a corrupted .fla document
your best bet would be decompiling the most recent .swf

surprised this hasn't happened to you earlier

on big projects I save in alternating .flas for just this reason

condolences.

shit I should probably start doing this. I've worked on games for months I can't imagine losing that shit.

AnkhClock

Man I've never had flash corrupt a file but than again I don't make much flash to begin with.



MentosClock

Quote from: Sinister Clock;1870796My mate apparently opened up his fla in a text editor and nearly manually fixed it or something
I did this once. It was the first (and last) time I used CS5, and I got a parsing error. I think you can find instructions on how to do this if you have decent Googling skills.

SockpuppetClock

so I've went and looked up text editing the xml files for a fix but apparently there's a severe lack of filled out completed xml files most likely cause of the lack of memory, and most xml files for symbols are outright missing

so unless I can define individual brush strokes to xml code exactly as they were before and figure out how to to fill out this

<DOMDocument xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://ns.adobe.com/xfl/2008/" backgroundColor="#5F6B6A" width="800" height="450" frameRate="60" currentTimeline="1" xflVersion="2.1" creatorInfo="Adobe Flash Professional CS5.5" platform="Windows" versionInfo="Saved by Adobe Flash Windows 11.5 build 325" majorVersion="11" minorVersion="5" buildNumber="325" objectsSnapTo="false" timelineLabelWidth="184" viewAngle3D="74.2651684569298" nextSceneIdentifier="2" playOptionsPlayLoop="false" playOptionsPlayPages="false" playOptionsPlayFrameActions="false" autoSaveEnabled="true" autoSaveIntervalMinutes="11">
     <
media>
          <
DOMBitmapItem name=" copy" itemID="4ea5912b-00000039" sourceExternalFilepath="K:/Personal Work/2011/flash/carpetshadow2.png" sourceLastImported="1319471598" originalCompressionType="lossless" quality="50" href=" copy.png" bitmapDataHRef="M 2 1319471723.dat" frameRight="11500" frameBottom="10580"/>
          <
DOMBitmapItem name=" copy 2" itemID="4ea5912b-0000003a" sourceExternalFilepath="./filter1.png" sourceLastImported="1319451561" originalCompressionType="lossless" quality="50" href=" copy 2.png" bitmapDataHRef="M 1 1319451587.dat" frameLeft="-115200" frameTop="-115200" frameRight="-115200" frameBottom="-115200"/>
          <
DOMBitmapItem name=" copy 3" itemID="4ea5912b-0000003b" sourceExternalFilepath="K:/Personal Work/2011/flash/carpetshadow2.png" sourceLastImported="1319471598" originalCompressionType="lossless" quality="50" href=" copy 3.png" bitmapDataHRef="M 2 1319471723.dat" frameRight="11500" frameBottom="10580"/>
          <
DOMBitmapItem name=" copy 4" itemID="4ea5912c-0000003c" sourceExternalFilepath="./filter1.png" sourceLastImported="1319451561" originalCompressionType="lossless" quality="50" href=" copy 4.png" bitmapDataHRef="M 1 1319451587.dat" frameLeft="-115200" frameTop="-115200" frameRight="-115200" frameBottom="-115200"/>
          <
DOMBitmapItem name="carpetshadow2.png" itemID="4ea58a6b-0000001f" sourceExternalFilepath="K:/Personal Work/2011/flash/carpetshadow2.png" sourceLastImported="1319471598" externalFileCRC32="3346084114" externalFileSize="307972" originalCompressionType="lossless" quality="50" href="carpetshadow2.png" bitmapDataHRef="M 2 1319471723.dat" frameRight="11500" frameBottom="10580"/>
          <
DOMBitmapItem name="filter1.png" itemID="4ea53bc3-0000003e" sourceExternalFilepath="./filter1.png" sourceLastImported="1319451561" originalCompressionType="lossless" quality="50" href="filter1.png" bitmapDataHRef="M 1 1319451587.dat" frameLeft="-115200" frameTop="-115200" frameRight="-115200" frameBottom="-115200"/>
     </
media>
     <
symbols>
          <Include 
href="Clock.xml" itemIcon="1" loadImmediate="false" itemID="4ea3cf2a-000001d5" lastModified="1319446811"/>
          <Include 
href="sbc.xml" itemIcon="1" loadImmediate="false" itemID="4ea3d8c7-000001f0" lastModified="1319361609"/>
          <Include 
href="sbcf.xml" itemIcon="1" loadImmediate="false" itemID="4ea41753-0000001b" lastModified="1319376728"/>

I'm gonna have to decompile the last swf v:concerned:v

thanks folks, you've been great. tip your waitress

Sinister Clock

Remember to do those things we said so this doesn't happen again. At least you've learnt this now, and not in ten years when you've been working ten years on your masterpiece only to have it all go down the shitter.

Also I'm pretty sure you can pay people to repair your Flash maybe, but that is totally not worth it and it is way better just to get into good backuping/saving practices.