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marvel's biggest bone-liner

Farted by Losperman, November 01, 2005, 01:26:35 AM

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Slurpee

did you guys know you walk differently when you're barefoot?

with shoes, your heel always touches the ground first, and you kind of roll forward, but when you're barefoot, the heel and ball touch the ground at the same time, because the arch acts a natural shock absorber

PhantomCatClock

or if you don't wear bitch shoes, they're the same


what kind of a mason would put support under an arch

Slurpee

Quote from: PhantomCatClock on October 25, 2021, 02:20:14 PM
or if you don't wear bitch shoes, they're the same


what kind of a mason would put support under an arch
miss me with that
you just don't know how to walk

VCRClock

Quote from: PhantomCatClock on October 25, 2021, 02:20:14 PM
what kind of a mason would put support under an arch

the keystone is a catalytic converter and people keep stealing it
<Marlin Clock> This thread seems proof positive that divisiveness at any level is usually bad for the Clock Crew.
<PhantomCatClock> are we talking about the same clock crew

PhantomCatClock

Quote from: Slurpee on October 25, 2021, 06:29:05 PM
you just don't know how to walk

if you think walking heel to toe is correct you are weak and your bloodline will, righteously, soon end with you

Slurpee

Quote from: PhantomCatClock on October 25, 2021, 06:39:46 PM
Quote from: Slurpee on October 25, 2021, 06:29:05 PM
you just don't know how to walk

if you think walking heel to toe is correct you are weak and your bloodline will, righteously, soon end with you
it's not correct but it's normal with shoes
and of course my bloodline will definitely end with me DUH PHANTOMCAT DUH

Slurpee

I was going to make a joke about slaughtering my clan to awaken the Mangekyo Sharingan but I googled it and I guess they retconned Itachi's backstory after I stopped watching boooooo-urns

zl

#117027
Quote from: Slurpee on October 23, 2021, 05:35:03 PM
well, I beat Inscryption, nearly to death
it was about three times bigger than I expected it to be, which was wonderful, but I still feel an odd sense of disappointment, because at one point it seemed like it was going to be five times bigger than I expected it to be, and I think that would have been really cool

I think there's still a lot of hidden content I haven't seen, that the unfiction crowd will eat right up, but I doubt that it will add up to... argh
someone else beat Inscryption so I have someone cool to talk about it with

There was a point where I thought it was going to open up to the scale of Shandalar, if you ever played that one. That game created an itch that's never been properly scratched.

I think I know what you were getting at regarding the hidden content. I want to keep exploring the game, but instead it seems like all that's left is a lore, and I'd even be interested to know it, but personally when something is buried at a depth that only obsessive communal investigation can unearth... It stops feeling like an integrated part of the fiction. I'm gonna have to learn about it on a wiki, and by the time I'm back in the game, the spell is broken.

Maybe. I guess I could imagine Inscryption being written in such a way as to acknowledge that you're bringing impossible expertise to the table. Or also maybe I'm overestimating how hidden the content is. There was a lock I could never open, another I did open but nothing happened (?), some crypt-inhabitant who wanted an offering I didn't have, a flower pot, a column with three spinning puzzle wheels, and probably a lot more that I never figured out. If those solutions were readily available.. I'm just too dense to see them. I put in honest time pixel hunting and sniffing around in corners.

It's hard not to want more of what was happening there, because it was all so, so good while it lasted.

PhantomCatClock

Quote from: zl on October 25, 2021, 10:15:23 PM
Shandalar

I have been trying to get this to run on modern computers for a good while, now, if we're talking about the same game

Slurpee

Quote from: zl on October 25, 2021, 10:15:23 PM
Quote from: Slurpee on October 23, 2021, 05:35:03 PM
someone else beat Inscryption so I have someone cool to talk about it with
my hero <3

Quote from: zl on October 25, 2021, 10:15:23 PM
There was a point where I thought it was going to open up to the scale of Shandalar, if you ever played that one. That game created an itch that's never been properly scratched.

I think I know what you were getting at regarding the hidden content. I want to keep exploring the game, but instead it seems like all that's left is a lore, and I'd even be interested to know it, but personally when something is buried at a depth that only obsessive communal investigation can unearth... It stops feeling like an integrated part of the fiction. I'm gonna have to learn about it on a wiki, and by the time I'm back in the game, the spell is broken.
yes, exactly! that is exactly what I was getting at

what I thought was happening was each of the four scrybes would have their own version of the cabin, determined by how you played the old school part, but it would be cyclical, and your "real" task would be to explore the 4 different outcomes and piece together for yourself some way of breaking the cycle
which is kiiiinda what happens, but not really
(I haven't played Shandalar but if anything like that happens in it, that sounds incredible)

and... yes, as you said, it seems like what's left is just lore

although, I did put in some more time today and it turns out on my first play-through, two pretty unlikely things happened that made the story less satisfying than it might have been
1) I picked poe, so I didn't quite pick up on the fact that him taking control wasn't "supposed" to be happening
2) a game patch dropped while I was playing, so unbeknownst to me I was locked out of the network features, so I didn't get to see the cutscene that plays when you examine the network monitor after beating golly

so, the story makes more sense to me now, I understand better why it plays out the way it does, and I'm not quite as frustrated
there's also some nifty foreshadowing I didn't notice the first time, like the dredger wondering why poe wasn't using his underlings as bosses the way leshy did, or how hastily poe glosses over some of the broad concepts (because he wasn't making a game to rule over, the uberbots were really just tasks he needed you to perform)

Quote from: zl on October 25, 2021, 10:15:23 PM
Or also maybe I'm overestimating how hidden the content is. There was a lock I could never open, another I did open but nothing happened (?), some crypt-inhabitant who wanted an offering I didn't have, a flower pot, a column with three spinning puzzle wheels, and probably a lot more that I never figured out. If those solutions were readily available.. I'm just too dense to see them. I put in honest time pixel hunting and sniffing around in corners.
ugh the crypt thing
I was kinda bummed out when I solved that, because I thought I was finding an unrelated easter egg, but it turns out the solution is just not very clearly related to the problem
remember the two slightly crappy cards that were "broken" and had the same name? obus or obis or something
if you play them next to each other during a match, so that the symbols line up, they create an item. that's what that guy's looking for, and that's how you get the key for the second lock (I'm still not sure what the first lock does lol)

the column took me a long time, and the reward for it seems to be inconsequential in terms of gameplay
BUT
it's also pretty cute and kind of heartbreaking and I bet you'd like it?

if you want to see it for yourself:
1) the top symbol pops out of the cuckoo clock when you set it to 11 o'clock. (not sure what the significance of this is, but that's also the time that gives a golden ring from the first clock) or just read this: wing
2) the middle symbol, I actually have no idea, I gave up and looked it up in a walkthrough. everybody on the internet seems to think you're supposed to spin the floating camera around and trigger the flash in time to illuminate the back wall but I did that already and I didn't see shit! I even took multiple screenshots so I could look more carefully! anyway it's a skull
3) the third one is kind of a pain because it's missable. when you first get to act 3, you probably noticed the printer has a design on the little screen? copy that design down exactly, and, when you're first prompted to make your own design later on, instead recreate the design from the screen. the symbol then appears in red on the screen. it's a bifurcation iirc
unlike every other pillar in the game, you have to wait a second with the correct solution in place (probably just so you can't bruteforce the combo (which I definitely tried lol))

if you don't want to bother, here's what happens:
it teleports you to a 3d version of the floating island that the pillars in the 2d game teleport you to to battle magnificus' underlings. the green blob shows up and freaks out, demanding to know what you're doing there. he sheepishly admits he's been painting and is embarrassed for anybody to see his work. it's a painting of magnificus giving him a hug. =( he says it's all he wants, for the master to appreciate him. when you look back at him, he accuses you of hating it. if you look back at the painting, it convinces him you actually like it, which encourages him to show it to magnificus
afaik that's the end of it
but, I mean,his affection certainly seems misplaced. none of the scrybes really seem like good people (except maybe grimora) but po3 and magnificus in particular are actively horrible to their underlings. the lonely wizard even says he'd rather die than go back

oh, and
Quote from: zl on October 25, 2021, 10:15:23 PM
Or also maybe I'm overestimating how hidden the content is.
you're definitely not
I took a shallow dive into a deep lake of the ARG stuff and good LORD
https://github.com/Qqwy/inscryption-secrets-hints/wiki/5:-Post-game-secrets-&-Alternate-Reality-Game

I checked out at the part where it started involving save file editing and reading morse code from blinking lights -_-

Quote from: zl on October 25, 2021, 10:15:23 PM
It's hard not to want more of what was happening there, because it was all so, so good while it lasted.
right yeah

the cruel genius of "leave them wanting more", perhaps

zl

Quote from: Slurpee on October 26, 2021, 04:29:05 AM

what I thought was happening was each of the four scrybes would have their own version of the cabin, determined by how you played the old school part, but it would be cyclical, and your "real" task would be to explore the 4 different outcomes and piece together for yourself some way of breaking the cycle
which is kiiiinda what happens, but not really
(I haven't played Shandalar but if anything like that happens in it, that sounds incredible)
Man, I love that idea. Having to break the larger cycle of the 4 scrybes would perfectly echo the conundrum of the initial cycle you're breaking out of with Leshy. And then all that lore could come in as the way to break the big cycle, instead of giving it to the GPS nerds >:(

MtG Shandalar didn't do anything like that, it was an entirely earnest attempt to make Magic the Gathering into a fantasy adventure. There wasn't any irony or humor or metatextual commentary, but the feeling of getting a powerful card from some boss or treasure chest was top notch.



The idea of combining the open-world-ish adventure of Shandalar with the atmosphere and writing quality and card modification of Inscryption sounds like heaven.

Quote from: Slurpee on October 26, 2021, 04:29:05 AM
although, I did put in some more time today and it turns out on my first play-through, two pretty unlikely things happened that made the story less satisfying than it might have been
1) I picked poe, so I didn't quite pick up on the fact that him taking control wasn't "supposed" to be happening
2) a game patch dropped while I was playing, so unbeknownst to me I was locked out of the network features, so I didn't get to see the cutscene that plays when you examine the network monitor after beating golly

so, the story makes more sense to me now, I understand better why it plays out the way it does, and I'm not quite as frustrated

there's also some nifty foreshadowing I didn't notice the first time, like the dredger wondering why poe wasn't using his underlings as bosses the way leshy did, or how hastily poe glosses over some of the broad concepts (because he wasn't making a game to rule over, the uberbots were really just tasks he needed you to perform)

I feel a little unsatisfied with how everything with Po3 went down. First, it felt like Leshy was already in the midst of an out-of-bounds power grab as the game begins, with every other Scrybe captured and put into his game. Am I wrong? So having another Scrybe pull the same maneuver didn't feel that impactful.

And Po3's thing of not being interested in the story or atmosphere or flavor of its world, while making sense with the secret agenda, still made a world that felt... way less atmospheric and flavorful. That was kind of a bummer for me, after Leshy's part was so good on those counts.

Finally, it feels weird that Po3's plan failed. The game is literally dispersed throughout the internet. Wouldn't it just make sense for this to be the history of how the game itself was released? Feels like a strange miss to me.

Quote from: Slurpee on October 26, 2021, 04:29:05 AM
the column took me a long time, and the reward for it seems to be inconsequential in terms of gameplay
BUT
it's also pretty cute and kind of heartbreaking and I bet you'd like it?

Thank you for the pointers, I messed with that camera bot for ages looking for that clue and couldn't make out anything either!!

Slurpee

I don't have much to add but I appreciate your thoughts

PhantomCatClock

why don't you make like my titties and bounce




nobody specific, i just needed to save that one for later and i'd forget it if I didn't post it here

VCRClock

Quote from: PhantomCatClock on October 27, 2021, 05:04:42 PM
why don't you make like my titties and bounce

overheard at the world's unfriendliest strip club
<Marlin Clock> This thread seems proof positive that divisiveness at any level is usually bad for the Clock Crew.
<PhantomCatClock> are we talking about the same clock crew

Slurpee

junji ito reacts to drawings of monsters on the internet
https://twitter.com/VIZMedia/status/1454206414210179081

two things
1) I didn't know the japanese word for scary was "kowai" so I thought he was saying "kawaii" a lot and it made me laugh
2) I didn't know junji ito is like super cute? I guess I just pictured him as a gnarled 200 year old man with unblinking bloodshot eyes and a thousand yard stare and maybe some claws

FLOUNDERMAN_CLOCK

I think you'd like "junji ito's cat diary". or his series of "souichi" one shots. his irl cute happy self doesn't always make it into his work but it's fun when it does.

god his shit is good in general though, I read all the stuff I never got around to a few weeks ago, there was so much I didn't know even existed. like the guy who's dreams keep getting longer till he's spending whole lifetimes there, or the one about the city who's buildings keep growing and expanding into each other so everyone has to walk through each others' houses to get around and privacy no longer exists on any level. I'd seen screenshots of the former but didn't know the context.

FLOUNDERMAN_CLOCK

#117036
a lesser known clock crew hymn

https://www.youtube.com/watch?v=pWjQ3cSya20

every time I try to embed or hyperlink that the post glitches out. no clue what's happening there.

Slurpee

Quote from: FLOUNDERMAN_CLOCK on October 30, 2021, 06:49:41 PM
a lesser known clock crew hymn

https://www.youtube.com/watch?v=pWjQ3cSya20

every time I try to embed or hyperlink that the post glitches out. no clue what's happening there.
hm

[u2]pWjQ3cSya20[/u2]



you crazy

FLOUNDERMAN_CLOCK

before I got a bunch of random code  and now it's fine when I preview it, hmmm  :sherlock:

k9

I just watched the talented mr ripley last night and holy shit its probably one of my favourite movies already lol

generally I really like character study films, where theres obviously other interesting characters, but it focuses more on how they affect the protagonist and not on why they are the way they are in the same way it treats it's main character. I've talked in this thread a while ago about more reserved and harder to understand protagonists, mainly within the context of computer games and how I think theres alot of potential for cool stuff with player interacton there, but mr ripley is an amazing example of that kind of story done right.

id never heard of it until a friend reccomended it to me and from the dvd cover it looked more like a quirky period drama than anything but its less downton abbey, more american psycho or taxi driver lol. I was worried that the point of the movie was going to be pretty one note, but it develops on its ideas and themes pretty well throughout the whole movie. I was pretty worried it was going to run into the one hour photo problem where it just turns into a pretty mid crime thriller about halfway through, but it never feels like that, theres thematic moments punctuacting the whole movie, and i found the whole idea of placing your entire worth into someone else to the point of becoming them really interesting.

the film mean creek kinda had the same problem as one hour photo did where it seemed to have a real idea, like a real theme, but it just didn't know how to iterate on it, or how to explore it more. mean creek felt pretty one note, because after the mid point of the movie nothing really changes, the characters don't really learn anything i thought, and literally i thought i was about half way through the movie and then it ended lmao (although the ending was super good).

Its actually a problem I have with some games too, stuff like Deus Ex, or Bioshock both have really good themes (I'd say Deus Ex is about god, and that Bioshock is about the power of science and the meaning of freedom), and while those games explore their themes super well, although Bioshock starts to lose it's direction a wee bit after it's utterly brilliant and fucking iconic plot twist, a game that's pretty often compared to them (mainly Deus Ex) is MGS2, but as mind blowing and borderline prophetical as the stuff near the end of that game is, it's only really near the end. The rest of the game is fun too but I feel like a little more of that SPICE from the end of the game peppered throughout the prior events would have really made it a masterpiece, even though it's already like an 8/10 game lmao.