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[CCTWG I] Spectator Thread

Farted by Berserk Berserker, July 02, 2008, 02:21:32 PM

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Berserk Berserker

THE GAME HAS BEGUN. SPECTATORS MAY DISCUSS IT HERE.

This place needs more excitement and weirdness to root at. For some reason, this forum game (unlike any other forum game) is popular on music gaming communities for some reason - even though it has nothing to do with it. Anyway, I'll quote the rules in a nutshell from the original post on the FFR forum:

QuoteHere are the rules in a nutshell: The game is played in two phases, night and day. 1/4 of the players are werewolves, chosen at random. They know who each other are. Every night they PM the host (me) and tell them who they want to kill. That person dies that night. The next morning, the humans wake up with their dead friend and try to figure out who the werewolves are through interesting forum conversation. They cast a vote on who to lynch, and that person gets lynched. Whether or not they were a wolf or a human, no one knows until the end of the game.

Votes can be changed during the daytime until everyone has voted and there is a 50% majority vote. If you fail to vote, you get a Phantom Vote against you at every lynching after that. Needless to say, too many Phantom Votes makes it a lot easier for you to be gotten rid of.

The humans have another tool - a "seer". During the night, the seer has a revelation about a particular player. The seer privately informs the PM the name of 1 person they want information on, and the host informs them if they are a werewolf or human. This is a powerful tool, but if the seer makes it obvious who he is, he's going to get wolfed.

There's also one more special role, a Guardian who can protect someone from the wolves. The guardian PMs the game host (me) with the name of the person they want to protect. If the person is the same as the one the wolves pick to kill that night, their kill is unsuccessful.

Needless to say, if you're dead, you're out. You can't post anymore in the game topic. Some last words are allright, as long as they don't relate to the game itself (no revealing your suspicions, etc.)

The humans win if they successfully lynch all the wolves. The wolves win if they whittle down the number of humans to the point where they're even, at which point the wolves can murder them all without fear of retribution.

This is in Critical Thinking because the game requires a lot of it. This isn't a stupid forum game thread like "one word war" or "post something about the previous person" or something like that. This is an actual game with actual rules and actual winners.

Only sign up if you are serious about playing this game and can check this thread at least every 48 hours. Don't sign up unless you actually want to play.
More fuller rules are here. My only amendments are that you can use ANY instant messaging platform (not just AOL, cause I know some of you use WLM and Skype)

There shall be a 15 person limit minimum on this game (though I may increase it if there is demand). If we go with 15, 3 will be Anti-Clocks, 1 will be the Seer, and 1 will be the Guardian, everyone else Clocks.

And the theme:

A evil organization of Anti-Clocks has discovered a way to make regular Clocks do their bidding for them without detection, by brainwashing them in their dreams using advanced science. They chose several test subjects to test their system on (which they spent over 1 Million CC's developing), but of course - like all evil schemes, it flopped - and turned the Clocks into Werewolf like creatures who only go evil at night! But, two people who formally worked for the organization know how to deal with them - and have decided to assist a secret clan of Clocks to figure out who are the Werewolves of Clocktopia.

One of them is a researcher who decided to leave the organization and return to the Clock Crew because they garnished his wages for no reason (lol). This Clock, knows how to counter their brainwashing tactics, and thus make it fail. The other person, has the power to detect which Clocks are the brainwashed Anti-Clocks - but no one else knows about this ability, and he is also refusing to tell them who's who.

Your mission, figure out who the Wereclocks are, or else you will all get mauled by them and have to go to the hospital with a coma that won't go away until they figure out which Clocks were behind this entire mess in the first place!

If you wish to join, just say and I'll note you down. We'll start on the 4th of July if we have enough players by then. So, get ready for the Clock Crew's biggest horror yet!

Kombucha


satan will destroy you

Quote from: IIDX;1352261This place needs more excitement and weirdness to root at. For some reason, this forum game (unlike any other forum game) is popular on music gaming communities for some reason - even though it has nothing to do with it. Anyway, I'll quote the rules in a nutshell from the original post on the FFR forum:


music gaming?

satan will destroy you

if you are talking about stuff like guitar hero it would be funny

Berserk Berserker

Quote from: Kombucha;1352269I am a sanguine vampire.

should I count this as a "yes, I'm playing"?

satan will destroy you

should i count that as you ignoring me

camoclock is a great man

poop

Beast

This will go down like a nuns knickers.
Arwight darlin\'?

Kombucha

Quote from: IIDX;1352277should I count this as a "yes, I'm playing"?
No but it does count as a joke.

Berserk Berserker

Okay, if you actually wanna play, just specifically say you want to, and I'll note you down. It hasn't begun yet.

Bigglesnoots

good luck finding 15 serious people around here
Quote from: Zombie Lincoln;1601675Waiting around to die is the most socially acceptable method of suicide, and it always works.

Steve


AlbinoClock

This reminds me of a highlander sparring game that a bunch of people I knew in high school used to play. It'd last like 3 weeks and they had to bring boffing swords where ever they went in case another immortal attacked them. They even had a game mechanic for the quickening that involved acquiring wrist bands.

That, in turn, reminds me of some of the airsoft gun madness from a few years ago. Much less structured, but also going on absolutely everywhere. One of my friends had a sniper rifle, that shit was crazy.

I will maybe play this game.

screwdriver_clock

why does this game remind me of this?

Beast

Quote from: Δ;1352289beastclock dies



Bang, you're dead.
Arwight darlin\'?

Kombucha

Quote from: Professor Oak;1352305
Hahahaha.

Berserk Berserker

Quote from: Δ;1352297iidx dies
you cannot kill the host

Quote from: balutbalutbalutbalut;1352304This reminds me of a highlander sparring game that a bunch of people I knew in high school used to play. It'd last like 3 weeks and they had to bring boffing swords where ever they went in case another immortal attacked them. They even had a game mechanic for the quickening that involved acquiring wrist bands.

That, in turn, reminds me of some of the airsoft gun madness from a few years ago. Much less structured, but also going on absolutely everywhere. One of my friends had a sniper rifle, that shit was crazy.

I will maybe play this game.

Okay then

Also, for the more technical players:

Allotment of Players:
1 Anti-Clock
1 Seer
1 Researcher
12 Clocks

Clocks will win if they cannot kill the Anti-Clock. Anti-Clock wins if you all die before him. Instalynch will be enabled, if there is a majority already for someone in voting, day will end ASAP.

A Day will last 2 days, a Night will last 1 day. Cardflip (you know what the person is when you lynch or kill them) is OFF. You will only know if its the Anti-Clock or not.

You may post conversations from ANYONE OTHER THAN THE HOST. If you proceed to do so, I will modkill you.

Phantom Votes will be on. If you don't vote for a player by the end of a Day (assuming there was no instalynch), the first phantom will be .1 of a vote. Second will be a full vote. And this will automatically be added to you in any lynch votes.

BOLD ANY VOTES

All rights reserved for the adding of rules and twists to the game out of nowhere.

Berserk Berserker

Quote from: Δ;1352320voting for iidx dying (real life)

idea get:

The possessed Anti-Clock will be IIDX, but dressed in disguise as one of the players. One of you, will be me, and everyone else has to try and unmask and kill me.

lol

AlbinoClock

Only 1 bad guy? No, we need more. :(

Berserk Berserker

Quote from: balutbalutbalutbalut;1352348Only 1 bad guy? No, we need more. :(

plus two more. But, if we have too many people dying each day it'll get a bit out of hand. Maybe for the deaths, it should alternate between one from each one of them, and it'd need more players.