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Digital Painting: Long face man

Farted by SpinningCubeClock, November 06, 2008, 08:48:18 AM

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SpinningCubeClock

First digital painting in like, 3 years. My old ones were shit and I was bored. I googled and saw Bobby Chiu's charicatures. I made one. Kinda looks like a white Obama.

 
hello

UnrealClock

q

BoltClock

Quote from: SpinningCubeClock;1442642Kinda looks like a white Obama.

You know what? I agree!
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RIP old siggy

AstronautClock

try not to use outlines. it helps alot working without outlines

Bigglesnoots

I disagree with astronaut. I like the outlines very much.
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Asshatclock

Quote from: AstronautClock;1442811try not to use outlines. it helps alot working without outlines

Youre going to have to explain that to me.

SpinningCubeClock

#6
Quote from: assblockclock;1442902Youre going to have to explain that to me.
Me too.

EDIT: I do however, upon further inspection, see that the lines on the face may be a bit too bold. It was meant to just be a sketch and then I'd go over and do proper lines, except I don't know how to. :( Some people say they ink their paintings in flash which I might try. The lines on the neck and shirt however seem more appropriate and suiting for the style.

EDIT EDIT: Added new painting of model man thang.
hello

AstronautClock

ok so this guy explains it fairly well for beginners that have no clue.
I hope this helps you

Quote from: bumskeefrom tonight, it's pretty straight forward.
but for the first one..

Sketch, I had one sitting on my desk.. Not too concerned about details or anything but just the overall shape, proportion? placement of the shadows and stuff.


blocking in the colours, just as I see them. Larger brush size and 80~100 opacity. take time to observe and try and pick the colours right


Blending, now I've noticed if u blend too much you will end up muting up ur apple. and do all sort of things to bring it back from death! What I sort of do is just reduce the stroke sizes and just add more colours in between. Like previous step but in smaller blocks.


Blending continues, Should probably say rendering.. checking to see the colours are right, actually always check.. and where it blends and stuff.. I try to leave out really fine details, overall form is more important and can easily add details later.


Refining and adding details! simple huh? :D


will add more soon..

SpinningCubeClock

That did not help at all.

EDIT: So NOW the pictures came up. I still think you're a bit pretentious however.
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CactusLemon


AbsintheClock

You ever try doing charactures of actual people? I think you'd do great at that.