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PS2/Dreamcast games coming to the Playstation Store?

Farted by Topcatyo, September 22, 2009, 01:43:04 PM

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PropagandaClock

Quote from: Topcatyo;1670623It's fantastic.
What makes me sad is that they don't use the good parts to it's fullest.

I mean the greatest part in the game in my opinion is when you're going upwards in the circular elevator and there are hordes of enemies spawming and hjumping in BUT, and this is a very important but, they are ALL the kind of enemies that do NOT block nor COUNTER your attacks.

Now I call sham on anyone who goes "But Propaganda, without frustrating mechanics like Block and Counters there is no challange!" That's a big fat lie. Dubble the amount of enemies, dubble the monsters health, make them do dubble as much dammage. Whatever you do, do not give them attacks that stun you nor give them blocking capabilities that break the awesome combat pacing.

The guys with scythes for weapons and the ones that burrow+whirlwind are perfect examples; However they learned from their mistakes since they are not used alot of times in the second compared to the first.


Simple put; I wish they'd have more sequences where you just got to battle a huge horde of enemies, wrecking havoc. As I recall you only did such three times.
However it was still a great game and I'm looking forward to the third.
[flash]http://files.myfrogbag.com/ses6on/Space.swf Width=450 height=175[/flash]

Topcatyo

I was a big fan of the boss battles.  They were so epic that when I played the one my skull grew arms, ripped my head in half and then crawled out of my skin and curb stomped itself.