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ClockCrew Game (3rd person)

Farted by CheeseSteakClock, January 04, 2013, 04:20:47 PM

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InkwellClock

Good luck man! It looks like some really hardcore stuff!

PezClock


AstronautClock

wow! I hope you stick with the project dude
also this is better for sound effects http://www.clockcrew.cc/wiki/index.php/Flash_Resources
this too http://www.bfxr.net/


BilliardBall10

can you add a bb10 clock in it, too? please? and a radiotube

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

TropicanaClock

Gameplay video looks sweet, been wanting to say that

Deodorant

actually looks really good

i love the animation

PezClock

Bump.

This game should be on greenlight, even though it's not done (because lots of greenlight stuff aren't done.) You can just show screenshots and talk what it's about etc.

http://steamcommunity.com/greenlight/ then goto submit then press submit concept.

SirClock

Nice! Best of luck. If you need help with modeling / animation I would be happy to contribute some stuff.

PezClock

Quote from: SirClock;1939214Nice! Best of luck. If you need help with modeling / animation I would be happy to contribute some stuff.

You should show us some examples :D

CheeseSteakClock

UPDATE=========================================

Current gameplay:
[video=youtube;onQYkDgS-vU]http://www.youtube.com/watch?v=onQYkDgS-vU&feature=youtu.be[/video]

Pez Animations:
[video=youtube;Z-C8roPxE0k]http://www.youtube.com/watch?v=Z-C8roPxE0k&feature=youtu.be[/video]
Patriot suggested that I add pez shooting pez candy it would be funny.  So I am working on adding it in as maybe a way to get health back like a health dispenser or something.

Things done:
So I added more clocks and added the ability to shoot.  Also the movement, while not animated, is better.  Previously the moving animation was strawberry jumping as he walked but the actual object that detected collisions, the collider, did not jump it just glided along the ground.  Not the collider actually jumps up with sbc.  However this means I must now animate sb differently because the animation can no longer be of him jumping or else it would look like sb is a lot higher then he really is because he would move up then on top of that the animation would make him jump.  

Shooting has been added which was a little more involved then I thought.  In a 3rd person shooter there is a cross hair but making that cross hair an actual accurate representation of where you are shooting is a bit tricky.  If you want me to explain it I can but I feel that most of you are not that interested so I will just omit that part.

Bugs:
   - There are a few bugs regarding collisions between projectiles and other objects.  
   - I also need to hammer out a few problems with the shooting.
   - The Materials don't match up correctly if you didn't notice patriots hat was yellow when it
         should be blue and pop tarts clock was pink because its using the wrong material for so          me reason. Also I need to finish iron so he is all together and not all split up                         (Not really a bug but stuff I need to fix)

YOU:
If you would like to be put into this I would like you to just pm me saying that you want your clock in this.  This way I can get the people in that want to be and not just add random clocks.  Also I'm getting to the part where I actually need a story and objective for the game.  Patriot is the main story guy but if you have any ideas please post.  Also who should be the main bad guy?  I was thinking it could be those things from reverse the flash that are all black with those blue lines on them.  But an actual enemy of the clock crew might be better. Open to sugestions.

PhantomCatClock

Haha, cool. (And poor Pez, his superpower is apparently being blasted back for miles). The only first-person game I ever made was a little Dungeon Master-esque maze runner. It was held together with sticks and bubblegum but all the drawing done with raycasting so I already had an eye-laser function, basically. Yay recycling instead of working! And ha, I started making a fast/lame 2d Flash game that had Pez launching pellets like that. ...Huh, guess I forgot about that during the flood. Whoops. ANYWAY this thing is just getting cooler and cooler, keep it up! I wouldn't mind being in it, but I'm new/probably hard to model (no collisions, though, so I have that going for me)

PankoClock

This is so cool and I want to play it already. Why did it have to be so cool?

AnkhClock

Whoa I'm impressed. Glad to see this is still being worked on! Keep up the effort! one of us has to



patriotclock

love it, i got to play around with it a little and its p cool. i like the pez animation a lot as well

BilliardBall10

villains?

why, i can tell you some!

ki10, melted-cheese-clock, steak-clock, bit-clock, banana-lock, carrot-clock
mr_artist, thdrknss..butcher .?

i hope that you will do a great game, because this seems epic so far!
also, yes, add pez-clock shooting candy for replenishing health, or something!

k -i raise dragons. here we go -click HERE- i mean click the eggs -and the dragons, until they become  adults.

Soup Clock

As one of the PA locals, I'm slightly offended that Soup Clock is not in the game.
ass whore

PezClock

I was thinking, that per every level there will be a short little amount of golden Peggy's scattered everywhere and if you collect them all you get something cool like a bonus level or something.

Schmellements Clawk

Wow, this is looking quite excellent.  Great job.

patriotclock

Idk why this was locked but I unlocked it I think