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I made a TF2 Map :0

Farted by RomanClock, March 23, 2008, 03:42:28 PM

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RomanClock

lemayo lol :soups:

BunnyClock


TremcladClock

Yeah, some pictures would be nice. I don't really feel like downloading this and opening TF2 in order to get a look at it.


RomanClock

lemayo lol :soups:

crock pot pot roadt


peyoteclock

practice makes perfect!

and we have a video game forum :0

SockpuppetClock

Add some light (like light, light_spot, light_environment, etc), it really makes everything look a lot better.

coinclock


Bigglesnoots

I don't quite get the crane.
Quote from: Zombie Lincoln;1601675Waiting around to die is the most socially acceptable method of suicide, and it always works.

coalclock

I really don't get the layout here at all, the map makes no sense.

RomanClock

Avalanche from both sides
Its kind of messy but its my first try.
I'd like to see how it plays though.
lemayo lol :soups:

PepperClock

i see what you were trying to do and it looks pretty neat. Maybe change the texture around the cranes and stuff to make it look more like it's been caught up in the snow?

Also higher resolution and...less repetitive textures would work nicer for the snow i think. I guess the more unnoticeable a texture is the better.

Exclamation Mark

It's pretty decent, although from the looks of it it'll be imbalanced towards snipers as they could see almost anywhere from one of the many ledges on the map.
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RomanClock

Quote from: MrUnth;1261287It's pretty decent, although from the looks of it it'll be imbalanced towards snipers as they could see almost anywhere from one of the many ledges on the map.

There's a good amount of cover, and the map isn't that large so you could probably rush a sniper, not to mention the lack of cover for those higher spots. But you really can't tell what the balance is like unless the map is played.
lemayo lol :soups: