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CCHQ - A Map for Team Fortress 2

Farted by iPodClock, July 04, 2008, 11:07:34 AM

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PowerGloveClock

My clan's server is a custom maps server so it'll be pretty easy to coax my clan leader into letting us test there.
Quote from: FLOUNDERINYOBUTT;1837615I think Kodiak is the only person on  this entire website who dislikes Slurpee. I still dont understand how  thats possible. He\'s so loveable and funny. Every guy wants to be his  friend and every girl wants to date him. Understandably Slurpee is not a  very happy person.

Fireman

starting to get pissy with this peggey, did something wrong with the unwrap along the way and now some of the stripes are providing to be a major pain.

ChocolateCoffin

I'm testing this map just so you know.

frozennn

Anything else needed at this point?I can help.
h

iPodClock

3d modellers to make some clocks.

we need CLOCKS god-damn
max signature height is 250px not 431, bro.

Fireman

Peggey is done, now I just need to know how to get the model to work in hammer.

[flash]http://img396.imageshack.us/img396/6017/peggeyfinalrd1.swf wdith=320 height=200 wmode=transparent[/flash]

Quote from: Charlie.;13558933d modellers to make some clocks.

we need CLOCKS god-damn

I've started a list of custom models to make. Along with how far I've gotten along with said model(modelling, unwrapping and texturing).
So far the list contains Peggey, BitClock, MeatClock, RedClock, BlueClock, GreenClock and B(not sure if I'll have to model that).
Those are based off of the first post, tell me the models you'll need and I'll get to work on them.
Going to start BitClock in a minute.

SockpuppetClock

Quote from: FIREMAN;1355931Peggey is done, now I just need to know how to get the model to work in hammer.
http://developer.valvesoftware.com/wiki/Category:Modeling

Maybe the articles about compiling and exporting the model will help

AirPumpClock

We need the elders in there somewhere, just for Clock Crew's sake.

Topcatyo

Quote from: Charlie.;1354207Topcatyo - General Awesome
w00t! :D

iPodClock

We also Need Piney, and Corpsegrinder.
max signature height is 250px not 431, bro.

ActionClock

I will be able to provide verbal support, and sandwiches
[SIGPIC][/SIGPIC]

GearBoxClock

Quote from: THE HELVETICA SCENARIO;1355218I´m currently pushing iPod to include a HELVETICA SCENARIO bunker.
Basically it would be like that cool deathmatch map from HL1 where there would be a button in a bunker which would start an alarm.  Everyone on the map would then rush to the bunker and would have about a minute to get in before the doors finally shut.  Then an atom bomb would drop and kill any player not inside the bunker.

Think that, but with the HELVETICA SCENARIO

Hey, the HL2DM Map RunOff has something like that as well

MAybe I could Help?

I'm not sure how much I could do though...

Fireman

Finished BitClock

[FLASH]http://img382.imageshack.us/img382/976/bitclock3ddddddnj9.swf width=320 height=200 wmode=transparent[/FLASH]

Quote from: Charlie.;1356005We also Need Piney, and Corpsegrinder.

Aight added them to my list. Is Elements still in the gas chamber?

Topcatyo

Have we already put down the idea that the gas chamber hurts you when you're inside it?
Also, it'd be pretty rad if we put a control point in there.
But these are just ideas.

zl

Quote from: Charlie.;1354207
Floor 06 - B
(Above Ground)
Features
All walls white, with a Large red B
 Music
Patrick Stewart on Sesame Street

I imagine it would create a better sense of awe if that room was silent.  In fact, muffling all the standard sounds in that room would be a really cool effect - if that's possible.

But I haven't heard Patrick Stewart on Sesame Street that might be a more perfect choice.

Solenoidclock

I have some ideas for Bitler's office.

There is a large server in the corner labeled CC DNS, and if you unplug it then the unopenable door that Topcatyo was talking about turns into an fairly strong black hole until it is reactivated.

Also, his office has a trap mechanism in a phone on his desk that releases an army of noisy wookies in skirts for about fifteen seconds, touching them is instant death.

Oh, and there is a large leaden safe in the corner with a nine-year-old Chinese girl in it. You can figure as to how she is interactive or accessible, but she must be included as Textbook was the only youth Bit was to spare.

Are animations easy enough in hammer? Perhaps make it so that the phone activates the death wookies, and shooting one causes Bit to get up and unplug the DNS. Reactivation shouldn't be on a timer, and the forum door should be in a devastating area.

Alternately you could have a second DNS with a toggle switch in a strategic location to turn it off.
Quote from: FlondermenKlok;1578925I wonder if I could get really obese and masturbate by jiggling my fat around.

Fireman

[FLASH]http://img356.imageshack.us/img356/7605/void3je8.swf width=320 height=240 wmode=transparent[/FLASH]

well that was easy

MeatClock is next on the list.

frozennn

h

iPodClock

max signature height is 250px not 431, bro.

Fireman

[FLASH]http://www.swfpages.com/files/92564meatClockFwoosh.swf width=640 height=480 wmode=transparent[/FLASH]
Quote from: Notoorjus;1356737Those are excellent, Fireman!

aww shucks