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So L4D2 came out

Farted by GearBoxClock, November 17, 2009, 03:01:54 PM

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Mashed Potato Johnson

It's good, but that doesn't stop it feeling like Left 4 Dead 1.5. I've only played the demo and that was butchered for Australian release, but I do enjoy the intense gameplay of L4D so I will hopefully be picking this one up eventually.

I'm certainly not going to be paying full price for it though.
[U2]eK5bIWRWcQw[/U2]

EtchASketchClock

Quote from: Gogâs;1695312It's good, but that doesn't stop it feeling like Left 4 Dead 1.5.
I have yet to hear a legit supporting argument to the statement Left 4 Dead 1.5
Take Care... Spike Your Hair!
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Steve

got it, it's been great so far, loving the change of scenery, and hard rain, albeit hard to get around with all the rain and puddles and such, has been my favourite.

ActionClock

I found it and huge stroke of genius on hard rain how voice chat gets nearly muted during the really hard parts of the storm, when all you can hear is the wind blowing super hard, I've never heard of a game effecting things like that to just totally immerse you in the environment.
[SIGPIC][/SIGPIC]

Topcatyo

Yeah, Hard Rain was kickass.

EtchASketchClock

Take Care... Spike Your Hair!
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buttplug

Quote from: ActionClock;1695932I found it and huge stroke of genius on hard rain how voice chat gets nearly muted during the really hard parts of the storm, when all you can hear is the wind blowing super hard, I've never heard of a game effecting things like that to just totally immerse you in the environment.

That's cool, breaking the 4th wall like that.

TequilaClock

In any case you are not reading the changes, they are bringing the original survivors back.

Steve

Quote from: TequilaClock;1705012In any case you are not reading the changes, they are bringing the original survivors back.
FUCK YEAH.

NICK, COACH, BILL AND LOUIS.
BEST TEAM EVAR.

Topcatyo

Quote from: TequilaClock;1705012In any case you are not reading the changes, they are bringing the original survivors back.
Ho what?  How's that work out?

TequilaClock

Quote from: Topcatyo;1705037Ho what?  How's that work out?

Quote"The Passing" Brings L4D1 Survivors Down South

December 14, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2 (L4D2), is in development and targeted for release in early 2010.

Dubbed "The Passing," the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.

Targeted for release in early spring, "The Passing" takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.

In addition to the new co-operative campaign and associated narrative, "The Passing" will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new "uncommon common" zombie class, melee weapon, and firearm.

"The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign," said Doug Lombardi, VP of marketing at Valve. "It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry."

Exclusively available for the Xbox 360 and PC, L4D2 sets a new benchmark for co-operative action games. The title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.

With the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and the new competitive game mode, Scavenge.

Left 4 Dead 2: The Passing is targeted for release in early spring for the PC and Xbox 360. Pricing will be announced closer to launch.

TL;DR: They somehow meet and of course they have to cooperate to get the heck out of there. (as usual)

SnakeClock

I'm thinking of getting it, but my game dollar is stretched really, really thin. Damn the life of the impoverished gamer!

Topcatyo

And I
Jizzed.
In.
My pants.

AmberArachnidClock

hell yeah getting this for christmas.