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Left 4 Dead

Farted by SockpuppetClock, October 15, 2008, 10:49:19 PM

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Marlin Clock


Sombra

You really had to be there.

Maybe if you didn't drop all the time like a big skank you could have gotten in on it!

Marlin Clock

You never even invited me.

Pumpkin Clock

Calm down fools. I love this game, don't get me wrong. But if you say it isn't repetitive you're a big fat smelly liar.

Topcatyo

Well, it's to be expected.  Even Diablo 2 gets repetitive after a while.
This game does a really good job with keeping it feeling fresh for a while longer than games normally do, though.

ActionClock

DLC coming real soon, as in this month or the next.
Everyone knew this, but here's more details
http://au.pc.ign.com/articles/959/959549p1.html

also, new lvl in survival mode, "the lighthouse"
[SIGPIC][/SIGPIC]

Sombra

Oooh survival mode sounds fun.

BreadfruitClock

i want my tropical resort scenario

Topcatyo

I want a scenario where you go through a mineshaft and one where the map is at least somewhat scary.

EtchASketchClock

Quote from: Topcatyo;1537141I want a scenario where you go through a mineshaft and one where the map is at least somewhat scary.
Shopping mall?
Take Care... Spike Your Hair!
[FLASH=http://files.myfrogbag.com/y10np3/Newsigthatworks.swf]width=400 height=200 wmode=transparent[/FLASH]

Topcatyo

Quote from: Ziltoid the Omniscient;1537161Shopping mall?
Eh, I wanna see something new.

TequilaClock

Dead Rising San Diego ComicCon Edition. It would be incredibly epic.

Topcatyo

Rambo Races
Where the fun don't stop until you drop.

ActionClock

Big update:

Versus Mode Changes
  • Tank melee attack can now hit multiple Survivors in one swing
  • Fixed Tank punch being able to hit targets behind walls
  • Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
  • Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
  • Fixed a case where the Tank was moving too slowly while crouching and being shot
  • Tanks now have the possibility of spawning in a slightly different position for the first and second teams
  • The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
  • The Smoker tongue can now target and grab victims through common infected
  • Increased the cone in which a Smoker can grab a target
  • The Witch no longer cuts Smoker tongues in a radius around her
  • Boomers that explode in mid-air will now hit Survivors directly below them with Bile
  • Reduced the damage that burning Hunters do to pounced victims
  • Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
  • Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
  • Fixed a case where it was possible to spectate an AI infected and hit +use to take them over
Server Changes
  • Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types
General changes
  • Fixed a case where players would join as a dead Survivor when a living Survivor was still available
  • Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
  • Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
  • The scoreboard now shows the numeric value of a player's ping
GameUI
  • Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
  • Games in a finale are now joinable via the Friends and Steam Group games list

    [SIGPIC][/SIGPIC]

    Slurpee

    Quote from: actionclock;1539864Versus Mode Changes
    • Tank melee attack can now hit multiple Survivors in one swing

    w00t

    Topcatyo

    Quote from: actionclock;1539864
    • The scoreboard now shows the numeric value of a player's ping
    Aw, I liked the bars :(

    SoBe Clock

    I don't think the tank needed another buff. But we'll see how this works out.

    I do think the smoker needed a buff though so that's nice.

    BreadfruitClock

    Quote from: SoBe Clock;1539994I don't think the tank needed another buff. But we'll see how this works out.
    it was so unrewarding sneaking up on a grouped up pack of survivors and swinging your fist only to see one person fly and three others run away in different directions shooting at you

    PowerGloveClock

    Quote from: BreadfruitClock;1536716i want my tropical resort scenario

    Quote from: Topcatyo;1537141I want a scenario where you go through a mineshaft and one where the map is at least somewhat scary.
    i'll get to work when the sdk comes out
    Quote from: FLOUNDERINYOBUTT;1837615I think Kodiak is the only person on  this entire website who dislikes Slurpee. I still dont understand how  thats possible. He\'s so loveable and funny. Every guy wants to be his  friend and every girl wants to date him. Understandably Slurpee is not a  very happy person.