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Games ruined by one fatal flaw?

Farted by k9, August 17, 2020, 12:32:00 PM

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Is there any games you lads have played that would be otherwise great games if it weren't for one flaw? A bug, the framerate, a design decision, anything.

Metropolis Street Racer (2000, Sega Dreamcast)

I got this in really good condition for a few pounds a good while ago, and I'd heard it was great, and I'd say it is, but that dumb fucking Kudos mechanic fucking ruins it for me. Playing through the first chapter is great, until it ends and you have to grind out Kudos on the levels for like hours in order to unlock chapter 2. I like the Joker Card mechanic too, as it doubles your Kudos earned, but the problem is that you can lose Kudos. It just makes it a really frustrating game for me, which is a shame, because the controls are great, the attention to detail is masterful, and it's generally one of the fullest games the Dreamcast has to offer, with like 25 chapters with 10 circuits each. Maybe I'll try it again sometime.

Five Nights At Freddy's 4 (2015, PC)

I really like how these games play, and I especially love how they sound. They're pretty often called horror games, but I always saw them more as weird, managment/sim games with a creepy aesthetic. The 4th one went way harder on the creepy aesthetic, and changed the gameplay pretty drastically, making it more reliant on the sound design. I'd be all over that if it wasn't for that stupid door mechanic. There's two characters that will appear at the left and right door, and to make them leave you have to hold the door shut over them, which sounds easy, but you can't see if they're at the door or not, you have to listen, but the sound cue is almost indisguishable from the rest of the sounds in the game, and its so fucking quiet. At first it plays into the kind of horror of the game, but it just becomes so goddamn annoying when you were almost sure that there was no one at the door, and then die because of it. Apparantley on release it was even quieter and had to be updated, which I can't even imagine.

Ratchet And Clank: Tools Of Destruction (2007, Playstation 3)

It's probably only for me, but my disc drive gets so fucking loud when I play this, and like when I perform an action it makes this big CHUCKACHUCKA noise it gets so annoying way quicker than you'd think it would.


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